<?xml version="1.0" encoding="iso-8859-1" ?>
<rss version="2.0">
<channel>
	<title>Last 10 Submissions RSS Feed</title>
	<link><![CDATA[http://www.shsforums.net/index.php?app=downloads&module=search&section=search&do=last_ten]]></link>
	<pubDate>Sat, 20 Mar 2021 20:51:08 +0000</pubDate>
	<ttl>1800</ttl>
	<description>This is the RSS feed of the last ten file submissions accepted into our database.  This RSS feed is always up to date as it is dynamically updated.</description>
	<item>
		<title>Polish language localization for BG: Siege of Dragonspear</title>
		<link>http://www.shsforums.net/files/file/1266-polish-language-localization-for-bg-siege-of-dragonspear/</link>
		<description><![CDATA[<p><span>Mod polonizuj&#261;cy dodatek Baldur&#8217;s Gate: Obl&#281;&#380;enie Smoczej W&#322;&#243;czni (Siege of Dragonspear). Na t&#281; chwil&#281; SoD nie posiada oficjalnie dystrybuowanego t&#322;umaczenia, dlatego na razie b&#281;dzie ono udost&#281;pnione jako mod. Mamy nadziej&#281;, &#380;e w niedalekiej przysz&#322;o&#347;ci Beamdog zawrze je w oficjalnej dystrybucji i ten mod nie b&#281;dzie ju&#380; potrzebny. Polonizacja jest&#160;</span>wy&#322;&#261;cznie kinowa, &#380;adne nowe d&#378;wi&#281;ki NIE ZOSTA&#321;Y DOGRANE. Pozostawili&#347;my wypowiedzi aktor&#243;w w j&#281;zyku angielskim.</p>
<p>&#160;</p>
<p>Instalacja&#160;(tl;dr &#8211; instaluje si&#281; jak ka&#380;dego innego moda, instrukcja jest napisana z my&#347;l&#261; o tych, kt&#243;rzy tego nie robili)</p>
<p>&#160;</p>
<p>Instalacja pokazana krok po kroku na filmiku, przy czym instalowany tam jest tam najpierw modmerge. modmerge dzia&#322;a, ale zalecamy wykorzysta&#263; zamiast niego DLC Mergera, kt&#243;rego instalacja przebiega bardzo podobnie:&#160;<object width="640" height="390" class="youtube"><param name="movie" value="http://youtube.com/v/4T7ShmWdxTI?version=3"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://youtube.com/v/4T7ShmWdxTI?version=3" type="application/x-shockwave-flash" width="640" height="390" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<ol><li>
	<p><span>Mam gr&#281; Baldur&#8217;s Gate zakupion&#261; na Steam lub GOG oraz nie mam zainstalowanego modmerge&#8217;a lub DLC Mergera (czyli nie mam jeszcze zainstalowanych &#380;adnych mod&#243;w)</span></p>
	</li>
</ol><p style="margin-left:40px;"><span>a. wypakuj zawarto&#347;&#263; archiwum BGEE_SOD_PL do folderu z gr&#261;, gdzie znajduje si&#281; baldur.exe (np. C:\Steam\steamapps\common\Baldur's Gate Enhanced Edition),</span></p>
<p style="margin-left:40px;"><span>b.&#160;</span>pobierz DLC Merger st&#261;d:<a href='https://github.com/Argent77/A7-DlcMerger/releases/latest' class='bbc_url' title='' rel='nofollow'>https://github.com/A...releases/latest</a>&#160;i wypakuj tak, aby znajdowa&#322; si&#281; w tym samym folderze co baldur.exe (czyli np. C:\Steam\steamapps\common\Baldur's Gate Enhanced Edition),</p>
<p style="margin-left:40px;"><span>c.&#160;</span>Uruchom setup-DlcMerger.exe i post&#281;puj zgodnie z instrukcjami wy&#347;wietlonymi na ekranie,</p>
<p style="margin-left:40px;"><span>d. Uruchom setup-BGEE_SOD_PL_patcher.exe, kt&#243;ry powinien znajdowa&#263; si&#281; w folderze gr&#261; (np. C:\Steam\steamapps\common\Baldur's Gate Enhanced Edition)</span></p>
<p style="margin-left:40px;"><span>e. Post&#281;puj zgodnie z instrukcjami wy&#347;wietlonymi na ekranie (wpisz &#8222;I&#8221; jak &#8222;Install&#8221; w konsol&#281;, a nast&#281;pnie wci&#347;nij Enter),</span></p>
