Jump to content


Photo

Instalation failture


  • Please log in to reply
14 replies to this topic

#1 yakudza

yakudza
  • Member
  • 10 posts

Posted 12 November 2006 - 01:31 AM

WeiDU v 196 Log

 D:\winGames\BGate2\Setup-BGT.exe
[./Chitin.key] loaded, 496634 bytes
[./Chitin.key] 128 BIFFs, 35200 resources
[dialog.tlk] loaded, 7182884 bytes
[dialog.tlk] 62169 string entries
[./autorun.ini] loaded, 1823 bytes
[./baldur.ini] loaded, 1649 bytes
Possible HD/CD Path: [d:\wingames\BGate2\]
Possible HD/CD Path: [d:\wingames\BGate2\CD1\]
Possible HD/CD Path: [d:\wingames\BGate2\CD2\]
Possible HD/CD Path: [D:\CD2\]
Possible HD/CD Path: [d:\wingames\BGate2\CD3\]
Possible HD/CD Path: [D:\CD3\]
Possible HD/CD Path: [d:\wingames\BGate2\CD4\]
Possible HD/CD Path: [D:\CD4\]
[./Keymap.ini] loaded, 5111 bytes
[./Mplaynow.ini] loaded, 230 bytes
[D:\winGames\BGate2\Setup-BGT.exe] Using scripting style "BG"
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.
WARNING: parsing log [WeiDU.log]: Sys_error("WeiDU.log: No such file or directory")
[BGT/SETUP-BGT.TP2] parsed

Choose your language:
 0 [English]
 1 [International English]
 2 [Francais (French)]
 3 [Deutsch (German)]
 4 [Italiano (Italian)]
 5 [╟╤▒╣╛ю (Korean)]
 6 [Polski (Polish)]
 7 [DвддИКВ (Russian)]
Using Language [DвддИКВ (Russian)]
[DвддИКВ (Russian)] has 5 top-level TRA files
[BGT/Language/Russian/prompts.tra] parsed
[BGT/Language/Russian/prompts.tra] has 42 translation strings
[BGT/Language/Russian/setup.tra] parsed
[BGT/Language/Russian/setup.tra] has 67 translation strings
[BGT/Language/Russian/dialog.tra] parsed
[BGT/Language/Russian/dialog.tra] has 26 translation strings
[BGT/Language/Russian/journal.tra] parsed
[BGT/Language/Russian/journal.tra] has 319 translation strings
[BGT/Language/Russian/scripts.tra] parsed
[BGT/Language/Russian/scripts.tra] has 25 translation strings

Установить компонент [Трилогия Врата Балдура - Ядро 1.02]
[Y]-Да или [N]-Нет или [Q]-Выйти? 
Установка [Трилогия Врата Балдура - Ядро 1.02]
Creating 1 directory
Copying 1 file ...
[Setup-BGT.exe] loaded, 320512 bytes
Copied [Setup-BGT.exe] to [_WeiDU.exe] (NO BACKUP MADE!)



