Setup-Ctb4BGT-BP.exe error
#1
Posted 03 January 2005 - 10:19 PM
Here my steps:
1. Run the 310COMPLETE installer for BP-BGT-NeJ
2. Run the 313patch for BP-BGT-NeJ
3. Run the s_and_h patch for BP-BGT-NeJ
4. Run the NeJfix patch (upgrades to v1.4)
5. Run the CtB-BGT-BP-Prep.BAT
6. Run the Setup-CheckTheBodies v150.exe (with the updated .tp2 file)
7. Run the Setup-Ctb4BGT-BP.exe
However I get an error when the installer tries to copy ar3498.tis. Here's the .DEBUG file: (error is in BOLD)
WeiDU v 165 Log
E:\games\BGII - SoA\Setup-Ctb4BGT-BP.exe
[./Chitin.key] loaded, 906553 bytes
[./Chitin.key] 379 BIFFs, 63946 resources
[dialog.tlk] loaded, 14942932 bytes
[dialog.tlk] 114011 string entries
[./Autorun.ini] loaded, 1452 bytes
[./baldur.ini] loaded, 2235 bytes
Possible HD/CD Path: [E:\games\BGII - SoA\]
Possible HD/CD Path: [E:\games\BGII - SoA\CD1\]
Possible HD/CD Path: [E:\games\BGII - SoA\CD2\]
Possible HD/CD Path: [E:\games\BGII - SoA\CD2\]
Possible HD/CD Path: [E:\games\BGII - SoA\CD3\]
Possible HD/CD Path: [E:\games\BGII - SoA\CD4\]
Possible HD/CD Path: [E:\games\BGII - SoA\CD5\]
[./Keymap.ini] loaded, 5615 bytes
[./Mplaynow.ini] loaded, 230 bytes
[./TDD_ToB.ini] loaded, 2181 bytes
[./TDD_ToB_modver.ini] loaded, 48 bytes
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.
[WeiDU.log] parsed
[SETUP-CTB4BGT-BP.TP2] parsed
SETUP-BP-BGT-NEJ_PATCH313.TP2 0 0 Installed
SETUP-BP_S_AND_H_PATCH.TP2 0 2 Installed
SETUP-BP_S_AND_H_PATCH.TP2 0 0 Installed
SETUP-NEJFIX.TP2 0 0 Installed
SETUP-CHECKTHEBODIES V150.TP2 0 2 Installed
Install Component [Check the Bodies Fix for BGT-BP games]
[Y]es or [N]o or [Q]uit?
Installing [Check the Bodies Fix for BGT-BP games]
Copying 1 file ...
[CtB4BGT-BP\fixed/AR3497.are] loaded, 2880 bytes
Copied [CtB4BGT-BP\fixed/AR3497.are] to [override/AR3497.are]
[CtB4BGT-BP\fixed/AR3497.mos] loaded, 3932 bytes
Copied [CtB4BGT-BP\fixed/AR3497.mos] to [override/AR3497.mos]
[CtB4BGT-BP\fixed/ar3497.tis] loaded, 409624 bytes
Copied [CtB4BGT-BP\fixed/ar3497.tis] to [override/ar3497.tis]
[CtB4BGT-BP\fixed/AR3497.wed] loaded, 1740 bytes
Copied [CtB4BGT-BP\fixed/AR3497.wed] to [override/AR3497.wed]
[CtB4BGT-BP\fixed/AR3497HT.bmp] loaded, 978 bytes
Copied [CtB4BGT-BP\fixed/AR3497HT.bmp] to [override/AR3497HT.bmp]
[CtB4BGT-BP\fixed/AR3497LM.bmp] loaded, 2798 bytes
Copied [CtB4BGT-BP\fixed/AR3497LM.bmp] to [override/AR3497LM.bmp]
[CtB4BGT-BP\fixed/AR3497SR.bmp] loaded, 978 bytes
Copied [CtB4BGT-BP\fixed/AR3497SR.bmp] to [override/AR3497SR.bmp]
[CtB4BGT-BP\fixed/AR3498.are] loaded, 10084 bytes
Copied [CtB4BGT-BP\fixed/AR3498.are] to [override/AR3498.are]
[CtB4BGT-BP\fixed/AR3498.BCS] loaded, 40079 bytes
Copied [CtB4BGT-BP\fixed/AR3498.BCS] to [override/AR3498.BCS]
[CtB4BGT-BP\fixed/AR3498.mos] loaded, 222168 bytes
Copied [CtB4BGT-BP\fixed/AR3498.mos] to [override/AR3498.mos]
ERROR: [CtB4BGT-BP\fixed/ar3498.tis] has size 24657944: TOO BIG FOR WEIDU (max 16777211)
ERROR: error loading [CtB4BGT-BP\fixed/ar3498.tis]
Updating the Worldmap to be CtB/BGT-BP compatable.
