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<channel>
	<title>SHS ResReq RSS</title>
	<description>Spellhold Studios RSS Feed for the Resource Request Forum</description>
	<link>http://www.shsforums.net</link>
	<pubDate>Sun, 24 Jan 2021 01:29:44 +0000</pubDate>
	<ttl>30</ttl>
	<item>
		<title><![CDATA[[AUDIO] Female vocalist sought to record Sindarin Elvish songs]]></title>
		<link>http://www.shsforums.net/topic/49255-audio-female-vocalist-sought-to-record-sindarin-elvish-songs/</link>
		<description><![CDATA[<p>Five to seven short Sindarin Elvish hymns of joyous praise wanted for Erysseril, my female elf ranger NPC for BG2. Text is already written, and I can provide links to sites that help with pronunciation, if needed. High tenor range is suitable, or slightly higher. No deadline, but sooner is always better.</p>
]]></description>
		<pubDate>Sun, 24 Jan 2021 01:29:44 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/49255-audio-female-vocalist-sought-to-record-sindarin-elvish-songs/</guid>
	</item>
	<item>
		<title>Big World Mod List</title>
		<link>http://www.shsforums.net/topic/61002-big-world-mod-list/</link>
		<description><![CDATA[<p>Hi all,</p>
<p>Bored in my old age and decided to revisit BG.</p>
<p>&#160;</p>
<p>I am looking for a list of the Big World mods&#160;before 10/13/11.</p>
<p>&#160;</p>
<p>A few years ago (before 10/13/11) I started a BIG WORLD and everything was going great until I got to Bassilus and found out that the +2 Electric Hammer had been nerfed (cursed) by one of the mods so that if a Cleric had it equipped, they couldn't cast spells.</p>
<p>&#160;</p>
<p>I still have my original Big World Fixpack file I put all the mods in. I just need to know which MOD to delete to get rid of that nerf.</p>
<p>&#160;</p>
<p>I also have the&#160;BiG_World_Installpack_v10.1 and so far I have not been able to determine if there is something newer/better.</p>
<p>Thanks</p>
]]></description>
		<pubDate>Thu, 10 Dec 2020 23:05:53 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/61002-big-world-mod-list/</guid>
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	<item>
		<title><![CDATA[[TRANSLATION] 1pp: new version needs translation]]></title>
		<link>http://www.shsforums.net/topic/60877-translation-1pp-new-version-needs-translation/</link>
		<description><![CDATA[<p>Hello, before releasing 1pp v4.2.0 for testing, it would be nice if it might be translated into German, Italian, Polish, Russian, Spanish, and any other languages.</p>
<p>&#160;</p>
<p>As 1pp has been used as a basis for EE engines, a lot of 1pp.tra file strrefs have already been translated for BG:EE. All you need to do is to adapt the BG:EE strrefs marked in the tra file to 1pp version.</p>
<p>&#160;</p>
<p>Thanks in advance. <img src='http://www.shsforums.net/public/style_emoticons/default/wink.png' class='bbc_emoticon' alt=';)' /></p>
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&nbsp;<a href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_id=30688" title="Download attachment"><strong>1pp-english.zip</strong></a> &nbsp;&nbsp;<span class='desc'><strong>16.66K</strong></span>
&nbsp;&nbsp;<span class="desc lighter">121 downloads</span>
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		<pubDate>Sat, 29 Aug 2020 09:41:17 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/60877-translation-1pp-new-version-needs-translation/</guid>
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		<title><![CDATA[[MODS] Looking for older RPDDungeons mods versions]]></title>
		<link>http://www.shsforums.net/topic/60736-mods-looking-for-older-rpddungeons-mods-versions/</link>
		<description><![CDATA[<p>Hello, everybody.</p>
<p>&#160;</p>
<p>Rastor gives SHS the authorization to host all mods originally released at rpgdungeon.net. As we try to keep memories of all mods versions, we are looking for all versions of the following mods:</p>
<p>&#160;</p>
<p>- Allison (Latest Version: 1.8 )<br>
- Improved Asylum (Latest Version: 1.0.1)<br>
- RPG Dungeon Item Pack (Latest Version: 2.0)<br>
- Phaere's NPC Portrait Pack (Latest Version: 4.0)<br>
- The Unusual Oddities Shop (Latest Version: 3.0)<br>
- Sorcerer's Place Item Collection (Latest Version: 1.1)<br>
- Super Firkraag (Latest Version: 1.5)<br>
- RPG Dungeon Kit Pack (Latest Version: 1.0)<br>
- Solaufein Flirt Pack (Latest Version: 1.1)<br><br>
