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#1 -Jareth-

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Posted 21 May 2009 - 03:51 AM

Hey guys,
i just got back into playing Bg2, and decided to try out some mods, i've just been having a rather big problem, when ever i try and talk to Ninde just keep getting this:
Posted Image
the other mods i have installed are the fix pack, banter pack, fade, xulaye and dungeon be gone.
any help would be most appricated

#2 Kaeloree

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Posted 21 May 2009 - 04:07 AM

Did you reinstall the mod at any point? Could you post your weidu.log?

It looks to me like your game has stuffed up a bit, as I've never seen this happen before.

#3 -Jareth-

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Posted 21 May 2009 - 04:11 AM

Yeah, i tried reinstalling the mod a couple of times as i had a problem with fade as well that reinstalling the mod fixed, heres my log:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v8
~XULAYE/XULAYE.TP2~ #0 #0 // Xulaye NPC Mod for BG2:SoA
~XULAYE/XULAYE.TP2~ #0 #1 // Xulaye's Player Initiated Dialogues
~XULAYE/XULAYE.TP2~ #0 #2 // Korgan Fights at the Pits
// Recently Uninstalled: ~NINDE/NINDE.TP2~ #0 #0 // Ninde NPC Mod for BGII: SoA: v1.1
~NINDE/NINDE.TP2~ #0 #0 // Ninde NPC Mod for BGII: SoA: v1.1
~SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.6

#4 -Jareth-

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Posted 21 May 2009 - 04:24 AM

something i just found, i went through the dialog and recuited her, the line that appears there is showing as her name, both in game and shadowkeeper, any idea how would go about fixing that?

#5 Kaeloree

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Posted 21 May 2009 - 04:25 AM

Yeah, I'm afraid you'll need to do a complete reinstall; what's happened is that because you reinstalled the mods several times, it's stuffed up the game's dialogue. There's no real way to fix it aside from a complete reinstall.

#6 -Jareth-

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Posted 21 May 2009 - 04:30 AM

ah, cool, thanks for the help, i look forward to giving the mod a good play through

#7 Kaeloree

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Posted 21 May 2009 - 04:37 AM

No problem--I'm sorry I'm not able to provide more help! Unfortunately it's just a quirk of mods, you've got to be careful when uninstalling them. With any luck, your next attempt will be more fruitful!

#8 berelinde

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Posted 21 May 2009 - 05:49 AM

If Ninde doesn't already have a string-fixer that includes SetPlayerSound(Myself,~Ninde~,NAME1) and SetPlayerSound(Myself,~Ninde~,NAME2), you could add it. Sometimes, that's all that's required to restore reinstallation-scrambled strings. I'd recommend using both the immersive "PID string-fixer," as in "Ninde, your voice sounds strange," and the hotkey one, usually K. That way, even if the strings are scrambled in the PID menu, you can still run the debugger. Sometimes, though, the strings stay scrambled, no matter what you do. A good way to tell is if it's just Ninde's lines that are messed up, a string fixer will usually do the trick. If *everybody's* lines are messed up, it will usually require clean reinstallation and a fresh game.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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#9 -Jareth-

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Posted 21 May 2009 - 04:39 PM

Well after a reinstall of the game, the name has just been replaced by a much short piece of text and conversation is now displayed making it playable. Most likely its because i didnt start a fresh game, i'll try that later.

#10 berelinde

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Posted 21 May 2009 - 07:18 PM

Yes, reinstallation in a different order requires starting a fresh game.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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