Copying 1 file ...
[CtB4BGT-BP/WorldMap.MOS] loaded, 5431280 bytes
[override/WorldMap.MOS] loaded, 5431280 bytes
[override/WorldMap.MOS] backed up to [Ctb4BGT-BP/backup/0/WorldMap.MOS]
Copied [CtB4BGT-BP/WorldMap.MOS] to [override/WorldMap.MOS]
Copying 1 file ...
[CtB4BGT-BP/BPBGTMAP.BAM] loaded, 9238432 bytes
[override/BPBGTMAP.BAM] loaded, 9234664 bytes
[override/BPBGTMAP.BAM] backed up to [Ctb4BGT-BP/backup/0/BPBGTMAP.BAM]
Copied [CtB4BGT-BP/BPBGTMAP.BAM] to [override/BPBGTMAP.BAM]
Copying and patching 1 file ...
[CtB4BGT-BP/WorldMap.WMP] loaded, 182960 bytes
[override/WorldMap.WMP] loaded, 121544 bytes
[override/WorldMap.WMP] backed up to [Ctb4BGT-BP/backup/0/WorldMap.WMP]
Copied [CtB4BGT-BP/WorldMap.WMP] to [override/WorldMap.WMP]
Saving This Log:
SETUP-BP-BGT-NEJ_PATCH313.TP2 0 0 Installed
SETUP-BP_S_AND_H_PATCH.TP2 0 2 Installed
SETUP-BP_S_AND_H_PATCH.TP2 0 0 Installed
SETUP-NEJFIX.TP2 0 0 Installed
SETUP-CHECKTHEBODIES V150.TP2 0 2 Installed
SETUP-CTB4BGT-BP.TP2 0 0 Installed ~Check the Bodies Fix for BGT-BP games~
[SETUP-BP-BGT-NEJ_PATCH313.TP2] parsed
[SETUP-BP_S_AND_H_PATCH.TP2] parsed
[BP_s_and_h_Patch/english/setup.tra] parsed
[BP_s_and_h_Patch/english/setup.tra] has 25 translation strings
[BP_s_and_h_Patch/english/setup.tra] parsed
[BP_s_and_h_Patch/english/setup.tra] has 25 translation strings
[SETUP-NEJFIX.TP2] parsed
[SETUP-CHECKTHEBODIES V150.TP2] parsed
[checkbod/american/wsetup.tra] parsed
[checkbod/american/wsetup.tra] has 1215 translation strings
[SETUP-CTB4BGT-BP.TP2] parsed
81 characters, 6 entries added to DIALOG.TLK
[dialog.tlk] created, 114017 string entries
SUCCESSFULLY INSTALLED [Check the Bodies Fix for BGT-BP games]
WeiDU Timings
TOTAL 0.547 s
unmarshal TLK 0.218 s
loading files 0.172 s
saving files 4.295 s
loading files 3.046 s
marshal and save TLK 1.250 s
loading files 0.845 s
parsing .tp2 files 0.578 s
parsing .tra files 0.328 s
add strings to TLK 0.125 s
find local string 0.000 s
strings to add 0.000 s
unmarshal KEY 0.094 s
load TLK 0.063 s
loading files 0.063 s
saving files 0.000 s
parsing .tp2 files 0.000 s
parsing .log files 0.000 s
Thanks for any assistance!
#2
Posted 04 January 2005 - 12:24 AM
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#3
Posted 04 January 2005 - 03:55 AM
I noticed that the download link in the thread you refered to is for AR3499.zip but the installer had a problem with AR3498.tis. Are AR3499 and 3498 the same?
thanks
#4
Posted 04 January 2005 - 06:09 AM
Thanks for the quick reply.
