Jump to content


Photo

Drizzt Saga Fixes !UPDATED! is out solving crash.


  • Please log in to reply
7 replies to this topic

#1 flysoup

flysoup
  • Member
  • 510 posts

Posted 22 May 2006 - 05:53 PM

For all that experienced crashes in the Drizzt Saga mod. The Drizzt Saga Fixes is released and it solves all thoose problems. Updated today with final fix involving crash in the area meeting up with Bruenor.

Download here:

http://forums.blackw...?showtopic=1873

:cheers:

Edited by flysoup, 24 May 2006 - 03:04 AM.

"Chef of Goblin Pies"

#2 Andyr

Andyr

    HERR RASENKOPF

  • Member
  • 2318 posts

Posted 23 May 2006 - 04:27 PM

You're certainly very diligent in your advertising...
"We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods

< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"

#3 AnnabelleRose

AnnabelleRose

    The great pretender... of modding!

  • Modder
  • 2083 posts

Posted 23 May 2006 - 07:35 PM

Was it fixed enough to be weidu yet?

- The transitioned former modder once known as MTS.


#4 flysoup

flysoup
  • Member
  • 510 posts

Posted 24 May 2006 - 01:22 AM

Was it fixed enough to be weidu yet?



!Drizzt Saga Fix UPDATED today! The latest and final fix now included in the Drizzt Saga Fix (downloaded from the Drizzt Saga forum) has been made.
It involved a crash in the area meeting up with Bruenor.

So yes all the fixes should now be completed for a possible weidu transformation. I am in the quest creating another mod but any modders interested in taking on the task to make Drizzt Saga into weidu contact me. And I will stand by with answering questions about its content and so on.

http://forums.blackw...?showtopic=1873


Good speed,
flysoup

Edited by flysoup, 24 May 2006 - 01:30 AM.

"Chef of Goblin Pies"

#5 Grim Squeaker

Grim Squeaker

    Fallen

  • Member
  • 1018 posts

Posted 24 May 2006 - 04:38 AM

I would strongly recommend learning WeiDU before undertaking another mod, as a lot more people will download a WeiDU mod than a non-WeiDU one.
"You alone can make my song take flight..."

#6 AnnabelleRose

AnnabelleRose

    The great pretender... of modding!

  • Modder
  • 2083 posts

Posted 24 May 2006 - 05:40 AM

I would strongly recommend learning WeiDU before undertaking another mod, as a lot more people will download a WeiDU mod than a non-WeiDU one.


Agreed.

I don't want to sound harsh or try to sway you from modding (this one looks damn neat), but some of us have been around since the TeamBG days. Back then, IAP mods had to be installed in certian orders, and if you could play with more then one, you were happy. Granted that was the best we could do back then.

This is also why it took me so long to become a "modder". Now my projects are tiny an humorus in scope if compaired to your mod. Point is, if an old tard like me can fumble though weidu, you can too. I asked alot of questions, and always got alot of help. Cats never mind making sure a mod is fully weidu (no oerwriting, only appending) so it will work with more mods, be more stable, and much easier to fix any possible bugs.

- The transitioned former modder once known as MTS.


#7 -Guest-

-Guest-
  • Guest

Posted 24 May 2006 - 08:57 AM


I would strongly recommend learning WeiDU before undertaking another mod, as a lot more people will download a WeiDU mod than a non-WeiDU one.


Agreed.

I don't want to sound harsh or try to sway you from modding (this one looks damn neat), but some of us have been around since the TeamBG days. Back then, IAP mods had to be installed in certian orders, and if you could play with more then one, you were happy. Granted that was the best we could do back then.

This is also why it took me so long to become a "modder". Now my projects are tiny an humorus in scope if compaired to your mod. Point is, if an old tard like me can fumble though weidu, you can too. I asked alot of questions, and always got alot of help. Cats never mind making sure a mod is fully weidu (no oerwriting, only appending) so it will work with more mods, be more stable, and much easier to fix any possible bugs.


I am taking in your words and will follow the advice, I will take on the task to transform the Drizzt Saga into a WeiDU. It will surely take alot of time and research for my case, but all worth it in the end i guess. At least I will have learned something from the process. Oh, and I hope I am welcomed to ask questions on the WeiDU cause. My Email is 08.54022473@telia.com if any one want to give adveices and such.

Oh and I will quit my paranoic commersial topic bombing :ermm:

Any good tips on turorial sites on WeiDU scripting, and also a list of the mods for BG1 TotSC due to that I use new creature animations I surely must look into the other mods as I for example remember that dark side of the sword coast uses gibberling animation for fire elementals and so on. This is a animation I have replaced among others.

Good speed,
flysoup

#8 AnnabelleRose

AnnabelleRose

    The great pretender... of modding!

  • Modder
  • 2083 posts

Posted 24 May 2006 - 09:05 AM

Very glad to hear that. :cheers:

I would offer help if I knew more about coding, but the Infinity Engine Help board here is a great place to ask if you need help. The cats here know their stuff, and are happy to help.

As for your advertising, had I made a mod of this callibur, have no doubts I would be the spam master. ;)

- The transitioned former modder once known as MTS.