<p style="margin-left:40px;"><span>f. Gotowe! Je&#347;li znajdziesz jaki&#347; b&#322;&#261;d, b&#281;dziemy wdzi&#281;czni, jak go zg&#322;osisz na forum&#160;<a href='https://forums.beamdog.com/discussion/81150/bledy-w-polskiej-wesji-bg-oblezenie-smoczej-wloczni-siege-of-dragonspear#latest' class='bbc_url' title='' rel='nofollow'>https://forums.beamd...gonspear#latest</a>&#160;Na pewno poprawimy w nast&#281;pnej wersji!</span></p>
<ol><li>
	<p><span>Mam gr&#281; Baldur&#8217;s Gate zakupion&#261; w sklepie Beamdog lub mam zainstalowanego modmerge&#8217;a albo DLC Mergera (czyli mam ju&#380; zainstalowane jakie&#347; mody</span></p>
	</li>
</ol><p style="margin-left:40px;">&#8203;a.&#160;<span>Wypakuj zawarto&#347;&#263; archiwum BGEE_SOD_PL do folderu z gr&#261;, gdzie znajduje si&#281; baldur.exe (np. C:\Steam\steamapps\common\Baldur's Gate Enhanced Edition),</span></p>
<p style="margin-left:40px;"><span>b. Uruchom setup-BGEE_SOD_PL_patcher.exe, kt&#243;ry powinien znajdowa&#263; si&#281; w folderze gr&#261; (np. C:\Steam\steamapps\common\Baldur's Gate Enhanced Edition)</span></p>
<p style="margin-left:40px;"><span>c. Post&#281;puj zgodnie z instrukcjami wy&#347;wietlonymi na ekranie (wpisz &#8222;I&#8221; jak &#8222;Install&#8221; w konsol&#281;, a nast&#281;pnie wci&#347;nij Enter</span></p>
<p style="margin-left:40px;"><span>d. Gotowe! Je&#347;li znajdziesz jaki&#347; b&#322;&#261;d, b&#281;dziemy wdzi&#281;czni, jak go zg&#322;osisz na forum&#160;</span><a href='https://forums.beamdog.com/discussion/81150/bledy-w-polskiej-wesji-bg-oblezenie-smoczej-wloczni-siege-of-dragonspear#latest' class='bbc_url' title='' rel='nofollow'>https://forums.beamd...gonspear#latest</a>Na pewno poprawimy w nast&#281;pnej wersji!</p>
<p style="margin-left:40px;">&#160;</p>
<p><strong>Uwaga! </strong>Je&#380;eli korzystasz z moda<strong> EET (Enhanced Edition Trilogy),&#160;</strong>t&#322;umaczenie nale&#380;y zainstalowa&#263; po setup-EET, b&#281;d&#261;c w folderze z BG2EE (tak jak inne mody kompatybilne z EET).</p>]]></description>
		<pubDate>Sat, 19 Dec 2020 11:08:59 +0000</pubDate>
		<guid isPermaLink="false">1266</guid>
	</item>
	<item>
		<title>BG2 Impoved GUI</title>
		<link>http://www.shsforums.net/files/file/1265-bg2-impoved-gui/</link>
		<description><![CDATA[<span style='color: #0000ff'><strong class='bbc'>BG2 Impoved GUI</strong></span><br />&#160;<br />Includes:<ul class='bbcol decimal'><li><strong class='bbc'>Loot panel</strong><br /></li><li><strong class='bbc'>Colorize icon of not memorized scrolls</strong><br /></li><li><strong class='bbc'>Hide "Write magic" button for already known spells and for opposition schools</strong><br /></li><li><strong class='bbc'>Show HitPoints on NPC/Party when pressed TAB key</strong><br /></li><li><strong class='bbc'>THAC0 and Damage info on Inventory screen</strong><br /></li><li><strong class='bbc'>Dark portraits on party when dragging not allowed items</strong><br /></li><li><strong class='bbc'>Total Roll info on Character creation screen</strong><br /></li><li><strong class='bbc'>Journal with fold/unfold quests</strong><br /></li><li><strong class='bbc'>Grayscale background on Pause</strong><br /></li><li><strong class='bbc'>Unlimited Hand off slot</strong><br /></li><li><strong class='bbc'>Show NPC's active effects on right mouse click</strong><br /></li><li><strong class='bbc'>Extended messages about item/quest/<strong class='bbc'>worldmap</strong> events</strong></li></ul>&#160;<br /><strong class='bbc'>Loot panel</strong>:<br />Add new buttons for pick up items from near corpses<br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30792" title="post-41628-0-48367300-1604168773.jpeg -  61.65K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-83609300-1613592013.jpeg" class='bbc_img linked-image' alt="post-41628-0-48367300-1604168773.jpeg" /></span></a>
