(Weidu again) --tlkout dialog.tlk in a .tp2
#1
Posted 24 March 2003 - 10:11 PM
Will the following, if used in the tp2, work?
COMPILE ~Peerso\Peerso.d~ ~Peerso\PeersoP.d~ ~BPeerso.d~ --tlkout dialog.tlk
I looked through various other Weidu mods for examples but didn't have much luck... Valen and Sola don't have banter files, as far as I can tell.
#2
Posted 25 March 2003 - 02:24 AM
COMPILE ~Peerso\Peerso.d~ ~Peerso\PeersoP.d~ ~BPeerso.d~
will do.
Iīm quite sure Valen or Sola have banter too. Perhaps itīs 'hidden' in only one d file ?
#3 -Sim-
Posted 25 March 2003 - 08:09 AM
#4 -Ghreyfain-
Posted 25 March 2003 - 02:35 PM
COMPILE ~Peerso\Peerso.d~ ~Peerso\PeersoP.d~ ~BPeerso.d~
You can also compile entire folders of .d or .baf, by typing this.
COMPILE ~peerso/dialogues~
Where their path is BG2\peerso\dialogues\peerso.d.
#5
Posted 25 March 2003 - 05:10 PM
Are you? Wes says otherwise. I think they just have so much situation specific dialogue that it's easy to forget they don't have actual npc-npc bantery chats.
*When you have your TP2 ready for distribution, if you name it "setup-mymod.tp2", and rename a copy of weidu.exe to "setup-mymod.exe", then the installation of the TP2 will proceed 'automatically' when this EXE is run, and things like --tlkout will be taken for granted.*
So it'll use --tlkout when appropriate without me having to specify? Lovely.
*You can also compile entire folders of .d or .baf, by typing this.
COMPILE ~peerso/dialogues~
Where their path is BG2\peerso\dialogues\peerso.d.*
Ah. That sounds convenient. I haven't been using folders yet, but I think I'll start...
#6
Posted 25 March 2003 - 05:39 PM
Solaufein definitely has banters. In my game he bantered with Anomen about anger and humility with Jaheira about balance, with Imoen about being a broody drow. They can all be found in sola.d/sola.tra*Iīm quite sure Valen or Sola have banter too. Perhaps itīs 'hidden' in only one d file ?*
Are you? Wes says otherwise. I think they just have so much situation specific dialogue that it's easy to forget they don't have actual npc-npc bantery chats.
#7
Posted 25 March 2003 - 06:01 PM
#8
Posted 25 March 2003 - 10:56 PM
I tried the "compile an entire directory" bit, but it didn't work. In the middle of installation, Weidu gave me the following:
Sys_error("Peerso/Dialogue: Permission denied")
The .d files are in Peerso\Dialogue, and the COMPILE line in the tp2 specifies ~Peerso\Dialogue~, so I dunno what's going on.
#10
Posted 26 March 2003 - 05:07 PM
I tried removing the dialogue compiling line from the tp2 and everything else worked fine, so it's definitely that one folder it's freaking on.