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Icewind Dale NPC's


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#1 discharger12

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Posted 06 October 2004 - 01:22 PM

I think someone should attempt to add some NPC's to Icewind Dale and make it more like the BGII series. Icewind Dale one or two, I'm not picky.


Is there a reason that no one has really attempted this, or is because people prefer the BG series?
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#2 hlidskialf

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Posted 06 October 2004 - 02:12 PM

It's because those game engines don't support the NPCs. Attempts were made to add them in the past, and after colossal work-arounds and other attempts, there was nothing considered a success as a result.

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#3 Barren Fischa

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Posted 06 October 2004 - 02:38 PM

NPCs can join, but the game crashes whenever you try to save with them in your party. The closest thing one could come up with is a talking item with banters, quests, a personnality, alignment, mental stats, etc.
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#4 -Guest-

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Posted 06 October 2004 - 02:53 PM

I'm not saying anyone should do this (I can just imagine how long it would take) but is it possible to convert IWD1 or 2 and THEN do NPC's?

#5 Stone Wolf

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Posted 06 October 2004 - 02:58 PM

You'd have to port the game over to the BG2 engine (meaning losing unique IWD features), and then create the NPCs.

#6 -Dis-

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Posted 06 October 2004 - 03:07 PM

You'd have to port the game over to the BG2 engine (meaning losing unique IWD features), and then create the NPCs.

Oh well....

#7 SimDing0

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Posted 07 October 2004 - 12:49 PM

Nobody would ever attempt anything as crazy as that though. Oh no.
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#8 SimDing0

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Posted 08 October 2004 - 04:13 PM

No. Fucking about with import/export while standing on your head during a full moon does not qualify as "semi-working".
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