OK, next try :^^:
One thought I have had recently is to:
- go ahead and make the druidic items usable by ALL thieves, using the WeiDU patching scripts mentioned above.
.
- code a specific spell effect to make the druidic items I want Chrysta to be able to use and that are normally unusable by thieves unusable
.
- When any relevant thiefly NPC (e.g. Imoen, Yoshimo, Jan Jansen, etc.) joins, run a script action that applies the "unusable items" effect to them, meaning that they would no longer be able to use the druid items.
This way, the druidic items that Chrysta can use would not be usable by other thieves - they wouldn't get the red glow normally associated with unusable items, but it is such a limited number of items (and ones that people should already be aware that thieves shouldn't be able to use) that this seems a reasonable price to pay.
So... where have I gone wrong in my assumptions THIS time, modding gurus? 

In 2 you mean "usable", I guess?
At a first glance, I don't see why you shouldn't use the previously suggested solution..
If you're going to accept the loss of the red background, then you need no scripting, you can do all via CLAB files, and the tool provided by bt_igi

Then, if you follow my advice, you can limit the loss of the red background "only" to true class thieves and assassins

EDIT: Also, you forget that even CHARNAME might be a thief of some sort, so you'd need to run a script - somewhere - even for the protagonist
Edited by Littiz, 24 March 2005 - 10:59 AM.