.35 ver CTD
#1
Posted 01 March 2006 - 01:19 AM
just curious of what CA could be i was trying to play it and (hopefully) to help u finding some bugs.
I installed .35 version (directly with your "updated" tp2 file, so just installed once) and then applied the patch.
I got a CTD when trying to access the area on the west after getting down to look for goblins.
mm75
PS: i see your "stamp" in this cool mod ... you can always enter houses without opening doors
Tired of the same boring spawned creatures u face in BG? Try BGSpawn
#2
Posted 01 March 2006 - 02:49 AM
ronin
#3
Posted 01 March 2006 - 01:39 PM
I meant to post the same CTD but the forums were acting up at the time. Same install as Melkor same CTD in the same area.
ronin
Check the .35 Bug thread. It's seems to be a missing Kobold in the tp2...
#4
Posted 01 March 2006 - 11:14 PM
Check the .35 Bug thread. It's seems to be a missing Kobold in the tp2...
I have had a look there BEFORE posting this thread, you spoke about a "Sunless Citadel" ... i've never played this one so i couldn't know it is the very same area i'm speaking about
Thanks,
mm75
Tired of the same boring spawned creatures u face in BG? Try BGSpawn
#5
Posted 02 March 2006 - 10:57 AM
As for the doorways, check this version's Saltmarsh. I fixed the broken doors that BioWare gave you! Including the crypt.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#7
Posted 03 March 2006 - 06:30 PM
Now for why I explained all that; Saltmarsh is a copy of the Trademeet area. I found that Trademeet does not have some of the links set between doorways and new areas. So you can walk right through the door into the blacksmith or the house next door without every opening the door. I fixed this for Saltmarsh so the doorways now block you like they should. I just find it funny sometimes to see that BioWare had some of the same bugs/problems that I have.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website