If you have older versions, please let us know the version number so we can gather them Thank you in advance. <img src='http://www.shsforums.net/public/style_emoticons/default/wink.png' class='bbc_emoticon' alt=';)' /></p>
]]></description>
		<pubDate>Wed, 01 Apr 2020 05:28:39 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/60736-mods-looking-for-older-rpddungeons-mods-versions/</guid>
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		<title><![CDATA[[TRANSLATION] Italian and Russian up-to-date WeiDU prompts needed]]></title>
		<link>http://www.shsforums.net/topic/60600-translation-italian-and-russian-up-to-date-weidu-prompts-needed/</link>
		<description><![CDATA[<p>Hello,</p>
<p>&#160;</p>
<p>I need up-to-date WeiDU prompts (v236 : @-1000 to @-1062)&#160; translated into Russian and Italian for an old mods updating project:</p>
<p>&#160;</p>
<p>Due to Russian special encoding, I would appreciate a .tra file encoded in such a way strrefs are displayed correctly in DOS window. <img src='http://www.shsforums.net/public/style_emoticons/default/wink.png' class='bbc_emoticon' alt=';)' /></p>
<p>&#160;</p>
<p>Thanks in advance.</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
]]></description>
		<pubDate>Sat, 16 Nov 2019 11:31:10 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/60600-translation-italian-and-russian-up-to-date-weidu-prompts-needed/</guid>
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		<title><![CDATA[[TRANSLATION] One line in Russian]]></title>
		<link>http://www.shsforums.net/topic/60594-translation-one-line-in-russian/</link>
		<description><![CDATA[<p>Hello,</p>
<p>&#160;</p>
<p>I need one setup line translated into Russian for an old mod updating project:</p>
<p>&#160;</p>
<p>@0020 = ~This component is not available for your game.~<br>
&#160;</p>
<p>&#160;</p>
<p>thanks. <img src='http://www.shsforums.net/public/style_emoticons/default/wink.png' class='bbc_emoticon' alt=';)' /></p>
]]></description>
		<pubDate>Sun, 20 Oct 2019 15:43:56 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/60594-translation-one-line-in-russian/</guid>
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	<item>
		<title>Need 2 item files</title>
		<link>http://www.shsforums.net/topic/60588-need-2-item-files/</link>
		<description><![CDATA[<p>I have an unusual request. For reason known only to the gremlins that live inside my computer, I am missing 2 scrolls. The scrolls are Bigby's Clenched Fist, (level 8) and Bigby's Crushing Hand, (level 9). The actual spells still exist in the game, but without a scroll, I can't access them. I have no idea what happened to them, but they are definitely gone. I think the gremlins ate them. If anyone could download them to the forum, or put them where I can get them, I would appreciate it.</p>
<p>&#160;</p>
<p>Thank you</p>
]]></description>
		<pubDate>Mon, 07 Oct 2019 18:17:55 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/60588-need-2-item-files/</guid>
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	<item>
		<title><![CDATA[[GRAPHICS] Description bam, dragonscale ring]]></title>
		<link>http://www.shsforums.net/topic/59293-graphics-description-bam-dragonscale-ring/</link>
		<description><![CDATA[<p>Hi <img src='http://www.shsforums.net/public/style_emoticons/default/smile.png' class='bbc_emoticon' alt=':)' /> First the request form, then I'll explain the rest <img src='http://www.shsforums.net/public/style_emoticons/default/tongue.png' class='bbc_emoticon' alt=':P' /> And if you decide to help me - THANK YOU, kind soul : )<br><br>
1. What do you need? Item, animation, description...?<br>
description bam file of a ring<br><br>
2. Describe the item/whatever in detail! Shape, style, colors...?</p>
<p>black-browns-reds-oranges-yellows, really lit <img src='http://www.shsforums.net/public/style_emoticons/default/biggrin.png' class='bbc_emoticon' alt=':D' /> very fire-like, with two rows of scales interlacing, creating kind of repetitive eternity symbol - all around in the middle of a band, and then at the centre there is a big, big illuminating, anatomically correct heart<br><br>
3. Does it have bonus factors? (+1 thac0 - +5 thac0)</p>
<p>n/a<br><br>
4. What about elemental damage? (Acid, Fire, Ice...)<br>
n/a</p>
<p><br>
5. What material is the item made of?</p>
