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blue staff guy question


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#21 f9th-underdog

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Posted 08 January 2007 - 07:58 AM

My last(current) game he appeared and I forgot to get the staff, so I didn't have it at the time, and really didn't know what he was talking about.
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#22 Waverley

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Posted 08 January 2007 - 01:59 PM

Can you also upload your savegame (SAVE/.../BALDUR.SAV) with this problem.


Assuming it as mine you wanted - here it is.

This is first of two replies due to size restriction on attachments.

This SAV file was made several days ago, just after I arrived back in the temple from Restenford.



PS in view of previous post tried it leaving the staff in the temple - no difference

Attached Files


Edited by Waverley, 08 January 2007 - 02:15 PM.


#23 -Guest-

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Posted 08 January 2007 - 02:15 PM

Your AR9300.ARE has the following area script assigned:

%SOURCE_.BCS

:)

The result of some evil mod doing
WRITE_ASCII 0x94 "%SOURCE_RES%"
instead of required
WRITE_EVALUATED_ASCII 0x94 "%SOURCE_RES%"

Now, who's responsible for that - I have no idea.

#24 pro5

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Posted 08 January 2007 - 02:18 PM

Oops, that was me above.

Your (hopefully fixed) savegame attached.

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#25 Waverley

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Posted 08 January 2007 - 02:19 PM

Second part of reply

This SAV was made a few minutes ago, after going back to the SAV I just sent you. Khalid is equipped with the staff, we have come out of the east door of the temple, and the east door of the courtyard - no Shaggy

Again - thanks for nterest in this.

Attached Files



#26 Waverley

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Posted 08 January 2007 - 03:29 PM

Oops, that was me above.

Your (hopefully fixed) savegame attached.


Probably something I've done but that wouldn't load and crashed my machine.

When I try to download it goes into a temporary file and is opened by Notepad - not what I expected. So I used Notepad's SAVE, copied it to the correct folder and renamed it BALDUR.SAV. Ran BG - tried to open that game & net result was a dead computer.

I would expect a download to offer me the option of storing the file directly (like in most cases) and presume this is what caused the problem. Sorry, I am a game player rather than a PC expert, but what went wrong here, please?

Again, though, thanks for your eforts

#27 pro5

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Posted 08 January 2007 - 04:32 PM

Right click the attachement and choose "Save as..." or "Save target as..." or something like that (depends on your browser).

After saving, rename it - remove the .TXT extension - and put into same save folder where it used to belong previously.

Edited by pro5, 08 January 2007 - 04:33 PM.


#28 Waverley

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Posted 08 January 2007 - 04:47 PM

Hi Pro5 -

That's perfect - I've done a quick check and he's there

One day I'll learn the difference between left click and right click.


Many thanks for your help and to all the Bonehill workers - this is my second game with Bonehill included and this time I don't think I've missed anything - but most impressive was that the entire process seemed entirely bug free. Well done to all.

Waverley

#29 erebusant

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Posted 08 January 2007 - 05:21 PM

Hi Pro5 -

That's perfect - I've done a quick check and he's there

One day I'll learn the difference between left click and right click.


Many thanks for your help and to all the Bonehill workers - this is my second game with Bonehill included and this time I don't think I've missed anything - but most impressive was that the entire process seemed entirely bug free. Well done to all.

Waverley





I'd be really interested to see which mod it was that fubared the area script. Will do some WeiDU comparisons with the others who don't have Shaggy and see if there is a common mod. I checked mine and it's AR9300.bcs for the area script and I haven't had a problem so we'll go from there.

It takes a village...


#30 pro5

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Posted 08 January 2007 - 05:49 PM

Found it. BG1NPC, as per this thread.