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Scriptable Spells remake

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#1 horred the plague

horred the plague

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Posted 06 March 2006 - 07:52 PM

Hello, people. I'm just dropping a line because the scriptable spells package (formerly bpdetectstats) is going through a huge makeover. I'm trying to get as much community input as possible on this, to make it the best we can, for everybody's needs. Then, we will have a fine standard for intermod compatability.

I drop a line here because I know that some of the finer surviving minds of IE scripting hide out in the mod forum! :blink: If you have any ideas/suggestions/requests, please come over to this thread on the G3 forums. Please try to do so in a timely fashion, as I'd like to get this together in the next couple weeks.

As far as backwards compatability issues go, I do believe that I will bear the lion's share of those, since BP was founded on these modified stats. It has > 500 scripts as well.

#2 CamDawg



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Posted 06 March 2006 - 08:04 PM

Yes, please come over and contribute. :D

We're planning on including Detectable/Scriptable Spells/Stats/States/Effects/Affects in an optional component of the Fixpack to help mitigate the 817 versions currently floating around. If we can centralize and standardize everyone can benefit--but only if we can get enough modders who use D/S S^3/E/A to buy in, contribute, and use the resultant package.

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#3 Quitch



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Posted 07 March 2006 - 04:18 AM

I've informed the others of this thread. I believe we currently have a "Scriptable Everything" effort underway.

#4 the bigg

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Posted 07 March 2006 - 09:48 AM

Yes, on the RtW side I'm just waiting for the FixPack version to finalize and include that.
(of course, I'm also on the fixpack side and supposed to complete the work, but well...)

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