Резервное копирование chitin.key и папки override...
Copying 1 file ...
[chitin.key] loaded, 496634 bytes
chitin.key copied to BGT/Backup/0/chitin.key, 496634 bytes
Copied [chitin.key] to [chitin.key]
Creating 1 directory
Copying 1 file ...
override/Am0072.wav copied to BGT/over.bak/Am0072.wav, 347577 bytes
Copied [override/Am0072.wav] to [BGT/over.bak/Am0072.wav] (NO BACKUP MADE!)
override/Am0201c1.wav copied to BGT/over.bak/Am0201c1.wav, 76246 bytes
Copied [override/Am0201c1.wav] to [BGT/over.bak/Am0201c1.wav] (NO BACKUP MADE!)
override/Am0201c2.wav copied to BGT/over.bak/Am0201c2.wav, 65137 bytes
Copied [override/Am0201c2.wav] to [BGT/over.bak/Am0201c2.wav] (NO BACKUP MADE!)
override/Am0201c3.wav copied to BGT/over.bak/Am0201c3.wav, 60037 bytes
Copied [override/Am0201c3.wav] to [BGT/over.bak/Am0201c3.wav] (NO BACKUP MADE!)
override/Am0201c4.wav copied to BGT/over.bak/Am0201c4.wav, 66088 bytes
Copied [override/Am0201c4.wav] to [BGT/over.bak/Am0201c4.wav] (NO BACKUP MADE!)
override/Am0201c5.wav copied to BGT/over.bak/Am0201c5.wav, 57775 bytes
Copied [override/Am0201c5.wav] to [BGT/over.bak/Am0201c5.wav] (NO BACKUP MADE!)
override/Am0201c6.wav copied to BGT/over.bak/Am0201c6.wav, 57377 bytes
Copied [override/Am0201c6.wav] to [BGT/over.bak/Am0201c6.wav] (NO BACKUP MADE!)
override/AM0201c7.wav copied to BGT/over.bak/AM0201c7.wav, 76490 bytes
Copied [override/AM0201c7.wav] to [BGT/over.bak/AM0201c7.wav] (NO BACKUP MADE!)
override/AM0201c8.wav copied to BGT/over.bak/AM0201c8.wav, 71129 bytes
Copied [override/AM0201c8.wav] to [BGT/over.bak/AM0201c8.wav] (NO BACKUP MADE!)
override/AM0201c9.wav copied to BGT/over.bak/AM0201c9.wav, 77124 bytes
Copied [override/AM0201c9.wav] to [BGT/over.bak/AM0201c9.wav] (NO BACKUP MADE!)
override/AM1201a1.wav copied to BGT/over.bak/AM1201a1.wav, 59740 bytes
Copied [override/AM1201a1.wav] to [BGT/over.bak/AM1201a1.wav] (NO BACKUP MADE!)
override/AM1201a2.wav copied to BGT/over.bak/AM1201a2.wav, 69808 bytes
Copied [override/AM1201a2.wav] to [BGT/over.bak/AM1201a2.wav] (NO BACKUP MADE!)
override/AM1201a3.wav copied to BGT/over.bak/AM1201a3.wav, 48595 bytes
Copied [override/AM1201a3.wav] to [BGT/over.bak/AM1201a3.wav] (NO BACKUP MADE!)
override/AM1201a4.wav copied to BGT/over.bak/AM1201a4.wav, 57026 bytes
Copied [override/AM1201a4.wav] to [BGT/over.bak/AM1201a4.wav] (NO BACKUP MADE!)
override/AM1201a5.wav copied to BGT/over.bak/AM1201a5.wav, 48566 bytes
Copied [override/AM1201a5.wav] to [BGT/over.bak/AM1201a5.wav] (NO BACKUP MADE!)
override/AM1201a6.wav copied to BGT/over.bak/AM1201a6.wav, 56249 bytes
Copied [override/AM1201a6.wav] to [BGT/over.bak/AM1201a6.wav] (NO BACKUP MADE!)
override/AM1201a7.wav copied to BGT/over.bak/AM1201a7.wav, 74223 bytes
Copied [override/AM1201a7.wav] to [BGT/over.bak/AM1201a7.wav] (NO BACKUP MADE!)
override/AM1201a8.wav copied to BGT/over.bak/AM1201a8.wav, 48572 bytes
Copied [override/AM1201a8.wav] to [BGT/over.bak/AM1201a8.wav] (NO BACKUP MADE!)
override/ar0072.TIS copied to BGT/over.bak/ar0072.TIS, 6200344 bytes
Copied [override/ar0072.TIS] to [BGT/over.bak/ar0072.TIS] (NO BACKUP MADE!)
override/ar0072.WED copied to BGT/over.bak/ar0072.WED, 25586 bytes
Copied [override/ar0072.WED] to [BGT/over.bak/ar0072.WED] (NO BACKUP MADE!)
