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Smite of Order - My Best Spell


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#1 jackmix69

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Posted 28 May 2007 - 11:24 PM

Hey all, check out this spell I just completed. Easily my best.



It is complete, but I need YOU to brainstorm for me.

This is a greater power (not just for balance reason, the spell screws up if spammed due to the timer script on the beam itself) instantly stops the target in their tracks, and when the beam explodes, reduces the target to nothing but a skeleton. It does not work on essentials, indoors, on corpses, or on things like barrels. It does work on creatures, but they aren't reduced to bone, they are just killed. In the mod, it will be on touch, rather than target.

So, here I ask you, the reader: What should you have to do to recieve this spell? I want it to...

A) Have something to do with order, as it is an order oriented spell
B) Be really hard, this won't cost any magicka so warriors can use it too

Personally, I was thinking of some sort of hidden trapdoor in the Sheoth Palace District, you go in, and you fight Knights of Order. At the end, there is a portal, and when you go in it, you're in some sort of order-themed interior (inside of Jyggalag's palace, maybe?) and you have to battle through all sorts of Knights, and at the end is a chest containing a "Charm of Order" and as long as it's in your inventory, you have it as a greater power. When dropped, you will no longer have it as a greater power. This is high level characters ONLY, so if you go through this dungeon at level 8, you're going to get owned.

If anyone has a better suggestion, I'd love to hear it. :)

Edited by jackmix69, 28 May 2007 - 11:25 PM.


#2 Cosmic-Banana

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Posted 29 May 2007 - 08:53 AM

Holy cow ! That spell is amazing !

But I don't think a trapdoor is a good thing, it just look like a random door. It would be, IMO, better to have some kind of aftermath SI quest. You know, after you beated SI main quest, you might want to sit on Sheo's throne but if you do so, a portal to the "Order realm" could appear. This portal could...1: "Talk to you" and give you a quest to get the spells...2: It could also suck you in (with custom sucking effect) and then you're in the Order realm, trying to get out of it. You would have to find the powers (maybe you could include the idea of a portable Order home that I suggested :D) to get out and you'd also find the ultimate death ray you created :)

That was my idea
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#3 jackmix69

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Posted 29 May 2007 - 11:13 AM

Sounds good, I like the idea of an order themed home too, I'll include that as a reward as well.

I really don't want to make a quest though, I've done enough scripting on the spell alone :P (the .esp with just the spell is 8 kb!)

Time for me to mesh the charm of order *opens 3ds max* :P

Can anyone think of a better name aside from simply "Charm of Order?" That sounds kind of generic to me.

Jyggalag's Token maybe? I don't know, it doesn't look like a token at all

Symbol of Order?

Edited by jackmix69, 29 May 2007 - 11:36 AM.


#4 Cosmic-Banana

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Posted 29 May 2007 - 01:09 PM

Jyggalag's heart ? :lol:
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#5 jackmix69

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Posted 29 May 2007 - 02:57 PM

Yes, maybe, but I want this to be unofficially one of his "Artifacts"

Also, smite of order has a bug I cannot fix, may as well describe here

You're in a random area, let's say the Market district. You cast Smite of Order, the beam goes off, target dies, all that's left is a skeleton, etc.

You wait 24 hours, still in the market district

You can use the spell again

You cast it, the effect screws up. The effect gathers in the sky, then fades suddenly, then suddenly reappears, then plays the effect, making it out of sync with the target dying.

BUT

You wait another 24 hours, STILL in the market district

You cast the spell again

The effect plays fine

Wait another 24 hours still in the MD

Cast it again

Works fine

etc.

It seems to play it correctly and incorrectly at random. I have no idea what's causing it, and I've done everything I can to debug it. I have Identified the bug, however. The effect chooses not to play the forward animation correctly, and it doesn't finish upon first casting it when it transitions to fading out. So, when you cast it again, it refreshes the effect, and it plays it correctly, but with a delay. This seems to work a couple of times after, but then it happens again. Again, no clue what's causing it, I even gave the animation more time to play, and nothing. It's nothing more than a mere annoyance, odds are you won't be casting it in the same cell if you wait 24 hours. I have spent all day attempting to patch this, nothing worked, and I'm all out of tricks. So y'all will have to deal with that. It could be something in the .nif, I have no idea, it's just a mere suspicion because the script is fine. Interesting fact: Eventually, I forced it to play correctly, but when I cast the spell again, nothing happened. Very strange bug, but I'm sure you can all bear with it.

