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#1 AnnabelleRose

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Posted 11 November 2005 - 05:32 AM

Does BGT change the ingame portrait names at all?

If not, does it use the BG1 or the BG2 names?

*edited for clarity*

Edited by MajorTomSawyer, 11 November 2005 - 05:33 AM.

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#2 hlidskialf

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Posted 11 November 2005 - 06:06 AM

Does BGT change the ingame portrait names at all?

If not, does it use the BG1 or the BG2 names?

*edited for clarity*


I assume this is for the Gothpack? There's a way that requires a bit more code, but allows you to overwrite each .cre file's portrait irregardless of whatever the name of the original portrait was. As well, it'll work for all incarnations of the NPC. (Whether BGT's Imoen4.cre or TOB's Imoen25.cre.) For a handy template on how, check out Plasmocat's "PlasmoPortraits" mod.

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#3 sistersinister

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Posted 11 November 2005 - 11:14 AM

Luckily I have that one.

/me runs off to steal code, and credit.

**Edit** This post was made by MTS, who just woke up and did not realise he was signed in as the one who is stil asleep.

Edited by sistersinister, 11 November 2005 - 11:15 AM.

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#4 AnnabelleRose

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Posted 11 November 2005 - 11:17 AM

Heh.

Sorry about that.

- The transitioned former modder once known as MTS.


#5 Ascension64

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Posted 11 November 2005 - 10:50 PM

Does BGT change the ingame portrait names at all?

If not, does it use the BG1 or the BG2 names?

*edited for clarity*

No, BGT does not change ingame portrait names. They retain the original BG1 portraits, but the installation doesn't import the portraits into BG2, so BG2 must have the BG1 portraits in their original namings. Therefore, if you are confused by that sentence, I think it is safe to say that BGT uses the BG1 portrait filenames.

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