override/ar0072ht.bmp copied to BGT/over.bak/ar0072ht.bmp, 12918 bytes
Copied [override/ar0072ht.bmp] to [BGT/over.bak/ar0072ht.bmp] (NO BACKUP MADE!)
override/ar0072lm.bmp copied to BGT/over.bak/ar0072lm.bmp, 26678 bytes
Copied [override/ar0072lm.bmp] to [BGT/over.bak/ar0072lm.bmp] (NO BACKUP MADE!)
override/ar0072sr.bmp copied to BGT/over.bak/ar0072sr.bmp, 12918 bytes
Copied [override/ar0072sr.bmp] to [BGT/over.bak/ar0072sr.bmp] (NO BACKUP MADE!)
override/ar0205sr.bmp copied to BGT/over.bak/ar0205sr.bmp, 23230 bytes
Copied [override/ar0205sr.bmp] to [BGT/over.bak/ar0205sr.bmp] (NO BACKUP MADE!)
override/ar0900.WED copied to BGT/over.bak/ar0900.WED, 73298 bytes
Copied [override/ar0900.WED] to [BGT/over.bak/ar0900.WED] (NO BACKUP MADE!)
override/ar0900n.WED copied to BGT/over.bak/ar0900n.WED, 73298 bytes
Copied [override/ar0900n.WED] to [BGT/over.bak/ar0900n.WED] (NO BACKUP MADE!)
override/AR1900.bcs copied to BGT/over.bak/AR1900.bcs, 2911 bytes
Copied [override/AR1900.bcs] to [BGT/over.bak/AR1900.bcs] (NO BACKUP MADE!)
override/ar2602.MOS copied to BGT/over.bak/ar2602.MOS, 33612 bytes
Copied [override/ar2602.MOS] to [BGT/over.bak/ar2602.MOS] (NO BACKUP MADE!)
override/BAERIE.dlg copied to BGT/over.bak/BAERIE.dlg, 39319 bytes
Copied [override/BAERIE.dlg] to [BGT/over.bak/BAERIE.dlg] (NO BACKUP MADE!)
override/ELFFF01.WAV copied to BGT/over.bak/ELFFF01.WAV, 26950 bytes
Copied [override/ELFFF01.WAV] to [BGT/over.bak/ELFFF01.WAV] (NO BACKUP MADE!)
override/Floattxt.bam copied to BGT/over.bak/Floattxt.bam, 5414 bytes
Copied [override/Floattxt.bam] to [BGT/over.bak/Floattxt.bam] (NO BACKUP MADE!)
override/Initials.bam copied to BGT/over.bak/Initials.bam, 36033 bytes
Copied [override/Initials.bam] to [BGT/over.bak/Initials.bam] (NO BACKUP MADE!)
override/Normal.bam copied to BGT/over.bak/Normal.bam, 9533 bytes
Copied [override/Normal.bam] to [BGT/over.bak/Normal.bam] (NO BACKUP MADE!)
override/PPRIDD.dlg copied to BGT/over.bak/PPRIDD.dlg, 950 bytes
Copied [override/PPRIDD.dlg] to [BGT/over.bak/PPRIDD.dlg] (NO BACKUP MADE!)
override/Realms.bam copied to BGT/over.bak/Realms.bam, 31500 bytes
Copied [override/Realms.bam] to [BGT/over.bak/Realms.bam] (NO BACKUP MADE!)
override/Stonebig.bam copied to BGT/over.bak/Stonebig.bam, 14009 bytes
Copied [override/Stonebig.bam] to [BGT/over.bak/Stonebig.bam] (NO BACKUP MADE!)
override/Stonesml.bam copied to BGT/over.bak/Stonesml.bam, 14009 bytes
Copied [override/Stonesml.bam] to [BGT/over.bak/Stonesml.bam] (NO BACKUP MADE!)
override/Stonsml.bam copied to BGT/over.bak/Stonsml.bam, 14281 bytes
Copied [override/Stonsml.bam] to [BGT/over.bak/Stonsml.bam] (NO BACKUP MADE!)
override/Toolfont.bam copied to BGT/over.bak/Toolfont.bam, 8452 bytes
Copied [override/Toolfont.bam] to [BGT/over.bak/Toolfont.bam] (NO BACKUP MADE!)
override/Tooltip.bam copied to BGT/over.bak/Tooltip.bam, 9572 bytes
Copied [override/Tooltip.bam] to [BGT/over.bak/Tooltip.bam] (NO BACKUP MADE!)
override/WeapProf.2DA copied to BGT/over.bak/WeapProf.2DA, 33038 bytes
Copied [override/WeapProf.2DA] to [BGT/over.bak/WeapProf.2DA] (NO BACKUP MADE!)
override/Yoshimo.bcs copied to BGT/over.bak/Yoshimo.bcs, 9043 bytes
Copied [override/Yoshimo.bcs] to [BGT/over.bak/Yoshimo.bcs] (NO BACKUP MADE!)



