Happy Trails . . .
Mark
Edited by mr2131, 15 November 2004 - 08:12 PM.
Posted 15 November 2004 - 08:11 PM
Edited by mr2131, 15 November 2004 - 08:12 PM.
Posted 19 November 2004 - 04:54 AM
Posted 30 November 2004 - 03:34 PM
Posted 01 December 2004 - 04:33 AM
Posted 01 December 2004 - 07:08 AM
Posted 01 December 2004 - 05:00 PM
I've been thinking of starting an Al-qadim game myself. Will probbaly move the setting off of Toril however.
Posted 01 December 2004 - 06:35 PM
Posted 01 December 2004 - 06:55 PM
The way religion is setup in the Al-qadim setting actually seems more like the pre muslim middle east to me.
Posted 10 December 2004 - 12:25 PM
Posted 13 December 2004 - 03:04 PM
I've been able to work through the first couple of adventures in the Caravans package. (Free Dwonload over at Wizards of the Coast site) Not too heavy on the Hack-n-Slash but, Excellent role-playing adventures. At the moment, I'm mixing in Deck of Encounters leads and the adventures included in the Caravans package. The difficult bit comes with blending in the Arabian culture. Being a fan of the old Sinbad movies certainly helps. It may not be exactly accurate, but it's definitely entertaining.
Happy Trails . . .
Mark
Posted 19 December 2004 - 05:40 PM
Posted 22 December 2004 - 08:03 AM
Posted 29 December 2004 - 10:12 AM
The only truly annoying bit so faqr has been resolving the spell effects and weapons differences between 2nd Edition AD&D, the Baldur's Gate series and, Icewind Dale II.
Edited by oralpain, 29 December 2004 - 10:12 AM.
Posted 31 December 2004 - 09:41 AM
The only truly annoying bit so faqr has been resolving the spell effects and weapons differences between 2nd Edition AD&D, the Baldur's Gate series and, Icewind Dale II.
Can you elaborate on that?
BTW, have you played or DMed "A Dozen and One Adventures"? If so, whats your take on it?
Posted 05 January 2005 - 07:50 PM
Edited by mr2131, 05 January 2005 - 07:51 PM.
Posted 04 February 2005 - 06:29 AM