Magic in the planes
#1
Posted 10 March 2005 - 07:09 AM
#2
Posted 10 March 2005 - 07:48 AM
There was some rule about Clerics being less effective the further away the alignment of the plane they were on was from their deity's alignment, but I don't recall it offhand.
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#3
Posted 10 March 2005 - 04:58 PM
Sometimes the difference is merely cosmetic: for example, summoning spells call up creatures native to the plane, so Monster Summoning in the Abyss would bring forth some demonic equivalent to hobgoblins, gnolls, etc.
Sometimes spells will be less or more powerful. For instance, in the demi-plane of Shadow, light-based spells will result in less light and if duration-based, have shorter lifespans. Darkness based spells, on the other hand, will be more effective and longer lasting than usual.
There are times when certain types of spell don't work at all. Fire-based spells won't work in the Elemental Plane of Water, for obvious reasons. On the other hand, water-based spells would be far more powerful than usual.
Edited by NiGHTMARE, 10 March 2005 - 04:59 PM.
#4
Posted 10 March 2005 - 05:54 PM
If on an Inner Plane, the Astral Plane, or the Ethereal Plane, you count directly. If the Priest is on the Prime Material or in Sigil, he's at full power.
Oh, remember that some spells need to access either the astral or the ethereal plane to function. Since you can't connect to the Astral from the Inner Planes, and you can't connect to the Ethereal from the Outer Planes, those spells won't work.
Edited by Stone Wolf, 10 March 2005 - 06:03 PM.
#5
-LETGO5-
Posted 10 March 2005 - 06:14 PM
#6
Posted 11 March 2005 - 03:09 AM
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#7
Posted 11 March 2005 - 03:59 AM
IIRC, there is something of a "weave" of magic that allows mages to cast arcane spells. The only time this has really ever had a major disturbance was when Karsus attempted to use his scroll. (If you want more information on that, just ask.)
The Weave powers all arcane and divine spells on Faerun, though is not used by Shadow Weave casters or psionics.
When not on the Prime Material, though, the lack of a Weave does not hinder casting as casters draw on magic inherent to the planes. It is a bit of a FR oddity that the WotC people don't draw attention to.

< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#8
Posted 11 March 2005 - 05:02 AM
#9
Posted 11 March 2005 - 09:29 AM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#10
Posted 12 March 2005 - 12:20 PM
Dragonlance casters relying in the power of the moons face similiar difficulties.
Casters from the planes or Spelljammer have no trouble casting in Krynn or Faerun though.
#11
Posted 12 March 2005 - 02:57 PM
IIRC the Shadow Weave is a 3rd Edition invention as well, and if I were to introduce it to the 2E D&D universe I'd make it so it also exists in the demiplane of Shadow, and in the part of Hades were Shar resides.
Edited by NiGHTMARE, 12 March 2005 - 03:36 PM.
#12
Posted 13 March 2005 - 02:39 AM
The planes don't exist in 3rd ed anyway - just a cheap imitation. For example, Her Serenity is not LN.
#13
Posted 13 March 2005 - 07:43 AM
Faerunite casters relying on Weave or Shadow Weave are in big trouble at the planes. They need to relearn how to use magic.
The 3.XE FR sourcebooks do not mention anything about Faerunian casters having to learn anything different to cast magic when on the Planes.
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#14
Posted 13 March 2005 - 03:23 PM

#15
Posted 13 March 2005 - 03:33 PM

< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#16
Posted 13 March 2005 - 05:43 PM

#17
Posted 15 March 2005 - 12:41 AM
I do not agree with Taza that the planes don't exist anymore in 3e. There are planes, but you need special books to get to know about them, like 'Manual of the Planes'. There is the connection explained between all of them. However, it depends which rules you use. There are some optional rules giving in 'Manual of the Planes', which guide it more to 2e rules. Also the book 'Unearthed Arcana' can give you options in order to create more difference.
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~