Патчим dialog.tlk.  Терпение...
Copying and patching 1 file ...
[BGT/Install/Russian/bg1.tra] loaded, 2991515 bytes
BGT/Install/Russian/bg1.tra copied to BGT/Backup/0/bg1.tra, 2991515 bytes
Copied [BGT/Install/Russian/bg1.tra] to [BGT/Install/Russian/bg1.tra]
loading 1 tra file
[BGT/Install/Russian/bg1.tra] parsed
[BGT/Install/Russian/bg1.tra] has 24124 translation strings
Creating 1 directory
Copying 1 file ...
dialog.tlk copied to BGT/dialog.bak/dialog.tlk, 7182884 bytes
Copied [dialog.tlk] to [BGT/dialog.bak/dialog.tlk] (NO BACKUP MADE!)
SET_STRING 73247 out of range 0 -- 62169
Stopping installation because of error.

ОШИБКА при установке [Трилогия Врата Балдура - Ядро 1.02], откат к предыдущему состоянию
Will uninstall   2 files for [BGT/SETUP-BGT.TP2] component 0.
  Restoring backed-up [BGT/Backup/0/bg1.tra]
BGT/Backup/0/bg1.tra copied to BGT/Install/Russian/bg1.tra, 2991515 bytes
  Restoring backed-up [BGT/Backup/0/chitin.key]
BGT/Backup/0/chitin.key copied to chitin.key, 496634 bytes
Uninstalled	  2 files for [BGT/SETUP-BGT.TP2] component 0.
ERROR: Failure("SET_STRING out of range")
ПОЖАЛУЙСТА отошлите содержимое файла SETUP-BGT.DEBUG на http://www.shsforums.net/index.php?showforum=261
Using Language [DвддИКВ (Russian)]
[DвддИКВ (Russian)] has 5 top-level TRA files
[BGT/Language/Russian/prompts.tra] parsed
[BGT/Language/Russian/prompts.tra] has 42 translation strings
[BGT/Language/Russian/setup.tra] parsed
[BGT/Language/Russian/setup.tra] has 67 translation strings
[BGT/Language/Russian/dialog.tra] parsed
[BGT/Language/Russian/dialog.tra] has 26 translation strings
[BGT/Language/Russian/journal.tra] parsed
[BGT/Language/Russian/journal.tra] has 319 translation strings
[BGT/Language/Russian/scripts.tra] parsed
[BGT/Language/Russian/scripts.tra] has 25 translation strings

Установить компонент [Трилогия Врата Балдура - Ядро 1.02]
[Y]-Да или [N]-Нет или [Q]-Выйти? 
Установка [Трилогия Врата Балдура - Ядро 1.02]
Creating 1 directory
Copying 1 file ...
[Setup-BGT.exe] loaded, 320512 bytes
Copied [Setup-BGT.exe] to [_WeiDU.exe] (NO BACKUP MADE!)



