MTIA
-Y-
Edited by Yovaneth, 05 February 2005 - 01:06 PM.
Posted 05 February 2005 - 01:04 PM
Edited by Yovaneth, 05 February 2005 - 01:06 PM.
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 05 February 2005 - 02:32 PM
Posted 05 February 2005 - 02:49 PM
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 05 February 2005 - 03:06 PM
Posted 05 February 2005 - 03:38 PM
I think they're feats.
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 05 February 2005 - 08:52 PM
Posted 06 February 2005 - 02:02 AM
You'd have to make new spell files that set the appropriate effect.
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 06 February 2005 - 08:37 AM
Posted 08 February 2005 - 12:31 PM
The way it works, is the Power Attack feat gives you the Power Attack ability which appears with the innate spells.
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 08 February 2005 - 07:24 PM
Posted 09 February 2005 - 05:06 PM
Posted 09 February 2005 - 08:20 PM
Posted 14 February 2005 - 07:42 PM
Posted 15 February 2005 - 05:05 AM
Yovaneth, in case you don't know of its existance, you might want to take a look at this IWD2 Scripting information.
I've also got some very beta IWD2 rough ports of the eSeries to IWD2 uploaded as well.
I eventually got pretty disgusted about the fact that there are quite a few things that aren't scriptable in IWD2, or at least without quite a bit of hard work and hackage.
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 15 February 2005 - 05:10 AM
How does the character know the enemies have high hit points and low AC? Like RPing wise.
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 15 February 2005 - 05:13 AM
One good use would be something like this (pseudo code):
IF
There are a bunch of low threat enemies
OR
There are a bunch of high hit point, low AC enemies
AND
I have the power attack feat (represented by the innnate ability)
THEN
Use Power Attack, to clear them out faster
END
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 15 February 2005 - 05:33 PM
How does the character know the enemies have high hit points and low AC? Like RPing wise.
There's a whole bunch of checks for that e.g.
HPGT - hitpoints greater than
CheckStat(X) - check the potential target's stats (armour, spellfailure etc)
Class - creature class
Race - creature subclass or race type
etc, etc. Have a look at any of the current source codes here
-Y-
Posted 15 February 2005 - 07:31 PM
Posted 16 February 2005 - 08:30 AM
Thank you.You are welcome to grab whatever you need from the iSeries. It is doubtful that I will complete it.
Sh!t. That really screws things up!!!!!Innates are unscriptable, period.
I'm not sure I want to get that deeply into it at the moment - maybe later.At least there is some hope, if you want to create your own spell files which modify the proper states/stats?
Mmm - usual reason, I guess. It simply doesn't decompile them, no fuss, no crash, just no reaction.I couldn't tell you why iBard and iArcher caused NI to barf. I used NI to compile them, so I would assume it should uncompile them, unless perhaps, it was having a problem with being unable to find some references to modified .IDS files.
Please - and any ids files you modified would also be very useful.I can send you the .bafs, if you would like. Just toss me an e-mail address and I'll throw them in a .zip
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 16 February 2005 - 03:45 PM