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Globals for Bone Hill?


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#1 Strontium Dog

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Posted 21 December 2004 - 11:54 AM

Hi All,
I have been playing through Secret of Bone Hill, which, sadly, has no walkthrough. I cleared the bandits, but I gather I have to pick up some blasted scroll, which I didn't do. I did manage to clear the Gnolls by killing the Ogre, at least according to Pelltar. I also killed off the wraith and his mage sidekick, but Pelltar refused to accept that the quest was finished. Is that because I didn't manage to solve the statue riddle(It keeps on flaming me -could that be because I didn't kill all the monsters there? - I killed the beholder and used restoration on the skeleton, by the way).
If anyone could provide a much-needed walkthrough, or at least the Globals necessary to CluaConsole in to complete the quests, I would be most grateful.
Strontium Dog

#2 hlidskialf

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    Incarnation of the Eternal Ale Warrior

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Posted 21 December 2004 - 12:00 PM

Walkthroughs are traditionally written by helpful players. So far none have stepped up to bat for this mod.

The great wolf Fenrir gapes ever at the dwelling of the gods.


#3 Sir BillyBob

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Posted 22 December 2004 - 02:42 PM

The statue flamed you because you are an evil aligned person and therefore unholy to it. Have another character talk to it.

If you cleared out Telvar and the wraith, you met the requirements for Pelltar, however, the journal from Telvar is helpful (but not necessary). The bandits (orcs) don't have any scroll. However, you do need to look for a cave on that map. That will give you the global that Sir BB and Pelltar need so they know you finished that quest.

There is a document the human bandits at the bridge have, you will need that to talk to Pelltar or Fabio about the hand.

Fabio may write a walkthrough if no one else will. :lol:

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#4 Strontium Dog

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Posted 02 January 2005 - 02:54 AM

Thanks a lot Billybob. I had a party with SharTeel, Viconia, Evil PC, Kagain,Montaron, and Safana changed to CE alignment - no wonder I never got past the statue. I had thought that changing the alignment of my main character might work, but stupidly discarded it as all my other characters had tried and failed with the statue.
Thanks for all the info. Your Bonehill Mod is very good, better in its small way than Darkest Day for BG2. I know you only wanted this mod for 4th level characters, but it would be great if you could ratchet up the difficulty for more involving gameplay. I started it just before going into Baldur's Gate so it was mostly a doddle.
Strontium Dog

#5 Sir BillyBob

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Posted 02 January 2005 - 08:54 AM

Several of the areas are harder if you crank up the difficulty level. If you are playing anything above "Normal" you should see more gnolls, hobgoblins, etc. I do plan to add more critters to the caves under BoneHill based on difficulty setting but it isn't in the game right now. The caves under the guard house wouldn't make much sense for more creatures other than maybe more skeletons. Maybe more orcs, hmmm....

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website