Резервное копирование chitin.key и папки override...
Copying 1 file ...
[chitin.key] loaded, 496634 bytes
chitin.key copied to BGT/Backup/0/chitin.key, 496634 bytes
Copied [chitin.key] to [chitin.key]
Creating 1 directory
Copying 1 file ...
override/Am0072.wav copied to BGT/over.bak/Am0072.wav, 347577 bytes
Copied [override/Am0072.wav] to [BGT/over.bak/Am0072.wav] (NO BACKUP MADE!)
override/Am0201c1.wav copied to BGT/over.bak/Am0201c1.wav, 76246 bytes
Copied [override/Am0201c1.wav] to [BGT/over.bak/Am0201c1.wav] (NO BACKUP MADE!)
override/Am0201c2.wav copied to BGT/over.bak/Am0201c2.wav, 65137 bytes
Copied [override/Am0201c2.wav] to [BGT/over.bak/Am0201c2.wav] (NO BACKUP MADE!)
override/Am0201c3.wav copied to BGT/over.bak/Am0201c3.wav, 60037 bytes
Copied [override/Am0201c3.wav] to [BGT/over.bak/Am0201c3.wav] (NO BACKUP MADE!)
override/Am0201c4.wav copied to BGT/over.bak/Am0201c4.wav, 66088 bytes
Copied [override/Am0201c4.wav] to [BGT/over.bak/Am0201c4.wav] (NO BACKUP MADE!)
override/Am0201c5.wav copied to BGT/over.bak/Am0201c5.wav, 57775 bytes
Copied [override/Am0201c5.wav] to [BGT/over.bak/Am0201c5.wav] (NO BACKUP MADE!)
override/Am0201c6.wav copied to BGT/over.bak/Am0201c6.wav, 57377 bytes
Copied [override/Am0201c6.wav] to [BGT/over.bak/Am0201c6.wav] (NO BACKUP MADE!)
override/AM0201c7.wav copied to BGT/over.bak/AM0201c7.wav, 76490 bytes
Copied [override/AM0201c7.wav] to [BGT/over.bak/AM0201c7.wav] (NO BACKUP MADE!)
override/AM0201c8.wav copied to BGT/over.bak/AM0201c8.wav, 71129 bytes
Copied [override/AM0201c8.wav] to [BGT/over.bak/AM0201c8.wav] (NO BACKUP MADE!)
override/AM0201c9.wav copied to BGT/over.bak/AM0201c9.wav, 77124 bytes
Copied [override/AM0201c9.wav] to [BGT/over.bak/AM0201c9.wav] (NO BACKUP MADE!)
override/AM1201a1.wav copied to BGT/over.bak/AM1201a1.wav, 59740 bytes
Copied [override/AM1201a1.wav] to [BGT/over.bak/AM1201a1.wav] (NO BACKUP MADE!)
override/AM1201a2.wav copied to BGT/over.bak/AM1201a2.wav, 69808 bytes
Copied [override/AM1201a2.wav] to [BGT/over.bak/AM1201a2.wav] (NO BACKUP MADE!)
override/AM1201a3.wav copied to BGT/over.bak/AM1201a3.wav, 48595 bytes
Copied [override/AM1201a3.wav] to [BGT/over.bak/AM1201a3.wav] (NO BACKUP MADE!)
override/AM1201a4.wav copied to BGT/over.bak/AM1201a4.wav, 57026 bytes
Copied [override/AM1201a4.wav] to [BGT/over.bak/AM1201a4.wav] (NO BACKUP MADE!)
override/AM1201a5.wav copied to BGT/over.bak/AM1201a5.wav, 48566 bytes
Copied [override/AM1201a5.wav] to [BGT/over.bak/AM1201a5.wav] (NO BACKUP MADE!)
override/AM1201a6.wav copied to BGT/over.bak/AM1201a6.wav, 56249 bytes
Copied [override/AM1201a6.wav] to [BGT/over.bak/AM1201a6.wav] (NO BACKUP MADE!)
override/AM1201a7.wav copied to BGT/over.bak/AM1201a7.wav, 74223 bytes
Copied [override/AM1201a7.wav] to [BGT/over.bak/AM1201a7.wav] (NO BACKUP MADE!)
override/AM1201a8.wav copied to BGT/over.bak/AM1201a8.wav, 48572 bytes
Copied [override/AM1201a8.wav] to [BGT/over.bak/AM1201a8.wav] (NO BACKUP MADE!)
override/ar0072.TIS copied to BGT/over.bak/ar0072.TIS, 6200344 bytes
Copied [override/ar0072.TIS] to [BGT/over.bak/ar0072.TIS] (NO BACKUP MADE!)
override/ar0072.WED copied to BGT/over.bak/ar0072.WED, 25586 bytes
Copied [override/ar0072.WED] to [BGT/over.bak/ar0072.WED] (NO BACKUP MADE!)