<br /><br />Difference vs EE engine:<br />- Panel is not realy "panel", its extension of original container screen, it cannot be visible always on main screen, still need open any container around<br />- Panel has two modes:<br />&#160;1) Classic (like EE)<br />&#160;2) Grouping same items, one click to pickup some item type from all corpses<br />&#160;<br />Configuration of loot panel: In file "TobEx_ini\TobExTweak.ini" you can change some options:<ul class='bbc'><li>&#160;<strong class='bbc'>UI:Loot Panel Item Grouping</strong>=1, &#160;Enable grouping similar items to one button, or select same option in installer<br /></li><li>&#160;<strong class='bbc'>UI:Loot Panel Sorting Unidentified First</strong>=1, &#160;Enable priority sorting, unidentified items will be always show first<br /></li><li>&#160;<strong class='bbc'>UI:Loot Panel Sorting Order</strong>=33, 34, 5, 14, &#160;Set sorting order by priority numbers, numbers coded in file loot_groups_table.txt, for this example priority is Gold=&gt;Gems=&gt;Arrows=&gt;Bullets=&gt;All Other</li></ul>&#160;<br /><em class='bbc'><strong class='bbc'>Colorize icon:</strong></em><br />Add green border for scroll ready to memorize, you can change icon effect by replacing file STORTIN3.BAM to yours<br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30789" title="post-41628-0-15027100-1604168784.jpeg -  9.71K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-68251600-1613591987.jpeg" class='bbc_img linked-image' alt="post-41628-0-15027100-1604168784.jpeg" /></span></a>
<br />&#160;<br />&#160;<br /><br /><strong class='bbc'>Show HitPoints on NPC/Party when pressed TAB key:</strong><br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30799" title="post-41628-0-82825900-1604168823.jpeg -  73.45K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-16313100-1613592083.jpeg" class='bbc_img linked-image' alt="post-41628-0-82825900-1604168823.jpeg" /></span></a>
<br /><br /><br /><br /><strong class='bbc'>THAC0 and Damage info on Inventory screen + </strong><br /><strong class='bbc'>Dark portraits on party when dragging not allowed items</strong>:<br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30797" title="post-41628-0-65606400-1604168837.jpeg -  25.6K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-54587800-1613592066.jpeg" class='bbc_img linked-image' alt="post-41628-0-65606400-1604168837.jpeg" /></span></a>
<br /><br />&#160;<br />&#160;<br /><strong class='bbc'>Total Roll info</strong> on Character creation screen:<br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30791" title="post-41628-0-32907500-1604168846.jpeg -  26.53K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-71309900-1613592006.jpeg" class='bbc_img linked-image' alt="post-41628-0-32907500-1604168846.jpeg" /></span></a>
<br /><br />&#160;<br />&#160;<br /><strong class='bbc'>Journal with fold/unfold quests:</strong><br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30790" title="post-41628-0-28174700-1604168855.jpeg -  66.57K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-81167900-1613591995.jpeg" class='bbc_img linked-image' alt="post-41628-0-28174700-1604168855.jpeg" /></span></a>
<br /><br />&#160;<br />&#160;<br /><strong class='bbc'>Grayscale background on Pause:</strong><br />Effect like TimeStop, but only background is greyed, same as on EE engine<br />Enable/disable with switch button on main screen<br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30793" title="post-41628-0-49184900-1605155068.png -  7.96K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-49647700-1613592021.png" class='bbc_img linked-image' alt="post-41628-0-49184900-1605155068.png" /></span></a>
