
more challenges
#1
Posted 16 October 2004 - 06:16 PM
Anyway, for some reason, some characters are not being generated. I've had to CLUA in Otho, although near as I can tell from the script for the smithy, there's no reason for him not to be there. Also CLUA'ed in Jeremy, Jules, though Megan Ghastkill turned up just fine.
#2
Posted 16 October 2004 - 07:14 PM
Jules is outside and she should have appeared correctly. She appears after you talk to Gillian (Megan's mother, the one missing the baby). So I will look at her part of the script again.
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#3
Posted 16 October 2004 - 07:34 PM
Spoke too soon on Jules. Was looking for her outside the inn, as the walkthrough suggested. Didn't cross the bridge to leave Nashkel that time. Sure enough, she's on or just across the bridge.
As to Jeremy and Otho, I believe I had visited those areas prior to installing the patch, so hopefully there's no reason not to believe they'll be normal next time.
Now for the Citadel...after clearing the upper levels and descending into the basement...talking to the babysitter begins a cutscene. Unfortunately, the cutscene hangs.
#4
Posted 16 October 2004 - 07:44 PM
#5
Posted 16 October 2004 - 09:21 PM
#6
Posted 17 October 2004 - 05:08 AM
As for the Peldvale tranistion, I looked at the script in the patch and saw that I didn't have it fixed. So it will be in the next one. As will a better transition location (right up against the East side near the top).
I am running through everything with another team right now so I should be able to clean all these bugs up this time around.
Fixed the cleric guantlets to allow more kits. Viccy can now wear them so I still need to see if Branwen can also.
That cutscene is a pain in the ass. I have repositioned the team several times now during their walk so they won't clump up next to the pillar. I assume that is what happened to you? Just try it again. Your team should split up and walk around it.
Edited by Sir BillyBob, 17 October 2004 - 05:08 AM.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#7
-Guest-
Posted 17 October 2004 - 05:27 AM
Perhaps, instead of a cutscene, the babysitter can just ask the party to follow her, and just move?
#8
Posted 17 October 2004 - 05:29 AM
#9
Posted 17 October 2004 - 05:33 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#10
Posted 17 October 2004 - 05:50 AM
With the use of the potion, the cutscene hangs with the characters lined up in single file standing right in front of the man and two women.
Without the use of the potion, my characters march off the screen, without the babysitter, until the babysitter is left in a greyed-out portion of the map.
#11
Posted 17 October 2004 - 08:27 AM
Either way, I will have to work on the cutscene some more.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#12
Posted 17 October 2004 - 08:31 PM
#13
Posted 18 October 2004 - 06:55 AM
Edit: Oh man, all sorts of updates didn't make it here. I was going to attach her cutscene. However, Lord Daerthmac isn't correct, his dialog probably isn't either. So let me make up a quick patch for this area and get it uploaded.
Edited by Sir BillyBob, 18 October 2004 - 07:26 AM.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#14
Posted 18 October 2004 - 07:40 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#15
Posted 18 October 2004 - 02:13 PM
#16
Posted 18 October 2004 - 04:32 PM
You might want to also copy the CLAIRCUT.BCS file from the patch folder to your override just incase the patch didn't do it.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#17
Posted 18 October 2004 - 05:04 PM
#18
Posted 21 October 2004 - 10:32 AM
#19
Posted 21 October 2004 - 04:51 PM
The original mod had all six members go to the exact same spots and it was giving me all sorts of problems in SOA. That is why they are now split up and go around the pillar. Her walktopoints should be far on the right side and not interfer with anyone else.
You did let her finish her dialog right? Although, I don't see how the cutscene can run unless she is done. Well, hopefully, I will get to that point by this weekend. I have been cleaning up BH right now. Just finished the cloakwoods so I will get started on fixing the DSotSC code now.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#20
Posted 21 October 2004 - 05:39 PM
I'm gonna archive a savegame from just before going through the door, and CTRL-Y the babysitter before the cutscene, see how things go from there.