I am reliably assured that Fallout II was not at all funny.
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And I'm reliably assured that you should look up the meaning of "funny" from Webster's.
But yes, definitely more random encounters. But not just mindless hack'n'slash, but a wide variety of topics. 'course... another nice thing would be somekinda way to avoid that particular encounter, of course... other than switching off party AI and running for the exit.
Also, adding some more
BG I flavour in the form of random areas you can, but don't have to, explore through would be fun. There certainly ain't enough of them. Don't put too many NPCs into these areas, tho - it was mighty annoying how some of the cooler NPCs in
BG I were in random spots in wilderness where you, RPing-wise, have no need, desire, or any other requirement to go to. In fact, common sense speaks up against it.
But yeah, more randomness and unnecessaryness is good