<br /><br />&#160;<br />&#160;<br /><strong class='bbc'>Unlimited Hand off slot: (EXPERIMENTAL, alpha state)</strong><br />Allow fit weapon/shield in hand off slot even when item in main hand has restrictions to hand off.<br />You can drag to hand slots for example two hand sword and shield, but shield will be disabled.<br />Option usefull for switching between main hand' weapon slots, if selected item has no restrictions, hand off slot will be activated again. If you save game with incompatible items, you can't load it if will uninstall this compenent<br />&#160;<br />&#160;<br /><strong class='bbc'>Show NPC's active effects on right mouse click</strong><br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30800" title="post-41628-0-82841100-1606046672.png -  49.75K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-47068600-1613592091.png" class='bbc_img linked-image' alt="post-41628-0-82841100-1606046672.png" /></span></a>
<br />Componet make game little easy in "mage battle", now you can get info about active effect/spells on enemy (or any NPC). No more need to search chat window back to see which mage what casted.<br />You can filter print of unwanted effect types, in file "TobEx_ini\TobExTweak.ini" edit line <strong class='bbc'>UI:Log Active Buffs Filter List= </strong>, add numbers from file icon_effects_table.txt. Don't need filter numbers starting with ";" symbol, they already internaly filtered.<br />Example: <em class='bbc'>UI:Log Active Buffs Filter List=24, 25</em> - no info about "Protection from Acid" and "Protection from Cold"<br />&#160;<br /><strong class='bbc'>Extended <strong class='bbc'>messages </strong>about items/quest/worldmap events:</strong><br />- Quest messages splitted to:<br />&#160;&#160; 1. New Quest<br />&#160;&#160; 2. Updated quests<br />&#160;&#160; 3. Done quests<br />&#160;&#160; 4. Storyline<br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30788" title="extlog3.png -  21.02K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-62273200-1613591650.png" class='bbc_img linked-image' alt="extlog3.png" /></span></a>
<br /><br />- Name of unhided/hided Worldmap Area<br />- Name of gained/lost/dropped Item<br /><a class='resized_img' rel='lightbox[608255]' id='ipb-attach-url-' href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=30798" title="post-41628-0-73064500-1613504955.png -  35.16K,  0"><span rel='lightbox'><img class='bbc_img' itemprop="image" src="http://www.shsforums.net/uploads/monthly_02_2021/post-41628-0-60458600-1613592074.png" class='bbc_img linked-image' alt="post-41628-0-73064500-1613504955.png" /></span></a>
<br /><br />&#160;<br /><br /><strong class='bbc'>Requirements</strong>:<br />- BG2 ToB v2.5.26498<br />- Installed TobEx v26 or v28, installer will <strong class='bbc'>replace</strong> existing tobex.dll with custom version<br />- Compatible with Widescreen mod 3.07 and 1pp GUI additions , but <strong class='bbc'>Impoved GUI </strong>need install after<br /><br /><strong class='bbc'>Compilation</strong>:<br />In folder "src" modified sources of TobEx v28, merge with original files<br /><br /><br /><strong class='bbc'>Credits</strong>:<br />Ascension64 for TobEx and briliant reverse engineering work !<br />Wisp/The Bigg/Westley Weimer for WeiDU Script&Resource processor]]></description>
		<pubDate>Thu, 08 Oct 2020 23:39:33 +0000</pubDate>
		<guid isPermaLink="false">1265</guid>
	</item>
	<item>
		<title>The Unusual Oddities Shop</title>
		<link>http://www.shsforums.net/files/file/1264-the-unusual-oddities-shop/</link>