override/ar0072ht.bmp copied to BGT/over.bak/ar0072ht.bmp, 12918 bytes
Copied [override/ar0072ht.bmp] to [BGT/over.bak/ar0072ht.bmp] (NO BACKUP MADE!)
override/ar0072lm.bmp copied to BGT/over.bak/ar0072lm.bmp, 26678 bytes
Copied [override/ar0072lm.bmp] to [BGT/over.bak/ar0072lm.bmp] (NO BACKUP MADE!)
override/ar0072sr.bmp copied to BGT/over.bak/ar0072sr.bmp, 12918 bytes
Copied [override/ar0072sr.bmp] to [BGT/over.bak/ar0072sr.bmp] (NO BACKUP MADE!)
override/ar0205sr.bmp copied to BGT/over.bak/ar0205sr.bmp, 23230 bytes
Copied [override/ar0205sr.bmp] to [BGT/over.bak/ar0205sr.bmp] (NO BACKUP MADE!)
override/ar0900.WED copied to BGT/over.bak/ar0900.WED, 73298 bytes
Copied [override/ar0900.WED] to [BGT/over.bak/ar0900.WED] (NO BACKUP MADE!)
override/ar0900n.WED copied to BGT/over.bak/ar0900n.WED, 73298 bytes
Copied [override/ar0900n.WED] to [BGT/over.bak/ar0900n.WED] (NO BACKUP MADE!)
override/AR1900.bcs copied to BGT/over.bak/AR1900.bcs, 2911 bytes
Copied [override/AR1900.bcs] to [BGT/over.bak/AR1900.bcs] (NO BACKUP MADE!)
override/ar2602.MOS copied to BGT/over.bak/ar2602.MOS, 33612 bytes
Copied [override/ar2602.MOS] to [BGT/over.bak/ar2602.MOS] (NO BACKUP MADE!)
override/BAERIE.dlg copied to BGT/over.bak/BAERIE.dlg, 39319 bytes
Copied [override/BAERIE.dlg] to [BGT/over.bak/BAERIE.dlg] (NO BACKUP MADE!)
override/ELFFF01.WAV copied to BGT/over.bak/ELFFF01.WAV, 26950 bytes
Copied [override/ELFFF01.WAV] to [BGT/over.bak/ELFFF01.WAV] (NO BACKUP MADE!)
override/Floattxt.bam copied to BGT/over.bak/Floattxt.bam, 5414 bytes
Copied [override/Floattxt.bam] to [BGT/over.bak/Floattxt.bam] (NO BACKUP MADE!)
override/Initials.bam copied to BGT/over.bak/Initials.bam, 36033 bytes
Copied [override/Initials.bam] to [BGT/over.bak/Initials.bam] (NO BACKUP MADE!)
override/Normal.bam copied to BGT/over.bak/Normal.bam, 9533 bytes
Copied [override/Normal.bam] to [BGT/over.bak/Normal.bam] (NO BACKUP MADE!)
override/PPRIDD.dlg copied to BGT/over.bak/PPRIDD.dlg, 950 bytes
Copied [override/PPRIDD.dlg] to [BGT/over.bak/PPRIDD.dlg] (NO BACKUP MADE!)
override/Realms.bam copied to BGT/over.bak/Realms.bam, 31500 bytes
Copied [override/Realms.bam] to [BGT/over.bak/Realms.bam] (NO BACKUP MADE!)
override/Stonebig.bam copied to BGT/over.bak/Stonebig.bam, 14009 bytes
Copied [override/Stonebig.bam] to [BGT/over.bak/Stonebig.bam] (NO BACKUP MADE!)
override/Stonesml.bam copied to BGT/over.bak/Stonesml.bam, 14009 bytes
Copied [override/Stonesml.bam] to [BGT/over.bak/Stonesml.bam] (NO BACKUP MADE!)
override/Stonsml.bam copied to BGT/over.bak/Stonsml.bam, 14281 bytes
Copied [override/Stonsml.bam] to [BGT/over.bak/Stonsml.bam] (NO BACKUP MADE!)
override/Toolfont.bam copied to BGT/over.bak/Toolfont.bam, 8452 bytes
Copied [override/Toolfont.bam] to [BGT/over.bak/Toolfont.bam] (NO BACKUP MADE!)
override/Tooltip.bam copied to BGT/over.bak/Tooltip.bam, 9572 bytes
Copied [override/Tooltip.bam] to [BGT/over.bak/Tooltip.bam] (NO BACKUP MADE!)
override/WeapProf.2DA copied to BGT/over.bak/WeapProf.2DA, 33038 bytes
Copied [override/WeapProf.2DA] to [BGT/over.bak/WeapProf.2DA] (NO BACKUP MADE!)
override/Yoshimo.bcs copied to BGT/over.bak/Yoshimo.bcs, 9043 bytes
Copied [override/Yoshimo.bcs] to [BGT/over.bak/Yoshimo.bcs] (NO BACKUP MADE!)



