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#1 Gilgamesh

Gilgamesh
  • Modder
  • 215 posts

Posted 11 April 2005 - 05:32 AM

I just thought I should put the readme here in case somebody misses it.



REGION OF TERROR README
V1.0A


FILES YOU NEED:

Readme.txt (the file you are reading now!)
RoT_installer.exe
rot- installer script.nsi
RoT_patch_v1.0a.zip


BEFORE DOWNLOADING THE MOD:

Install FULL BG2-SoA ONLY (RoT was not written for ToB).

DO NOT install any of the official game patches from Bioware.

Space Needed: 1,5 GB (actual size of the mod is something around 1,2 GB)

Run BG2 once and start a new game.

Quit BG2.


AFTER DOWNLOADING THE MOD:

Run RoT_installer.exe

Upon completion of the auto-installer, unzip RoT_patch_v1.0a.zip into your
BG2 Override folder.

BE SURE TO CHECK THE FORUMS AND THE TOPIC "BUGLIST" FOR NEW PATCHES AND HOW TO INSTALL THEM.

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OTHER IMPORTANT INFORMATION:

History:

I began working on this mod in Spring 2002. It is almost completely done
by me and the work took 2,5 years. It was a hobby for me and I worked
when I felt like it.
TDD and EE were the only mods out when I began working and I have been
using mostly the same methods as in those mods (which are nowadays old-
fashioned). However hopefully some people will be able to enjoy the mod.
The mod was sheltered by TEAMBG for a long time but after they shut
down I moved to FORGOTTEN WARS. I received most of the help I needed from
the TEAMBG forums.
I don´t speak english as my first language and I´ve grown alot during the
creation of the mod so you may be able to notice some differences in style
here and there. I´ve tried to use as good english as possible but it is
not too great. I hope it won´t bother anyone much.
Everything you´ll find from the mod is just improvisation. Ideas that
have sprung up from my mind that I have then created in the game. The
Final Fantasies have had some influence for example.
Unfortunately I didn´t like modding and finished only because I refused
to quit. The ToB compatibility and NPC dialogs (banters) were never done.
If they are to be done, I won´t be the one who does them.




Contents:

The mod is based on the adventures of Drizzt Do´Urden. I´ve taken some
liberties and the main story is pulled out from a hat. The mod puts in
Drizzt and his companions as playable NPC´s and you´ll be able to play
with him through the old and new quests. The mod contains several new
big quests and adds in four new cities/villages/towns. There are many
smaller quests and some of the quests have different possibilities for
endings, including the main story. More information can be found on the
website (link is at the bottom of the file).
(Please note, that some parts of the website are very old, including the
screenshots which were taken in 2002).

* 35+ new quests
* Big main story involving Drizzt and the main character
* 30-40 hours of additional gameplay
* Hundreds of new items
* New spells (mostly kit-specific)
* 20+ new kits
* 160+ new areas
* 10 new NPC´s
* Special features (check the website)
* Mod maker´s house (Use codes and enter area "RA4400")
* SECRETS!!!!




Credits:


MOD DEVELOPER / CREATOR : "GILGAMESH"


WEBSITE DESIGN : Bruno Andrés Bernardi ("Cuervo_br")


INSTALLER BY: "Wiskas"


VOICE ACTORS :

Clinton Wolf.................Drizzt Do'Urden
Bruno Bernardi...............Artemis Entreri
Steven Andrews...............Wulfgar
Gregg Kincaid ...............Bruenor
Valeska Scholl ..............Catti-Brie
Robert Dupuis ...............Regis
Gregg Kincaid ...............Randall
Valeska Scholl ..............Alissa
Robert Dupuis ...............Mordragon
Robert Dupuis ...............Jarlaxle


PORTRAIT ART : JEROMIA PHAIR (aka Deity) and various artists around the web;
if you want special credit, please contact me (instructions at the end of
this file)


SPECIAL THANK´S TO :
Max Schnur (for scripting help in the early stages of the mod creating)
Tapio Perkiömäki (for doing nothing)
Gregg Kincaid (for voice acting in several roles of the mod and writing the smith's apprentice's dialogs)
Jon Olav Hauglid (for trying to help me with an area problem)
Lorne Ledger (for the area art of the Spirit Soaring [outside] and the area north from Bremen)
Bruno Bernardi (for the original idea of the Apprentice, thank´s to him I invented a big new feature, the quest for the Eye of a God)
Robert Dupuis (for voice acting in several roles in the mod)
Valeska Scholl (for giving the much needed voice's for the two female NPCs)
MindFlayer (for creating two areas for the mod)
Avenger and Per Olofsson (for tispack)
Nullsoft Inc (for providing the installer maker)
TEAM BG (for hosting both our site and forum, and forproviding the best IE editing tools in the world!)
FORGOTTEN WARS (for taking the mod after TeamBG´s death)


A lot of areas, sounds and animations have been taken from other IE games.
There is also one midi - file from the Super Nintendo game Final Fantasy 6.




Websites:
www.forgottenwars.net (the community)
http://www.geocities.com/rotmod2003/ (website of the mod)
http://www.shsforums...p?showforum=168 (completed mods forums)




How to contact:
pekka_gilgamesh@hotmail.com
or use the forum of the mod

I´d prefer the usage of the forums.

Shed: Link updated.

Edited by Gilgamesh, 11 September 2005 - 02:54 AM.