Hello,
My mod NPC has the following custom amulet (I call it a pendant)
// Erysseril's pendant COPY ~Erysseril/items/EP#ERYAM.ITM~ ~override~ COPY ~Erysseril/lib/EP#LYCH.EFF~ ~override~ COPY ~Erysseril/lib/EP#LYCD.EFF~ ~override~ SAY NAME1 ~Unicorn Pendant~ SAY NAME2 ~Unicorn Pendant~ SAY DESC ~A Mielikkian's holy symbol, this pendant appears as the head of a sleeping unicorn on a blue field. The item is blessed to protect a follower of the Lady of the Forest from damage, as well as to hit better and do extra damage against lycanthropes. STATISTICS: Wearer may case Cure Moderate Wounds and Neutralize Poison three times per day each. Grants +3 to hit and to damage vs. Lycanthropes This item cannot be removed.~
Does it look reasonable, or is it OP?Is it possible to add an effect/ability to grant the wearer an always-active Know Alignment when she's relatively close to another character? Would doing so be OK, or would that make the item OP?
Please share your thoughts on this. Erysseril, the item's owner, objects to certain types of people (Red Wizards, Invokers, Necromancers, and evil Drow), and won't work in a party that includes any such characters, but it would be unfair to assume she can detect evil without that ability being present, somehow.
The previously attached .itm has been removed.
Thanks,
Eric
Edited by Eric P., 14 April 2013 - 10:32 AM.