I noticed that the download link in the thread you refered to is for AR3499.zip but the installer had a problem with AR3498.tis. Are AR3499 and 3498 the same?
thanks
You have to copy all files from \CtB4BGT-BP\fixed\ to your \override\ directory manually and then replace ar3499*.* files with those from .zip
[EDITED] Btw, I've posted there a fixed AR3498 files too....
Edited by King Diamond, 04 January 2005 - 07:39 AM.
(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme
#5
Posted 04 January 2005 - 06:58 AM
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#6
Posted 04 January 2005 - 12:12 PM
Edited by marty, 04 January 2005 - 12:13 PM.
#7
Posted 04 January 2005 - 01:21 PM
Since this doesn't check for CtB nor DSotSC, here are your install instructions:
Install BGT-BP (NeJ optional) through the autoinstall process.
Patch game with the 313 and S&Hv4 patches.
Run the CtB-BGT-BP-prep.bat file to prepare your game for CtB.
Now install CtB.
Install DSotSC before any other mods (optional).
At this point your worldmap is trashed.
Install the Setup-CtB4BGT-BPv2. This will install the correct two areas and correct worldmap.
Run the CtB-BGT-BP-end.bat to biff the files from the fixed areas (optional).
Install other mods - Ease-of-Use, BoneHill, etc.
TheWizard now has the CtB4BGT-BPv2.RAR file and you should see it on the mirror sites today or tomorrow (depending on your timezone I guess).
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#8
Posted 07 January 2005 - 01:53 PM
Actually, there is a new version of the compatibility mod. It doesn't come with the two batch files (I forgot to include them). However, you should install it after DSotSC or CtB and then DSotSC. This installs a new worldmap which includes another mod coming out soon. I also fixed the two areas so the water overlays now work. In addition, this will copy the large TIS files that you are getting errors on.
Since this doesn't check for CtB nor DSotSC, here are your install instructions:
Install BGT-BP (NeJ optional) through the autoinstall process.
Patch game with the 313 and S&Hv4 patches.
Run the CtB-BGT-BP-prep.bat file to prepare your game for CtB.
Now install CtB.
Install DSotSC before any other mods (optional).
At this point your worldmap is trashed.
Install the Setup-CtB4BGT-BPv2. This will install the correct two areas and correct worldmap.
Run the CtB-BGT-BP-end.bat to biff the files from the fixed areas (optional).
Install other mods - Ease-of-Use, BoneHill, etc.
TheWizard now has the CtB4BGT-BPv2.RAR file and you should see it on the mirror sites today or tomorrow (depending on your timezone I guess).
Where do I find the two .bat files? Hopefully, I will have a new set of install disks for BGII soon. At that point I can go ahead and reassemble my game.
(No comments, and only friendly wagers on how long it stay up and running, if I even manage to complete the install.)
Happy Trails . . .
Mark
Slouches towards Bethlehem to be born."
W.B. Yeats
May the sun be always in the eyes of your enemies,
and may your feet always find the correct path.
Happy Trails . . .
Mark
#9
Posted 07 January 2005 - 05:11 PM
I will quickly run out of my 500kb limit on this forum, but you can get them here. Rename both .txt files to .batWhere do I find the two .bat files? Hopefully, I will have a new set of install disks for BGII soon. At that point I can go ahead and reassemble my game.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#10
Posted 11 January 2005 - 07:20 AM
Install the Setup-CtB4BGT-BPv2. This will install the correct two areas and correct worldmap.
Does it fix only those issues? If so I guess I don't need it right now...
And about the worldmap - shall I just wait for DSotSC 1.5 to get the new one? (and plz plz plz - not in Core.zip! )
(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme
#11
Posted 11 January 2005 - 08:25 AM
Yea, they are in the Core. However, the WMP file is in the Main, so as long as you have the BAM and MOS file, you could build out your own "MAP" folder for DSotSC.Install the Setup-CtB4BGT-BPv2. This will install the correct two areas and correct worldmap.
Does it fix only those issues? If so I guess I don't need it right now...
And about the worldmap - shall I just wait for DSotSC 1.5 to get the new one? (and plz plz plz - not in Core.zip! )
Also, NTotSC has the WMP file as well.