Патчим dialog.tlk.  Терпение...
Copying and patching 1 file ...
[BGT/Install/Russian/bg1.tra] loaded, 2991515 bytes
BGT/Install/Russian/bg1.tra copied to BGT/Backup/0/bg1.tra, 2991515 bytes
Copied [BGT/Install/Russian/bg1.tra] to [BGT/Install/Russian/bg1.tra]
loading 1 tra file
[BGT/Install/Russian/bg1.tra] parsed
[BGT/Install/Russian/bg1.tra] has 24124 translation strings
Creating 1 directory
Copying 1 file ...
dialog.tlk copied to BGT/dialog.bak/dialog.tlk, 7182884 bytes
Copied [dialog.tlk] to [BGT/dialog.bak/dialog.tlk] (NO BACKUP MADE!)
SET_STRING 73247 out of range 0 -- 62169
Stopping installation because of error.

ОШИБКА при установке [Трилогия Врата Балдура - Ядро 1.02], откат к предыдущему состоянию
Will uninstall   2 files for [BGT/SETUP-BGT.TP2] component 0.
  Restoring backed-up [BGT/Backup/0/bg1.tra]
BGT/Backup/0/bg1.tra copied to BGT/Install/Russian/bg1.tra, 2991515 bytes
  Restoring backed-up [BGT/Backup/0/chitin.key]
BGT/Backup/0/chitin.key copied to chitin.key, 496634 bytes
Uninstalled	  2 files for [BGT/SETUP-BGT.TP2] component 0.
ERROR: Failure("SET_STRING out of range")
ПОЖАЛУЙСТА отошлите содержимое файла SETUP-BGT.DEBUG на http://www.shsforums.net/index.php?showforum=261
Using Language [DвддИКВ (Russian)]
[DвддИКВ (Russian)] has 5 top-level TRA files
[BGT/Language/Russian/prompts.tra] parsed
[BGT/Language/Russian/prompts.tra] has 42 translation strings
[BGT/Language/Russian/setup.tra] parsed
[BGT/Language/Russian/setup.tra] has 67 translation strings
[BGT/Language/Russian/dialog.tra] parsed
[BGT/Language/Russian/dialog.tra] has 26 translation strings
[BGT/Language/Russian/journal.tra] parsed
[BGT/Language/Russian/journal.tra] has 319 translation strings
[BGT/Language/Russian/scripts.tra] parsed
[BGT/Language/Russian/scripts.tra] has 25 translation strings

Установить компонент [Трилогия Врата Балдура - Ядро 1.02]
[Y]-Да или [N]-Нет или [Q]-Выйти? Saving This Log:
5116 characters, 196 entries added to DIALOG.TLK
[dialog.tlk] created, 62365 string entries

		WeiDU Timings
load TLK						-0.000
PATCH_PRINT					  0.000
READ_*						   0.000
STRING_SET					   0.000
OUTER_SET						0.000
PATCH_IF						 0.000
BUT_ONLY						 0.000
strings to add				   0.015
find local string				0.016
eval_pe						  0.030
LOAD_TRA						 0.031
MKDIR							0.031
COPY							 0.032
COPY_LARGE					   0.063
parsing .tp2 files			   0.078
unmarshal KEY					0.078
saving files					 0.080
marshal and save TLK			 0.094
add strings to TLK			   0.094
unmarshal TLK					0.203
parsing .tra files			   0.812
adding translation strings	   0.906
loading files					1.952
tp2 uninstall				   27.204
AT_*						   150.250
process_patch2				 196.797
stuff not covered elsewhere	1064.531
TOTAL						  1443.297
This is what i got while installing BGT. I installed BDT following this readme http://mirror.spellh...u/BGTReadme.htm

#2 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 12 November 2006 - 01:48 AM

Looks like you do not have Throne of Bhaal installed. You must have it installed.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#3 yakudza

yakudza
  • Member
  • 10 posts

Posted 15 November 2006 - 08:54 AM

thanks it was realy Throne of Bhaal. I have installed it but didn't rebooted my PC. Now I trying to solve two other problems. One with changing area :). I entered Beregost viladge when I tryed to leave game crashed no of my save games in this loacation now are not loading, game Crashes :(/ found problem in this forum which looks like mine now trying to re install every thing...

And the second is... I'm trying t speake to some one but telling to me that. U cant speak with person. He is busy. It happens even with traders.

#4 Gort

Gort
  • Validating
  • 614 posts

Posted 15 November 2006 - 09:14 AM

thanks it was realy Throne of Bhaal. I have installed it but didn't rebooted my PC. Now I trying to solve two other problems. One with changing area :). I entered Beregost viladge when I tryed to leave game crashed no of my save games in this loacation now are not loading, game Crashes :(/ found problem in this forum which looks like mine now trying to re install every thing...

