Jump to content


Photo

[Release] Beregost Crash Fixer


  • Please log in to reply
176 replies to this topic

#81 --pena--

--pena--
  • Guest

Posted 05 July 2009 - 02:22 PM

I can't get the program to work properly, it gives me the:

File C:\Program Files\BaldursGateTutu\save0000001-Quick-Save\BALDUR.SAV is invalid (unable to load file)

Any solutions?

#82 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 05 July 2009 - 09:55 PM

The program can't open the file as read-write. Is it read-only? Is some other program using the file? Does the file exist?

Otherwise, could you attach your BALDUR.SAV file here?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#83 Pentti

Pentti
  • Member
  • 6 posts

Posted 05 July 2009 - 11:32 PM

Ah yes, there was some problem with the Vista user things... Anyway, I got the file opened with the fixer now, but it seems to have no difference, still crashes on loading. Here is the savegame.

Attached Files


Edited by Pentti, 05 July 2009 - 11:34 PM.


#84 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 06 July 2009 - 05:29 AM

Ah yes, there was some problem with the Vista user things... Anyway, I got the file opened with the fixer now, but it seems to have no difference, still crashes on loading. Here is the savegame.

Could you also post the textual contents of your WeiDU.log file?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#85 Pentti

Pentti
  • Member
  • 6 posts

Posted 06 July 2009 - 05:39 AM

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #26 // The Original Saga Music Playlist Corrections: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections: 7
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16
~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v16
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders.: v16
~BG1NPC.TP2~ #0 #19 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts in the Cloakwood Forest.: v16
~BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel Carnival.: v16
~BG1NPC.TP2~ #0 #24 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Beregost.: v16
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16
~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable until In Party: v16
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16
~BG1NPC.TP2~ #0 #29 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~BG1NPC.TP2~ #0 #32 // The BG1 NPC Project: Check for TutuFix Walking Speeds: v16
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16

#86 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 06 July 2009 - 04:52 PM

Looks like there is still an issue with file permissions in Vista that doesn't let the utility fix the file. I ran the utility on the file and it fixed the error. I've attached the fixed SAV file.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#87 Pentti

Pentti
  • Member
  • 6 posts

Posted 06 July 2009 - 11:54 PM

Thanks, but it still isn't working... I also tried to do the same thing to another save through a friend, but still the same problem, even though the fixer did fix something according to the log. I guess it's hopeless.

#88 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 07 July 2009 - 12:06 AM

Strange, can you give some details about the crash? Any error dialogues or reports?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#89 Pentti

Pentti
  • Member
  • 6 posts

Posted 07 July 2009 - 12:33 AM

No errors or anything. It just crashes to desktop almost immideately after I start loading the save.

#90 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 07 July 2009 - 10:27 PM

So you mean there were no error messages, even from Windows?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#91 Pentti

Pentti
  • Member
  • 6 posts

Posted 07 July 2009 - 11:36 PM

No, nothing else but the "program not respoding" thing. The game crashes into a small black box on the desktop and has to be ended manually because it's not responding.

#92 Jarno Mikkola

Jarno Mikkola

    The Imp in his pink raincoat.

  • Member
  • 10911 posts

Posted 08 July 2009 - 05:13 AM

...

Well, you do know that the Vista also mirrors the original files from the Program Files, so you can't actually change them? <_<

I would suggest that you move the game to a none-Program Files directory to get rid of the Vista's program files mirroring, and then edit the baldur.ini to reflect the changes under the [Alias] header, and then just start the game from the BGMain.exe...

Deactivated account. The user today is known as The Imp.


#93 Pentti

Pentti
  • Member
  • 6 posts

Posted 08 July 2009 - 08:19 AM

...

Well, you do know that the Vista also mirrors the original files from the Program Files, so you can't actually change them? <_<

I would suggest that you move the game to a none-Program Files directory to get rid of the Vista's program files mirroring, and then edit the baldur.ini to reflect the changes under the [Alias] header, and then just start the game from the BGMain.exe...


What the hell, this actually worked! Thanks!

#94 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 08 July 2009 - 05:30 PM

Yeah, based on your reports, it looked like that Vista was still preventing the file contents from actually changing, even though the utility seemed to be working.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#95 tancients

tancients
  • Member
  • 9 posts

Posted 15 August 2009 - 01:10 AM

Also running vista and am unable to get the java program to fix the save file (saying it is invalid)
File is read-write and all that would be necessary for the application to see it. Not familiar with Java, so couldn't tell you what would be the issue. haha

Save file attached, I assume it'll work after the fix.

Attached Files



#96 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 15 August 2009 - 07:15 PM

Might be another Vista quirk that I wouldn't know about. Anyway, I ran it through the utility. Try it now (rename txt to sav).

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#97 tancients

tancients
  • Member
  • 9 posts

Posted 15 August 2009 - 09:31 PM

Might be another Vista quirk that I wouldn't know about. Anyway, I ran it through the utility. Try it now (rename txt to sav).

Like a charm. Now to just remember what I was in the middle of doing. heh

#98 -Joao-

-Joao-
  • Guest

Posted 16 September 2009 - 05:41 PM

I've tested entering and leaving Beregost 3 times with my new character. But my game loads just fine and did not crash even once. I'm wondering if the beregost crash only happens when you first enter the town? or you may encoutner a crash EVERYTIME you enter or leave Beregost? thanks in advance. -Joao

#99 -Joao-

-Joao-
  • Guest

Posted 16 September 2009 - 07:51 PM

edit: it seems the game may crash EVERYTIME you enter or leave Beregost. I had a backup file named Post Beregost which I made after leaving Beregost. Then I followed the note in EasyTutu that if you went out and saved after leaving Beregost, then loaded that save file again, and reenter Beregost with no problems, then it's bug-free. But what happened on my case was different, I saved after leaving Beregost, tested and loaded the save file and it was ok. Re-entered Beregost and no problems. Then when I thought everything's good. I loaded my file again after leaving Beregost and the game crashed. I ran the game again and loaded it once more then it was fine. Weird.

#100 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 18 September 2009 - 01:23 AM

Yes, I think we've established the 'weird' bit about crashes for quite some time.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)