		<description><![CDATA[<p>This mod adds a (very unusual) merchant in the Docks district of Athkatla. You can find her in front of the Temple of Ohgma. The store works the same as any other merchant, just talk to her to get the option of buying her goods.</p>
<p>&#160;</p>
<p>She sells a variety of unusual goods. Some is overpowered, some is impractical.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://www.rpgdungeon.net/content/view/28/45/' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><a href='http://spellholdstudios.github.io/readmes/abystore-readme-english.html' class='bbc_url' title='' rel='nofollow'>Read the Readme</a></p>
<p>&#160;</p>
<p><a href='https://github.com/SpellholdStudios/The_Unusual_Oddities_Shop/releases/latest' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>]]></description>
		<pubDate>Mon, 13 Apr 2020 22:14:22 +0000</pubDate>
		<guid isPermaLink="false">1264</guid>
	</item>
	<item>
		<title>RPG Dungeon Kit Pack</title>
		<link>http://www.shsforums.net/files/file/1263-rpg-dungeon-kit-pack/</link>
		<description><![CDATA[<p>This mod adds to and, in some cases, alters the kits available to a player on the character generation screen.</p><p>&#160;</p><p><hr class='bbc' /><br><u>Original note from the author</u><br><br><em>The Kit Pack originally began life in June 2004 when Grey Acumen and others from the RPG Dungeon community between them invited suggestions as to what potential new kits could be added to make the game a more enjoyable experience. Along the way, conjecture on viable kit alterations were also suggested. Eventually, there was enough material to merit a mod being made out of some of the suggestions. Although GA wasn't able to see the fruition of his endeavors, when the collection was made available for continuation, I decided to see what I could do with the set. As such, the first mod version contains some of the more interesting kits that were discussed but it also serves as a consolidation of work that has been taken from the content and made into mods elsewhere. Many people contributed to the launch of the mod but those that have my own personal gratitude are Grey Acumen, Rastor, Sovran, a Wounded Lion and ronin69hof.</em></p><p>&#160;</p><p><hr class='bbc' /></p><p>&#160;</p><p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://www.rpgdungeon.net/content/view/32/48/' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p><p>&#160;</p><p>&#9888;&#65039; version1.0 is the latest RPG Dungeon version and needs an update! It won't work with EE games.</p><p>&#160;</p><p><hr class='bbc' /></p><p>&#160;</p><p><a href='https://github.com/SpellholdStudios/RPG_Dungeon_Kit_Pack/releases' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p><p>&#160;</p><p><hr class='bbc' /></p><p>&#160;</p><p>The current version contains the following components:</p><p>&#160;</p><p>&#160;</p><ul class="bbc"><li>Soldier Kit</li><li>Ice Knight Kit</li><li>Spell Weaver</li><li>Wild JesterWild Jester Equal Opportunity Edition</li><li>Spellsword</li><li>BuffoonBuffoon Equal Opportunity Edition</li><li>Arcane Archer</li><li>Hellion</li></ul><p>&#160;</p><p><br>The mod also has the following changes as optional installs:<br><ul class='bbc'></p><p></li><li>Altered Wizard Slayer Kit Spell additions<br /></li><li>Dual Wielding fix<br /></li><li>Original Sorcerer Description</p><p></li></ul></p><p>&#160;</p>]]></description>
		<pubDate>Mon, 13 Apr 2020 16:13:26 +0000</pubDate>
		<guid isPermaLink="false">1263</guid>
	</item>
	<item>
		<title>RPG Item Pack</title>
		<link>http://www.shsforums.net/files/file/1262-rpg-item-pack/</link>
