No luck. I've been looking at the
BGT folder on my install, and it looks fine.
From Jaheira's quest file, but it's appended to Seniyad's dialogue file:
IF ~!Global("ENDOFBG1","GLOBAL",2) GlobalGT("X#JaheiraSen","GLOBAL",26) GlobalLT("X#JaheiraSen","GLOBAL",35)~ SeniyadReward
SAY ~Ah, there you are! I hear that you have administered a fitting punishment for those vile mockers of our true beliefs. Maretha told me everything, as well as the names of two high standing members in our own order, connected with the Shadow Circle. Their punishment was swift and sound. We have dealt a huge blow to the Shadow Druids, and reclaiming our sacred forest shall now be only a matter of time.~
+ ~Class(Player1,DRUID_ALL)~ + ~I am glad to have helped you and Jaheira, Seniyad.~ DO ~SetGlobal("X#JaheiraSen","GLOBAL",35)~ + SEReward1.1D
+ ~!Class(Player1,DRUID_ALL)~ +~I am glad to have helped you and Jaheira, Seniyad.~ DO ~SetGlobal("X#JaheiraSen","GLOBAL",35)~ + SEReward1.1
++ ~Yes, yes, that's really wonderful. Jaheira mentioned that you might have a reward for us...~ DO ~SetGlobal("X#JaheiraSen","GLOBAL",35)~ + SEReward1.2
END
IF ~~ SEReward1.1D
SAY ~You have proven to be a good ally, <CHARNAME>. For that you will be rewarded with the allegiance of the druids of the Cloakwood and a free, undisturbed passage through our woods. Jaheira's guidance has apparently helped us find another steadfast ally of our cause... you would do well by continuing to listen to her wisdom and experience, you can learn much from her.~
= ~And let me add something else as well... this enchanted club was found in the possessions of one of the traitors. I trust you or Jaheira will make good use of it.~
IF ~~ THEN DO ~AddexperienceParty(5000) GiveItemCreate("X#JACLUB",Player1,1,0,0) SetGlobal("SeniyadXP","GLOBAL",1) Shout(3) EscapeArea()~
JOURNAL ~We have been successful in helping the druids of Cloakwood, and they have granted us free passage, a magical club, and newfound friendship. Gaining a new ally is important... with all that has been going on, I have a feeling that it is useful to have new allies.~ EXIT
END
IF ~~ SEReward1.2
SAY ~Do you imply that the allegiance of the druids of Cloakwood, a safe passage through our forests and the personal aid of one of nature's most devoted warriors, is not enough of a reward?~
+ ~Class(Player1,DRUID_ALL)~ + ~Err... well, I...~ + SEReward1.3D
+ ~!Class(Player1,DRUID_ALL)~ + ~Err... well, I...~ + SEReward1.3
+ ~Class(Player1,DRUID_ALL)~ + ~Alright, this is the last time I trust or help a druid...~ + SEReward1.3D
+ ~!Class(Player1,DRUID_ALL)~ + ~Alright, this is the last time I trust or help a druid...~ + SEReward1.3
++ ~Fair enough, Seniyad, and well met.~ + SEReward1.4
END
IF ~~ SEReward1.3D
SAY ~I was merely jesting, <CHARNAME>. Of course, you will be rewarded for this service. Jaheira's guidance has apparently helped us find another steadfast ally to our course... you would do well by continuing to listen to her wisdom and experience, you can learn so much from her.~
= ~This enchanted club was found in the possessions of one of the traitors. I trust you or Jaheira will make good use of it.~
IF ~~ THEN DO ~AddexperienceParty(5000) GiveItemCreate("X#JACLUB",Player1,1,0,0) SetGlobal("SeniyadXP","GLOBAL",1) Shout(3) EscapeArea()~
JOURNAL ~We have been successful in helping the druids of Cloakwood, and they have granted us free passage, a magical club, and newfound friendship. Gaining a new ally is important... with all that has been going on, I have a feeling that it is useful to have new allies.~ EXIT
END
IF ~~ SEReward1.4
SAY ~You have a noble heart, <CHARNAME>. I recognize Jaheira's influence. It seems that she helped us find another steadfast ally to our course... you would do well by continuing to listen to her wisdom and experience, since you can learn much from her.~
= ~I have something for you, Jaheira - this club is a powerful weapon, and it should be wielded by a wiser person than its previous owner - one of the traitors we have discovered with your help.~
IF ~~ THEN DO ~AddexperienceParty(10000) GiveItemCreate("X#JACLUB","jaheira",1,0,0) SetGlobal("SeniyadXP","GLOBAL",1) Shout(3) EscapeArea()~ JOURNAL ~We have been successful in helping the druids of Cloakwood, and they have granted us free passage, a magical club, and newfound friendship. Gaining a new ally is important... with all that has been going on, I have a feeling that it is useful to have new allies.~ EXIT
END
END
CHAIN3 SENIYA SEReward1.1
~You have proven to be a good ally, <CHARNAME>. For that you will be rewarded with the allegiance of the druids of the Cloakwood and a free, undisturbed passage through our woods. And let me add something else as well... this enchanted club was found in the possessions of one of the traitors. It will be a powerful tool in Jaheira's hands.~
== JAHEIRAJ ~You have my assurances that it will be put to good use in maintaining the balance and crushing nature's enemies, Seniyad.~
== SENIYA ~Yes, you have once again proven your devotion as a druid, Jaheira. It was good seeing you and your friends again, but now we must part. Farewell, <CHARNAME>, farewell, Jaheira!~
DO ~AddexperienceParty(5000) GiveItemCreate("X#JACLUB",Player1,1,0,0) SetGlobal("SeniyadXP","GLOBAL",1) Shout(3) EscapeArea()~
END
IF ~~ THEN JOURNAL ~We have been successful in helping the druids of Cloakwood, and they have granted us free passage, a magical club, and newfound friendship. Gaining a new ally is important... with all that has been going on, I have a feeling that it is useful to have new allies.~ EXIT
CHAIN3 SENIYA SEReward1.3
~I was merely jesting, <CHARNAME>. Of course, you will be rewarded for this service. This enchanted club was found in the possessions of one of the traitors. It will be a powerful tool in Jaheira's hands.~
== JAHEIRAJ ~You have my assurances that it will be put to good use in maintaining the balance and crushing nature's enemies, Seniyad.~
== SENIYA ~Yes, you have once again proven your devotion as a druid, Jaheira. It was good seeing you and your friends again, but now we must part. Farewell, <CHARNAME>, farewell, Jaheira!~
DO ~AddexperienceParty(5000) GiveItemCreate("X#JACLUB",Player1,1,0,0) SetGlobal("SeniyadXP","GLOBAL",1) Shout(3) EscapeArea()~
END
IF ~~ THEN JOURNAL ~We have been successful in helping the druids of Cloakwood, and they have granted us free passage, a magical club, and newfound friendship. Gaining a new ally is important... with all that has been going on, I have a feeling that it is useful to have new allies.~ EXIT
It is pretty clear that this is meant to happen any time you talk to Seniyad when that global is between 27 and 34, inclusive. You are supposed to wind up with a good deal of experience and a nice, new club.
I notice that you have a mod installed that reduces experience. Is it possible that that mod is messing with the dialogue?