DSotSC now has the compatibility mod built in. I added the prep.bat file to the package so you only need DSotSC to make CtB compatible. The three area files from the compat mod are now inside DSotSC. That should make installation a little easier.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#12
Posted 11 January 2005 - 07:35 PM
I will quickly run out of my 500kb limit on this forum, but you can get them here. Rename both .txt files to .batWhere do I find the two .bat files? Hopefully, I will have a new set of install disks for BGII soon. At that point I can go ahead and reassemble my game.
Thank you, thank you, thank you. The new disks arrived today and I am slogging through a complete build from the ground up. I have just set aside a patched SOA-TOB install in case I need some virgin files later. I was copying all of my mods for BP over into my SOA directory when I discovered that I neglected to save a copy of NEJ 1.3i, so it's off to do the download dance. When I get done downloading NEJ, I'll come back and pick these two up.
Once again . . . Thanks
Mark
Slouches towards Bethlehem to be born."
W.B. Yeats
May the sun be always in the eyes of your enemies,
and may your feet always find the correct path.
Happy Trails . . .
Mark
#13
Posted 12 January 2005 - 07:18 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#14
Posted 12 January 2005 - 11:26 AM
DSotSC now has the compatibility mod built in. I added the prep.bat file to the package so you only need DSotSC to make CtB compatible. The three area files from the compat mod are now inside DSotSC. That should make installation a little easier.
Sorry to say that but CtB4BGT-BPv2 still contains corrupted ar3499, ar3498...
Don't give them to the public...
(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme
#15
Posted 12 January 2005 - 06:16 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#16
Posted 13 January 2005 - 01:13 AM
WTF? The areas work fine for me. Are you still seeing the same water overlay problems? The only parts of the areas I copied from you are the better MOS files. The tilesets should be the same in v2 as in DSotSC 1.5 and I just went through those areas two days ago. No problems at all.
ar3498 is absolutely broken (.tis & .wed).
It can't even be loaded - I have NO background at all seeing the party floating over "a mirror" (bkgnd doesn't redraw itself) - this is .wed problem
Invalid water overlays (when using corrected .wed) - .tis problem.
ar3499 seems good in game (as original ar3500), but looks corrupted when opened in IETME, so this (may be) can produce some future problems for modders or possible unpredictable crashes as in Beregost area (?)....
"Mine" areas look good anywhere , so may be u should use it.....
(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme
#17
Posted 13 January 2005 - 02:53 PM
This leads me to another question. How many people are playing BGT-BP-CtB without DSotSC? All future worldmap and CtB compatibilities are going to be stored in DSotSC for now on. Unless there is a reason to post another CtB4BGT minimod. I want to remove as many steps for installation as possible but if some of you are not installing all the BGT mods, I need to continue with that minimod.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#18 -Lord Geldridge-
Posted 15 February 2005 - 08:40 PM
ar3498 is absolutely broken (.tis & .wed).
It can't even be loaded - I have NO background at all seeing the party floating over "a mirror" (bkgnd doesn't redraw itself) - this is .wed problem
Invalid water overlays (when using corrected .wed) - .tis problem.
ar3499 seems good in game (as original ar3500), but looks corrupted when opened in IETME, so this (may be) can produce some future problems for modders or possible unpredictable crashes as in Beregost area (?)....
"Mine" areas look good anywhere , so may be u should use it.....
[right][/right]
[/quote]
I'm running into this problem too - is there any link or site that will give me a copy of the areas as they're supposed to be?
#19
Posted 16 February 2005 - 12:13 AM
[/quote]
ar3498 is absolutely broken (.tis & .wed).
It can't even be loaded - I have NO background at all seeing the party floating over "a mirror" (bkgnd doesn't redraw itself) - this is .wed problem
Invalid water overlays (when using corrected .wed) - .tis problem.
ar3499 seems good in game (as original ar3500), but looks corrupted when opened in IETME, so this (may be) can produce some future problems for modders or possible unpredictable crashes as in Beregost area (?)....
"Mine" areas look good anywhere , so may be u should use it.....
[right][/right]
[/quote]
I'm running into this problem too - is there any link or site that will give me a copy of the areas as they're supposed to be?
[right][/right]
[/quote]
This is actually a BGT problem. This is what worked for me.
[url="http://www.shsforums.net/index.php?showtopic=13368&view=findpost&p=184157"]http://www.shsforums...ndpost&p=184157[/url]
#20
Posted 16 February 2005 - 12:47 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website