		<description><![CDATA[<p>This modern version of the "*Rastor's Item pack*" nerves some items with too much power and raises some others with not enough power.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://www.rpgdungeon.net/content/view/33/49/' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p>
<p>&#160;</p>
<p>&#9888;&#65039; <span style="color:#ff0000;">version 2.0 is the latest RPG Dungeon version and needs an update! It won't work with EE games.</span></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><a href='https://github.com/SpellholdStudios/RPG_Dungeon_Item_Pack/releases' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>]]></description>
		<pubDate>Mon, 13 Apr 2020 15:39:20 +0000</pubDate>
		<guid isPermaLink="false">1262</guid>
	</item>
	<item>
		<title>Improved Asylum</title>
		<link>http://www.shsforums.net/files/file/1261-improved-asylum/</link>
		<description><![CDATA[<p>This mod changes the Spellhold Dungeon to make it more fun and challenging for veteran BG2 players. It includes three components that can be installed together or separately..</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://www.rpgdungeon.net/content/view/26/41/' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p>
<p>&#160;</p>
<p>&#9888;&#65039; <span style="color:#ff0000;">version 1.0.1 is the latest RPG Dungeon version and needs an update! It won't work with EE games.</span></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><a href='https://github.com/SpellholdStudios/Improved_Asylum/releases' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>]]></description>
		<pubDate>Mon, 13 Apr 2020 14:11:03 +0000</pubDate>
		<guid isPermaLink="false">1261</guid>
	</item>
	<item>
		<title>Allison One Day NPC</title>
		<link>http://www.shsforums.net/files/file/1260-allison-one-day-npc/</link>
		<description><![CDATA[<p>This mods adds Allison, a true neutral druid, to Baldur's Gate II/ She is extremely friendly and somewhat playful, and will probably remind you of an overly affectionate Imoen.</p>
<p>&#160;</p>
<p>Content:</p>
<ul class="bbc"><li>Party joinable single class druid.</li>
<li>Voicing.</li>
<li>Roughly two dozen interjections.</li>
<li>At least one banter with every party member (most have two).</li>
<li>ToB Content, including an all-new epilogue.</li>
</ul><p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://www.rpgdungeon.net/content/view/25/40/' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p>
<p>&#160;</p>
<p>&#9888;&#65039; <span style="color:#ff0000;">version 1.8 is the latest RPG Dungeon version and needs an update! It won't work with EE games.</span></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><a href='https://github.com/SpellholdStudios/Allison_One-Day_NPC/releases' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p>
<p>&#160;</p>
<p><hr class='bbc' /><br>
&#160;</p>]]></description>
		<pubDate>Mon, 13 Apr 2020 13:09:39 +0000</pubDate>
		<guid isPermaLink="false">1260</guid>
	</item>
	<item>
		<title>Phaere NPC Portraits for BG2</title>
		<link>http://www.shsforums.net/files/file/1259-phaere-npc-portraits-for-bg2/</link>
		<description><![CDATA[<p>This mod installs a collection of portraits by Phaere designed to replace those currently found in Baldur's Gate II. Rastor modified them to work with the Infinity Engine and packaged them up with Phaere's blessing.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://www.rpgdungeon.net/content/view/27/42/' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><a href='http://spellholdstudios.github.io/readmes/phaere_ports-readme-english.html' class='bbc_url' title='' rel='nofollow'>Read the Readme</a></p>
<p>&#160;</p>
<p><a href='https://github.com/SpellholdStudios/Phaere_NPC_Portraits_for_BG2/releases/latest' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>]]></description>