<p>scales, crystal, wood, leather, a little of steel at the core (invisible)<br><br>
6. Any deadlines?</p>
<p>no<br><br>
7. What game and what mod is this for?</p>
<p>Baldur's Gate II: Shadows of Amn+Throne of Bhaal, just this one item, not for any mod<br><br>
8. Anything else you'd like to mention?<br>
personal use as I now nothing about modding<br>
bam made of already existing digital work</p>
<p><a href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_id=29606" title="Download attachment"><img src="http://www.shsforums.net/public/style_extra/mime_types/zip.gif" alt="Attached File" /></a>
&nbsp;<a href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_id=29606" title="Download attachment"><strong>the story of my life.rar</strong></a> &nbsp;&nbsp;<span class='desc'><strong>4.16MB</strong></span>
&nbsp;&nbsp;<span class="desc lighter">530 downloads</span><br><br>
So, I tried to do this on my own, but for some reason just can't. I already have a file with 64x64 and 32x32 frames for an inventory view, but description image stubbornly resists. &gt;.&gt; I tried everything I can think of, was searching for explanation, but nope.<br>
I'll upload what I've tried so far, all of my... failed attempts. Only one that did alright was a grey one, but like - a grey with a white colour directly behind it, so it would look weird on a beige-like description.<br>
If someone would be so kind, I'd be so happy, because I'm at the verge of selfcombustion right now. <img src='http://www.shsforums.net/public/style_emoticons/default/tongue.png' class='bbc_emoticon' alt=':P' /><br>
And then if you maybe could explain to me step by step what you did, so I actually know what's going on, that would be even better. <img src='http://www.shsforums.net/public/style_emoticons/default/tongue.png' class='bbc_emoticon' alt=':P' /><br><br>
P.S. After I have bam files, can I just put them in the override folder and then add to the ring I've created created in IEEP through IEEP, and then design text description like this: topic/55875-making-a-weidu-mod-with-your-custom-item/?<br><br>
Thank You in advance for sparing me weeks of frustration <img src='http://www.shsforums.net/public/style_emoticons/default/biggrin.png' class='bbc_emoticon' alt=':D' /></p>
]]></description>
		<pubDate>Thu, 22 Nov 2018 13:39:48 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/59293-graphics-description-bam-dragonscale-ring/</guid>
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	<item>
		<title><![CDATA[[DONE] Female NE Thief/Mage Elf]]></title>
		<link>http://www.shsforums.net/topic/59359-done-female-ne-thiefmage-elf/</link>
		<description><![CDATA[<p>1. Are you looking for original art, photoshopped art or a portrait edit?</p>
<p>&#160;&#160;&#160; - I would prefer original art, but either one of these options would work.<br><br>
2. Male or female? What race, age and character class, possibly alignment?</p>
<p>&#160;&#160;&#160; - Female Neutral Evil Thief/Mage Elf in mid 20's<br><br>
3. Describe the character's features (face, eyes, hair, clothing, etc)</p>
<p>&#160;&#160;&#160; -She has high cheekbones with a slightly rounded face. Has long hair, but isn't entirely straight. Her eyes are almond-shaped. She is wearing leather armor. She can wear a hood similar to Viconia's, but the artist can choose what the leather armor looks like.<br><br>
4. What color preferences do you have (skin, eyes, hair, armor, clothing, etc)?</p>
<p>&#160;&#160;&#160; - Her major clothing colors are a dark blue and her minor clothing colors are a faded light purple/gray. Her skin is copper/tan. She is not pale by any means. She has dark hair, almost black. Her eyes are blue. Her usual armor is leather armor, but she can wear robes with the same color as stated above (mainly dark blue and the rest can be light purple/gray). However, the artist can definitely choose other colors that complements the colors specified.<br><br>
5. Would you like a weapon, a spell effect or an item to be shown in the portrait? If so, what kind?</p>
<p>&#160;&#160;&#160;&#160; - No.<br><br>
6. What kind of a background would you like?</p>
<p>&#160;&#160;&#160;&#160; - The background should look like a moonlit background, or have something that incorporates a sense of night with the moon shining.<br><br>
7. What kind of an expression would you like the character to have? Dangerous, happy, serene, mysterious, playful, sad, etc etc?</p>
