
Bigger spellbook!
#1
Posted 19 February 2006 - 09:17 AM
I suggets it, as in heavy-modded game party members are able to cast REALY many spells and some slots are simply wasted because of this restrictions.
#2
Posted 19 February 2006 - 09:58 AM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#3
Posted 19 February 2006 - 10:59 AM
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
#4
Posted 21 February 2006 - 01:56 AM
"Tyranny is a quiet thing at first, a prim and proper lady pursing her lips and shaking her head disapprovingly, asking, well what were you doing (wearing that dress, walking home at that hour, expressing those inappropriate thoughts) anyway? It's subtle and insidious, disguised as reasonable precautions which become more and more oppressive over time, until our lives are defined by the things we must avoid. She's easy enough to agree with, after all, she's only trying to help -- and yet she's one of the most dangerous influences we face, because if she prevails, it puts the raping, robbing, axe-wielding madmen of the world in complete control. Eventually they'll barely need to wield a thing, all they'll have to do is leer menacingly and we fall all over ourselves trying to placate them." -godlizard
#5
Posted 21 February 2006 - 05:50 AM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#6
Posted 22 February 2006 - 07:33 AM
- Yahtzee
#7
Posted 22 February 2006 - 11:25 AM
#8
Posted 22 April 2006 - 03:46 PM
Point of long and rambling paragraph above: I never used all of the memorized spells, I always slept with some spells still memorized. Mind, I?ve always had more than one magic-user in my party, but it?s pretty hard not to.
Point of both paragraphs: You really don?t need more than twelve spells a level. I mean, a high level character has about a hundred spells with all levels. You simply can?t use any more.
You must gather your pants before venturing forth
The lunatics are running this asylum.
#9
Posted 22 July 2006 - 11:27 AM
The actual limits are, of course, set by the MXSPL???.2DA files, and can be set however you like.
Hm, looking at GUIPR.CHU, it might be even simpler. It might just be there in the second page information. Hm, let's start by moving the likely suspect to make a 4 wide... yep, the spell icons can be moved about with no harm. Now to add extra spell icon spots and see what happens... nearInfinity seems unable to add controls, but I'm bot stopped by THAT :-) OK, let's see it that crashes it - it has space for addition control numbers for the spells... now, that's hopeful, it did not crash it :-) And does it allow the space to be used... sigh, no, it does not. Darn.
so, yeah, you have to modify the GUI and then go hack BGMain. Do-able, though, I'll haveto get out my debugger. Aw, heck, I'll just admit now I don't have a clue which one of the hundreds of uses of the number 12 it would be.
Edited by WizWom, 22 July 2006 - 01:00 PM.