I'm going to at least try to make these happen minimally.

EDIT: Hahaha, I made them happen not as often now! ^_^ And these only happen if you stay in the same cell and spam it

Oh, and made the artifact (Says Jyggalag's Crest, will be called Crest of Order)

Posted Image

What do you think? Look okay? It's just a random doodle in max, really, but I think it looks acceptable, gotta fix that problem with it though :P

Edited by jackmix69, 29 May 2007 - 03:58 PM.


#6 Cosmic-Banana

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Posted 29 May 2007 - 05:06 PM

Random doodle, eh ? :lol:

It looks good, random enough for being Jyggalag's and to attract a madman's attention ;)
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#7 SConrad

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Posted 29 May 2007 - 05:17 PM

Possibly not a very constructive comment, and probably not the type of feedback you were looking for, but... OMFG WOW!!!! :blink: :woot:

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#8 jackmix69

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Posted 29 May 2007 - 05:17 PM

Thanks, I'll be implementing the battle locations soon, and the house, probably start tomorrow. I want to finish this before I get back to working on the MM8 artifacts.

Possibly not a very constructive comment, and probably not the type of feedback you were looking for, but... OMFG WOW!!!! :blink: :woot:

Thanks Conrad :)

Edited by jackmix69, 29 May 2007 - 05:18 PM.


#9 Hector the Hooded

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Posted 29 May 2007 - 05:27 PM

Wow! Looks CRAZY, can't wait to use this!

#10 Shed

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Posted 30 May 2007 - 02:38 PM

Awesome.

That's not a "Smite of Order", that's an Ion Cannon :D !

#11 jackmix69

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Posted 30 May 2007 - 06:25 PM

Lol, I was thinking the same thing :P

#12 Kimory

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Posted 02 June 2007 - 04:19 AM

The spell is AMAZING!!! OMG!!!
I wonder what would happen on Dagon...
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#13 Sir Kalthorine

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Posted 02 June 2007 - 04:30 AM

Kirk: "Beam me up, Scotty

<watch vid of spell>

Scotty: Och, I'm sorry cap'n, I di warn yae that the transporter circuits were a wee bit mixed up with the phaser targeters..

Seriously, that is one amazing spell effect! Congrats :cheers:

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#14 Cosmic-Banana

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Posted 02 June 2007 - 04:13 PM

Hmm, about that uber awesome spell effect, does it have an area effect ? Cause it seems to cause quite a shockwave. Will those not directly hit fly away ? Posted Image

Edited by Cosmic-Banana, 02 June 2007 - 04:13 PM.

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#15 jackmix69

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Posted 02 June 2007 - 08:28 PM

I was thinking of adding one in, it would simply push those nearby away. I'll experiment after version 1.0 is released.

Oh, and that lighting effect has been fixed on that mesh.

Edited by jackmix69, 02 June 2007 - 08:29 PM.


#16 Rainer Fenixhart

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Posted 03 June 2007 - 03:58 PM

O_O


O_O


O_O


O_O



I want that's spell's babies... >_>

#17 jackmix69

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Posted 08 June 2007 - 01:24 AM

I've decided to release an early version for those who really want it. INSANELY OVERBALANCED. Recommended only for those who are anxious to try it out.

http://files.filefro...;/fileinfo.html

It is hostile. Just load your game with the .esp enabled and you'll get the spell seconds later.

I'm currently working on the actual mod, I'm setting up the dungeon and playtesting it. I've yet to create the Palace of Jyggalag.

#18 Cosmic-Banana

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Posted 12 June 2007 - 10:16 PM

Hehehe, I'll be sure to kill some whacko with this :devil:
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#19 Hector the Hooded

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Posted 13 June 2007 - 02:35 PM

Hey, I've been using this and only one issue, but it can be easily resolved - you need to make a folder for the skeleteon meshes ;).

#20 Cosmic-Banana

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Posted 13 June 2007 - 03:34 PM

Indeed, when I cast it and the guy die, he transform into a huge square with an exclamation mark ! OMG WHAT A POWER ! :lol:
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