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An idea

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#1 Delight

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Posted 13 October 2005 - 03:03 PM

I've read Sim Ding0's complaints about breaking the fourth wall and I have to agree with him.
I think that the game should stay serious.
But from the other side I was a fan of JS show and I like the idea of seeing it on BG engine.
Sadly to reach the mod content I would have to play BG2.
Since it's not a comedy game, the mod content would spoil the gameplay and I don't want go through many unnecessary quests to have some fun anyway (I don't like BG2).

I would gladly play JZS if it would replace the training location and would allow me to see the show without having to "play" BG2.

Edited by Delight, 13 October 2005 - 03:04 PM.


#2 Shed



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Posted 13 October 2005 - 03:25 PM

I don't think that JZ and BGII are mutually exclusive enjoyable experiences. But, if you just want to experience The Jerry Zinger Show without the rest of the game (and trust me, that's all I ever did when testing ;) ), then it's very simple.

Here's what I recommend:
1. Install Dungeon-Be-Gone *.
2. Install Ease of Use Quick Cutscene*.
3. Install The Jerry Zinger Show.
4. Start a new game*, talk to Blue, and go to the Jerry Zinger Studio. It's in the Den of Seven Vales, in the North of Waukeen's Promenade, so it's very easy to get to from a new game :).
5. Enjoy the Jerry Zinger Show!
6. If you want to get the most of the Jerry Zinger Show but you don't want to touch the rest of the game, you can summon the required NPCs and Ctrl-Q them. Here's a list of the relevant Creature files:

KELDOR10 (note: you may have to pause while creating Keldorn as he is apt to disappear ;) )

* (this is optional but saves time)

Edited by Shed, 13 October 2005 - 05:06 PM.

#3 Delight

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Posted 14 October 2005 - 11:13 AM

Thanks, I'll try to do so.
But still I think that making a dedicated mini-tc that would replace the training would be better.
I think that "training mode" offers a lot of possibilities for creators of joke-mods and parodies...
It would allow to play such mods without mixing them with the main game content.