<p>&#160;&#160;&#160;&#160; - I have provided a picture for that, I don't really know how to describe it. I'm sorry!<br><br>
8. Do you have a portrait you would like to be used as a model/reference picture (for pose, expression, looks, colors, etc...)? Post it here if you have!</p>
<p>&#160;&#160;&#160;&#160; - I have attached the pictures to this form!<br><br>
9. Should the artist post the portrait here, or PM or email it to you?</p>
<p>&#160;&#160;&#160;&#160;&#160; - Whatever works best for the artist!<br><br>
10. Any deadlines?</p>
<p>&#160;&#160;&#160;&#160;&#160; - Not particularly. However, I would love to release the SoA version of the mod before September comes around, but we'll see how that goes!</p>
<p><br>
11. What game and what mod is this for?</p>
<p>&#160;&#160;&#160;&#160;&#160; - Baldur's Gate II SoA & ToB : Enhanced Edition</p>
<p>&#160;&#160;&#160;&#160;&#160; - I've been working on this NPC mod for a while now, and I'm nearly finished writing the development and the story of the character for SoA. I've done quite a bit of coding to go along with it though! (Going to tackle and complete SoA before I get to ToB, but some writing has gone into ToB.) For now, I would prefer to keep the NPC a secret. <img src='http://www.shsforums.net/public/style_emoticons/default/smile.png' class='bbc_emoticon' alt=':)' /><br><br>
12. Anything else you'd like to mention?</p>
<p>&#160;&#160;&#160;&#160;&#160; - The image Misc06_L.bmp can be found in the Ultimate Portrait Pack. If the artist does not want to create an original portrait or does not have the time to, you could somehow mix this picture with Viconia's portrait. Overall, I want the portrait to be unique enough where someone does not think it's another version of Viconia. Lastly, I just want to say thank you for anyone who took the time to read this, I really do appreciate it, and I truly hope you can try your hand at this!</p>
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&nbsp;<a href="http://www.shsforums.net/index.php?app=core&module=attach&section=attach&attach_id=29676" title="Download attachment"><strong>Misc06_L.bmp</strong></a> &nbsp;&nbsp;<span class='desc'><strong>55.17K</strong></span>
&nbsp;&nbsp;<span class="desc lighter">564 downloads</span>
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		<pubDate>Thu, 22 Nov 2018 13:38:35 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/59359-done-female-ne-thiefmage-elf/</guid>
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		<title><![CDATA[Looking For Area Creator (Baldur's Gate Arms and Armour Emporium) ]]></title>
		<link>http://www.shsforums.net/topic/59573-looking-for-area-creator-baldurs-gate-arms-and-armour-emporium/</link>
		<description><![CDATA[<p>I am opening up an 'Arms and Armour Emporium' in the trade district of Baldur's Gate and I want to have better quality areas than a stock store. This started as extra content from the the Sea Tower of Balduran project although the artistic team is busy with life at the moment thus I am asking for help. I am just looking for two small areas for a small shop with two stories in the trade district of Baldur's Gate.<br><br>
Here is the 'speech' that I gave over in the Sea Tower of Balduran forum section that spurred myself to act upon this store for high quality arms and armour:<br>
"The Arms and Armour Emporium of Baldur's Gate! This has always bugged myself for any two bit small time arms and armour merchant sequestered under a rock is usually on par with what can be found upon the store fronts of Baldur's Gate! I have seen the work done with the merchants in the Seatower of Balduran and the intention behind them in between the lines. Perhaps it sparked a latent urge to right that niggling issue that has always been there with my thoughts on the Original Baldur's Gate. The city of Baldur's Gate is one of the largest settlements of the Heartlands and is situated dead smack in the middle of the Sword Coast; an area infamous as the 'wild west' of Faer&#251;n. This is a savage frontier and to the north there are the Fields of the Dead and the Troll Claws, there are bandits everywhere just crawling out of the woodwork (quite literally). Now more than ever with the Iron Crisis afoot the affluent people of Sword Coast will turn