So my question is how does one get a better looking tile?
Edited by Sir-Kill, 22 September 2004 - 04:45 PM.
Posted 22 September 2004 - 04:45 PM
Edited by Sir-Kill, 22 September 2004 - 04:45 PM.
Posted 22 September 2004 - 05:07 PM
why don't you take the straight image on the transparent psp back, fill with a nice magenta (which is in no tile i've ever seen), then.. oh wait just realized you prolly already did that.. is when placing the tile inside of an edirot that you get the oddities? I've been making the maps out of tiles and loading them in as bmps.. hrm..As some of you know that I'm making a few areas,(check sig) and it was hinted to make a tile pack (I wonder who that could have been ). So I thought that It could be done, but when I was working on a current pic I tried to pick a background color that wasn't in the current theme (like bright green or pink), I'm working in paintshop with transparrent color as my background but that doesnt work on .BMP format so when I merge the layers I get a green outline, not good. I could have a black background merge the layers then change the background to white, green, or pink but then it has a black outline which is better but still not great.
So my question is how does one get a better looking tile?
Posted 22 September 2004 - 05:31 PM
Edited by Sir-Kill, 22 September 2004 - 05:32 PM.
Posted 22 September 2004 - 05:41 PM
about the language don't reming me SK.. nothign i can do about it. It'll pass, it always does.. needless to say i cant work much at the moment pm me id you actaully wannah knwo whats up.Chevar, your english seems to be falling apart, but it doesn't matter what program I use the border/outline is still there. Without removing all of the ugly pixels manualy I don't see this as happening.
here is an example
Edited by Chevar, 22 September 2004 - 05:42 PM.
Posted 22 September 2004 - 07:16 PM
The great wolf Fenrir gapes ever at the dwelling of the gods.
Posted 22 September 2004 - 07:21 PM
Posted 22 September 2004 - 07:27 PM
The great wolf Fenrir gapes ever at the dwelling of the gods.
Posted 22 September 2004 - 07:50 PM
I just build my maps completely in PSP then load the BMPLarge tiles it's gotta be off or you're going to be "trimming" the thing. Then getting a new line when you save it again. All the tile packs you see keep the anti-aliasing off, most seem to do okay. *shrug*
Posted 23 September 2004 - 03:00 AM
Edited by Sir-Kill, 23 September 2004 - 03:03 AM.
Posted 23 September 2004 - 09:48 AM
Edited by Yovaneth, 23 September 2004 - 09:53 AM.
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Posted 23 September 2004 - 10:54 AM
Posted 23 September 2004 - 11:35 AM
I think about half the people with an internet connection have already downloaded PS, so most people here will probably have it.Hey that could work! I dont even need a background color, unless there is some real reason that I should. Any one that has paint/photoshop can use them.
Posted 23 September 2004 - 03:31 PM
Posted 23 September 2004 - 05:06 PM
Personally.. structures that are unusual and not available traditionally.. thrones, altars, that kind of stuff... building at some point.Well great, its settled then now on to what do you want, what would like to see and all that... mind you that I'm working on underground stuff; caves, dungons and the like.
Posted 23 September 2004 - 05:27 PM
building at some point.
Posted 23 September 2004 - 09:09 PM
buildings.. my 1 year old's been climbing on me every time i try typing.building at some point.
Err what do you mean? do you mean buildings or build a pack of these (altars, thrones...)