And the second is... I'm trying t speake to some one but telling to me that. U cant speak with person. He is busy. It happens even with traders.

Well, it's VERY strange. ".. seems busy" is a bug fixed by official patch. Are you installing BGT on BG:TotSCv.5512 (or 5521) and BG2:ToBv.2.6498?

#5 yakudza

yakudza
  • Member
  • 10 posts

Posted 19 November 2006 - 07:50 AM

one more problem. I reinstalled every thing. now I have CTD when i just want quit the area which between fiendly arm inn and beregost. what cold it be ?? here is whati have installed
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~BGT/SETUP-BGT.TP2~ #7 #0 // Трилогия Врата Балдура - Ядро 1.02


#6 dragonian

dragonian
  • Validating
  • 503 posts

Posted 20 November 2006 - 02:10 AM

didi you edit your baldur.ini file before install?

#7 yakudza

yakudza
  • Member
  • 10 posts

Posted 22 November 2006 - 07:50 AM

didi you edit your baldur.ini file before install?

Yes I did it every time...

#8 yakudza

yakudza
  • Member
  • 10 posts

Posted 22 November 2006 - 11:04 AM

cant undertand what could it be. please ppl help.
maybe I can do some thing by my self not with help of the installer.

To those who didn't understood what heppend. After death of Gorayon I cant leave cross roads loacation.. I can come back to location where Gorayon died...

I installed game step by step As it was in the instruction... And i really removed CDs in baldur.ini of BG1.

Edited by yakudza, 22 November 2006 - 11:09 AM.


#9 Gort

Gort
  • Validating
  • 614 posts

Posted 22 November 2006 - 11:18 AM

AFAIK according to latest instructions, before the installation you should disable all cdroms, both virtual and and real

#10 pro5

pro5
  • Modder
  • 722 posts

Posted 22 November 2006 - 12:33 PM

AFAIK according to latest instructions, before the installation you should disable all cdroms, both virtual and and real


That's crazy... :wacko: We can't seriously expect people to do that.

Besides, I installed BGT numerous times and had zero problems with both virtual and real cdroms working (they didn't contain BG related cd's of course).

@yakudza: Did you use your saved game from previous install or you started new game? If you didn't, try starting new game and check if CTD happens.

Edited by pro5, 22 November 2006 - 02:05 PM.


#11 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 22 November 2006 - 05:48 PM

Well, don't have to disable your real CD/DVD drives, just make sure no CD/DVDs are there. Same for virtual drives, you don't have to disable them, just make sure they are unmounted.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#12 yakudza

yakudza
  • Member
  • 10 posts

Posted 24 November 2006 - 03:49 AM

So I uninstalled BGT then switched off all CDROMs(virtual too). then again installed the BGT... CTD anyway happend. I made new char an walked there... CTD happened. :(

strange when I had problem whith crashing in beregost... loading of the map passed to the quater but here it stops at the beggining...
I thing may be it its because of that the films are didnt copied clearly...
Although when main part of instalation finishes and starts copy (as it says video and music) I spoted strings with "error" some thing "unix...." it was too fast to read it clearly... but in setup-BGT.debug I cant find any string with word "error...".

May be some one could give me source (if it possible) of this instalator and I will try to find by myself what error it was.

Please help :) I want to play so much

#13 pro5

pro5
  • Modder
  • 722 posts

Posted 24 November 2006 - 03:58 AM

Although when main part of instalation finishes and starts copy (as it says video and music) I spoted strings with "error" some thing "unix...." it was too fast to read it clearly... but in setup-BGT.debug I cant find any string with word "error...".

This part is during the EndSetup.bat execution, look for it in BGT\Install subfolder. Those errors definitely should NOT be happening.

#14 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 24 November 2006 - 03:38 PM

Unix errors are usually something to do with running WeiDU. I'd love to output all that stuff into a log too, but the nature of DOS doesn't appear to allow me to display output on the screen itself while at the same time putting it into a log.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#15 GeN1e

GeN1e

    A very GAR character

  • Modder
  • 1604 posts

Posted 24 November 2006 - 03:58 PM

Have you installed Worldmap? I got crash without it (that was my first experience with mods)) when tried to leave area with dead Gorion. (CTD is "crash to desktop", right?)

Edited by GeN1e, 24 November 2006 - 03:59 PM.

Retired from modding.