to the rich trading port of Baldur's Gate for a more convincing edge and a more stern suit of armour as imported goods and magic does not fall victim to the Iron Crisis. There is a dire need in the heavy and infectious air of terror emanating from a city on the edge for the people to bulwark themselves to the coming trails and tribulations of the day. Dark whispers shroud the shuttered atmosphere of the city. There is grip of fear upon the minds of citizens to go out late at night for people are going missing. Bandits and thieves are everywhere inside and out. The iron is no good in their arms; shattering asunder like metallic glass. The future of Baldur's Gate, neigh the entire Sword Coast hangs by a single thread. There is an uneasy sense of dread in the air among the people of Baldur's Gate about a potential coming war with Amn; the gloom hangs thick in the air of Baldur's Gate like the pestilence that clings to a corpse. More than ever right now is the the time to sell arms and armour by the cart load! People will pay the premium to safeguard their lives, families and homes from the brigands and marauding hordes of monsters that plague the Coast Way. Ship it in from Waterdeep, ship it in from Athkatla, ship it in from the Moonshae Isles, hell even ship it in from Calimport if they are willing to pay the price!"<br><br><a href='https://us.v-cdn.net/5019558/uploads/editor/d2/u00ozjj2aire.png' class='bbc_url' title='' rel='nofollow'><img class='bbc_img' src="https://us.v-cdn.net/5019558/uploads/editor/d2/u00ozjj2aire.png" alt="u00ozjj2aire.png"></a><br>
The Arms and Armour Emporium location in the trade district of Baldur's Gate.<br><br><a href='https://us.v-cdn.net/5019558/uploads/editor/he/or89no1xlhrr.png' class='bbc_url' title='' rel='nofollow'><img class='bbc_img' src="https://us.v-cdn.net/5019558/uploads/editor/he/or89no1xlhrr.png" alt="or89no1xlhrr.png"></a><br>
With this as the basis for first storey. Front door moved to the center of the bottom left wall. Stairs added that start in the center facing north east and turn up north west and around the front desk. Also the purple rug looking less like a door mat (have it back from the wall perhaps?). Forge area with assets from the Thunder Hammer Smithy in the back room.<br><br><a href='https://us.v-cdn.net/5019558/uploads/editor/pu/dtn074twjhvk.png' class='bbc_url' title='' rel='nofollow'><img class='bbc_img' src="https://us.v-cdn.net/5019558/uploads/editor/pu/dtn074twjhvk.png" alt="dtn074twjhvk.png"></a><br>
This is the basis for the second storey of the Arms and Armour Emporium. Please make sure that the chimney from the forge on the first storey is represented on the back north east wall. Also without the south west door on the wall.<br><br><a href='https://us.v-cdn.net/5019558/uploads/editor/3k/7knvo4gzzf3w.png' class='bbc_url' title='' rel='nofollow'><img class='bbc_img' src="https://us.v-cdn.net/5019558/uploads/editor/3k/7knvo4gzzf3w.png" alt="7knvo4gzzf3w.png"></a><br>
Here is the Thunder Hammer Smithy, the assets can be used to decorate and ornament the entire Arms and Armour Emporium; please 'go to town' on the place and go crazy. The second storey is for high quality arms and armour; a specialty stock section for high rollers and or adventurers like yourself. This whole store is to be the number one shop on this side of the Sword Coast for Arms and Armour.<br><br>
Here is the Chimney for the forge for AR0300 (the roof can only be seen in AR0300 even though most of the building is in the Trade District).<br><a href='https://us.v-cdn.net/5019558/uploads/editor/l6/l4jf54ywrmxb.png' class='bbc_url' title='' rel='nofollow'><img class='bbc_img' src="https://us.v-cdn.net/5019558/uploads/editor/l6/l4jf54ywrmxb.png" alt="l4jf54ywrmxb.png"></a><br><a href='https://us.v-cdn.net/5019558/uploads/editor/e0/jgh9auznptvz.png' class='bbc_url' title='' rel='nofollow'><img class='bbc_img' src="https://us.v-cdn.net/5019558/uploads/editor/e0/jgh9auznptvz.png" alt="jgh9auznptvz.png"></a><br>
Please have the smoky forge chimney for AR0300 be on the back north east section of the roof.</p>
]]></description>
		<pubDate>Thu, 22 Nov 2018 13:37:24 +0000</pubDate>
		<guid>http://www.shsforums.net/topic/59573-looking-for-area-creator-baldurs-gate-arms-and-armour-emporium/</guid>
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