		<pubDate>Sat, 11 Apr 2020 22:39:16 +0000</pubDate>
		<guid isPermaLink="false">1259</guid>
	</item>
	<item>
		<title>Solaufein Flirt Pack for the Solaufein Romance Mod</title>
		<link>http://www.shsforums.net/files/file/1258-solaufein-flirt-pack-for-the-solaufein-romance-mod/</link>
		<description><![CDATA[<p>This mod is an add-on to one of (perhaps the) first NPC mods for BG2 designed using WeiDU. It adds flirting technology to the Weimer's excellent Solaufein Romance Mod, who shipped without this ability. This should create more enjoyable out of this legendary NPC mod!<br><br>
For the original Solaufein Romance Mod, which includes all of his background information as Wes originally created it, please visit www.weidu.org. For the original Flirt Pack idea, please visit the Solaufein Forum at www.pocketplane.net.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://forums.rpgdungeon.net/index.php?board=57.0' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><a href='http://spellholdstudios.github.io/readmes/rpgsolaflirtpack-readme-english.html' class='bbc_url' title='' rel='nofollow'>Read the Readme</a></p>
<p>&#160;</p>
<p><a href='https://github.com/SpellholdStudios/Solaufein_Flirt_Pack/releases/latest' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>]]></description>
		<pubDate>Fri, 10 Apr 2020 08:52:09 +0000</pubDate>
		<guid isPermaLink="false">1258</guid>
	</item>
	<item>
		<title>Super Firkraag</title>
		<link>http://www.shsforums.net/files/file/1257-super-firkraag/</link>
		<description><![CDATA[<p>This mod should make Firkraag the incredibly powerful magic-user and dragon that he should be. I'm issuing a challenge for all you masters of cheese out there to come up with methods to beat this guy.</p>
<p>&#160;</p>
<p><hr class='bbc' /><br><u>Original note from the author</u><br><br><em>Let me assure you that I am not now, nor have I ever been a masochist. The actual original reason for this mod was a comment made on the Sorcerer's Place boards. This particular poster in question thought that even Weimer's Improved Dragon AI scripts were too weak. As I was in the process of studying the AI in-game, I decided to take on the challenge of making a Firkraag so tough that even the hardcore tacticians would be screaming for mercy. This is the first of those experimental scripts.</em><br><br><em>I am constantly attempting to improve this script until I come up with one that simply cannot be beaten until the very end of the game, as dragons should be. For reference, I was able to beat the Tactics Improved Firkraag in Chapter 2 with my Cavalier. That is not very flattering for what is supposed to be one of the most powerful beasts in all of Faerun.</em></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><em><strong>Note:</strong></em> This mod was first released at <a href='http://web.archive.org/web/20120414212350/http://www.rpgdungeon.net/content/view/30/44/' class='bbc_url' title='' rel='nofollow'>RPGDungeon.net</a>. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.</p>
<p>&#160;</p>
<p><hr class='bbc' /></p>
<p>&#160;</p>
<p><a href='http://spellholdstudios.github.io/readmes/firkraag-readme-english.html' class='bbc_url' title='' rel='nofollow'>Read the Readme</a></p>
<p>&#160;</p>
<p><a href='https://github.com/SpellholdStudios/Super_Firkraag/releases/latest' class='bbc_url' title='' rel='nofollow'>SHS official GitHub alternate download center</a></p>
<p>&#160;</p>
<p><hr class='bbc' /></p>]]></description>
		<pubDate>Tue, 31 Mar 2020 18:32:24 +0000</pubDate>
		<guid isPermaLink="false">1257</guid>
	</item>
</channel>
</rss>