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Known Bugs: BGT-WeiDU 0.99 BETA 3


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#1 Ascension64

Ascension64
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Posted 12 August 2005 - 04:45 AM

Check here regularly for updates. Please DO NOT post bugs in this topic, else they will be moved or deleted.

Last Updated: 14 September 2005

Reported Bugs
-Minsc BG2 stutter bug and broken dialogue with Imoen (possible compatibility issue?)
-BRAGECUT - DestroySelf() on Brage possibly not working such that if you return him to the temple and go back to the area where you found him, he is still there (rare case)

Unresolved Bugs
-One worldmap area link, from South of Friendly Arm Inn straight into Cloakwood South does not work properly

Fixed Bugs for Next Version
-A number of journal entries were displayed during status box text indicating rest spawn encounters
-Patching of MONTARON.BAF, XZAR.BAF, SHARTEL2.BAF when it should be .BCS causing some problems with relevant characters
-Durlag?s Goblet was incorrectly named Blood of Quallo
-Imoen would not comment on certain things in Irenicus? dungeon
-A number of worldmap area links were corrected
-After declining Coran's request to join, he repeatedly pesters the party with dialogue
-Choosing to kill Alora spawns 'inanimate' Flaming Fist Enforcers that are not hostile
-Amnish guards in Nashkel attack the party when a familiar is present (AMNISNA.BCS)
-Tomes for permanent increase in Charisma (BOOK07.ITM) and Wisdom (BOOK08.ITM) statistics have unusable ItemType set
-Removed ankheg shell rotting component of Taerom's ankheg armour smithing
-Some of Mazzy?s dialogue would be overwritten by NPC sounds from TotSC
-Messenger of Ulgoth's Beard (BRDBYEND) will now not require accepting Ike's quest to initiate the transition to Shadows of Amn
-No more exploit where tutorial combat items could be taken out of training by exporting protagonist and starting a new game
-Critical! Shadow Thieves in Amn could all begin hostile if the player caused the Baldur?s Gate Thieves Guild to become hostile
-Critical! A CTD would occur when moving from NW Cloakwood (AR8500) to W Cloakwood (AR8400)

Gameplay changes
-Many NPCs that attack the player after dialogue now begin as neutral allegiance
-Added area script to AR3499 to simplify Dark Side of the Sword Coast installation compatibility
-Iron shortage shattering chance reduced to 0.5% as experimentally determined from Baldur?s Gate: Tales of the Sword Coast

New features
-German translation
-Add headers to all journal entries

Edited by Ascension64, 14 September 2005 - 02:36 AM.

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Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)