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BGT + NEJ2 - Ulcaster - Area


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#1 melkor_morgoth75

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Posted 17 April 2006 - 11:15 PM

Hi,

just to point out a problem i've noticed so far (still in BG1 part of the game). If i "return" (so i mean i've just explored and visited the area) to Ulcaster Area anytime after "first" visit i got a crash ... but not a crash to desktop ;)

I can access to Area if i Cluaconsole my party there anyway ... i'm wondering now when i have to do the NEJ2 part, hopefully it should work too ;)

Any clue/possible future problem about that?

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#2 pro5

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Posted 18 April 2006 - 02:38 AM

Did you talk to Tilorn at (239,2919) ? Maybe it's the cause for your crash...

My game doesn't crash when I return to Ulcaster, but I never talked to Tilorn because I know he's not supposed to be there "yet". <_<

#3 melkor_morgoth75

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Posted 18 April 2006 - 02:49 AM

Did you talk to Tilorn at (239,2919) ? Maybe it's the cause for your crash...

My game doesn't crash when I return to Ulcaster, but I never talked to Tilorn because I know he's not supposed to be there "yet". <_<


No, i didn't ... but like u said there is no reason i must speak to someone to come back again in the area :P (still in BG1 part for me). So u didn't have that crash? ... hmmmm, am i the only one?

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#4 Vlad

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Posted 18 April 2006 - 03:42 AM

Please introduce the check into AR9800.BCS for Tilorn appearance. It is a single GLOBAL which checks whether it is BG1 or BG2.

Edited by Vlad, 18 April 2006 - 03:43 AM.


#5 pro5

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Posted 18 April 2006 - 04:04 AM

Please introduce the check into AR9800.BCS for Tilorn appearance. It is a single GLOBAL which checks whether it is BG1 or BG2.


Ulcaster school is AR9799, not AR9800. So it should look like this, then?

IF
OnCreation()
Global("VP_Create_Tilorn","AR9799",0)
Global("ENDOFBG1","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("VP_Create_Tilorn","AR9799",1)
CreateCreature("TILORNN",[236.2918],0) // ~Tilorn~
END

IF
GlobalLT("VP_Hrothgar_Tilorn","GLOBAL",8)
Global("ENDOFBG1","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("VP_Hrothgar_Tilorn","GLOBAL",8)
ClearAllActions()
StartCutSceneMode()
StartCutScene("VPCutH06")
END

IF
GlobalGT("VP_Leaving_Halruaa","GLOBAL",4)
Global("VP_Create_Orcs","AR9799",0)
Global("ENDOFBG1","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("VP_Create_Orcs","AR9799",1)
CreateCreature("DarOrc1",[3259.643],3) // ~Orc Bandit~
CreateCreature("DarOrc2",[3328.582],3) // ~Orc Bandit~
CreateCreature("DarOrc3",[3351.639],3) // ~Orc Bandit~
END

#6 Vlad

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Posted 18 April 2006 - 11:09 AM

Yes, it's right. :)

#7 horred the plague

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Posted 19 April 2006 - 05:18 AM

Yes, it's right. :)


Actually, unless it recently was changed--it should be:
Global("ENDOFBG1","GLOBAL",2)

P.S: Just checked--it hasn't. :)