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#1 Kaeloree

Kaeloree

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Posted 23 June 2007 - 01:51 AM

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</style><title>SPELLHOLD STUDIOS - Iylos</title></head><body>
<a name="top" id="top"></a>
<div id="headerdiv-top">
Iylos<br />
<span id="headerdiv-top-fw">A Spellhold Studios mod for Baldur's Gate II: Throne of Bhaal</span>

</div>
<div id="headerdiv-middle">
<span class="headerdiv-line">Author: K'aeloree</span><br />
<span class="headerdiv-line"><a href="http://forums.spellh...?showforum=300" target="_blank">Mod forum</a></span> | <span class="headerdiv-line"><a href="http://www.spellhold...s.net/ie/iylos" target="_blank">Mod homepage</a></span> | <span class="headerdiv-line">Version: 1.0</span>
</div>

<div id="headerdiv-bottom">
<a href="#about">About</a> | <a href="#installation">Installation</a> | <a href="#iylos">Iylos</a> | <a href="#bugs">Known Bugs and Compatibility</a> | <a href="#credits">Credits</a> | <a href="#version">Version history</a> | <a href="#copyright">Copyright/Redistribution</a>

</div>
<div id="maindiv">
<a name="about" id="about"></a>
<div class="xdiv">
<h4>
About
</h4>
<p>
This mod adds the monk Iylos Mirdan to the game. He is a joinable NPC sent by Balthazar to ascertain the main character's intentions and motivations.
</p>

<p>
You can find Iylos in the Saradush Inn, where he will approach you.
</p>
<address>
<span class="address-footer-1">Iylos &gt; About</span> <a href="#top">BACK TO TOP</a>
</address>
</div>

<a name="installation" id="installation"></a>
<div class="xdiv">
<h4>
Installation
</h4>
<p>

It's a WeiDU-mod, which means that you unzip the file to your BGII-directory, click the Setup-Iylos.exe and choose the 'Yes'- option to install.
</p>
<p>

The first component is the Iylos NPC itself. Once he's installed, you can decide how much content you want to see in the game - there are two options here; one is to have him as a 'Bioware' style NPC, where he will have significantly less content and fit in far better with the existing Bioware NPCs, and the second contains all the content written for him (a significant amount).
</p>
<p>
You can then choose how far his dialogues with the PC are spaced apart ingame.
</p>
<p>
The final component allows you to install an alternate Iylos portrait created by the wonderful Ilmatar.
</p>
<address>
<span class="address-footer-1">Iylos &gt; Installation</span> <a href="#top">BACK TO TOP</a>
</address>

</div>
<a name="iylos" id="iylos"></a>
<div class="xdiv">
<h4>
Iylos
</h4>
<p>

Iylos is a monk NPC who has been sent by the Bhaalspawn, Balthazar, to discover the PC's intentions. He is a complicated man, and is not at all happy about being forced to join the PC. He does not like the PC at *all* - and you have a very wide range of choices in your dealings with him which will affect how he thinks about you. He will stay with the party unless extremely pressured, and despite his dislike of the PC, is a loyal and steadfast companion.
</p>
<p>

Iylos has 2-3 banters with each NPC in Throne of Bhaal, as well as a rather extensive player initiated dialogue menu, if you installed it - but don't talk to him too much, because he is highly likely to get annoyed at you. Depending on whether you picked the 'Bioware NPC' option or the 'full-content' option, he has 4/8 dialogues with the PC throughout the course of the game, as well as a fair amount of interjections.
</p>
<p>
<br />
<br />
<b>Biography</b>
</p>

<p>
When asked about his past, IYLOS' face tightens slightly, and he pauses for a moment before speaking. He tells you of his life in the Monastery; of growing up there and how he began training in the monastic way at an early age. As he grew older, he became more and more proficient in the art of wielding a staff, and so began to develop his own style of fighting, which he based upon the movement of the Wind Scorpion. Once he had perfected his method, he began to travel, even though he was only 17, urged by the wanderlust that most young people his age experience. He visted many places along the Sword Coast and beyond, but he returned to Amkethran for a brief break before travelling south to the Anauroch desert.
</p>

<p>
When he speaks of Anauroch his face seems to light up slightly, and the ghost of a smile flickers around the corner of his lips. He says it quickly became his home, and he spent several years travelling through the area. Eventually, his was recalled to the Monastery and was asked to travel to Saradush to await you, CHARNAME.
</p>

<p>
Against his will, he adds darkly, before turning away and continuing his contemplation of the sights before you.
</p>
<p>
<br />
<br />
<b>Crossmod</b>
</p>

<p>
Iylos has crossmod content with quite a few Mod NPCs, including Auren, Hubelpot, Kelsey, Kivan & Deheriana, Nathaniel, and Solaufein. These are all available in the <a href="http://www.gibberlin...x.php">Crossmod Banter Pack</a>.
</p>

<p>
My one rule with crossmod is fairly simple: keep him in character. You don't need my permission to write crossmod, though I am absolutely happy to proofread or help write. If you do write crossmod, though, don't be surprised if I email you with suggestions!
</p>

<address>
<span class="address-footer-1">Iylos &gt; Iylos</span> <a href="#top">BACK TO TOP</a>
</address>
</div>

<a name="bugs" id="bugs"></a>
<div class="xdiv">
<h4>
Known Bugs and Compatibility
</h4>
<p>
This mod has been extensively tested by the wonderful play testers, but there will still most likely be bugs. If you find a bug, please report it to us as soon as possible and we'll get to fixing it as soon as we can.
</p>
<p>
If you find a bug or a compatibility issue, please drop a line at <a href="http://forums.spellh...?showforum=300" target="_blank">the official Iylos forum</a>.
</p>
<address>

<span class="address-footer-1">Iylos &gt; Known Bugs and Compatibility</span> <a href="#top">BACK TO TOP</a>
</address>
</div>
<a name="credits" id="credits"></a>
<div class="xdiv">
<h4>

Credits
</h4>
<div id="iylos">
<div class="t1">Team Leaders: </div><div class="t2">K'aeloree </div><br />
<div class="t1">Concept, Coder, Writer:</div><div class="t2">K'aeloree </div><br />
<div class="t1">Main Writer:</div><div class="t2">K'aeloree, Feuille, Isilven, SConrad, Shadowhawke, Tameon the Dragoon <br /></div><br />
<div class="t1">Writing Contributors:</div><div class="t2">K'aeloree, Feuille, Isilven, SConrad, Shadowhawke, Tameon the Dragoon <br /></div><br />
<div class="t1">Coding:</div><div class="t2">K'aeloree, Azkyroth, Miss Sakaki, SConrad </div><br />
<div class="t1">Proofreading & Guidance:</div><div class="t2">Feuille, Jojo, Jolyth, Jyzabyl, Kaelis Ebonrai, Miss Sakaki, Tassadar88, berelinde, Kulyok </div><br />
<div class="t1">Portrait Art:</div><div class="t2">K'aeloree, Ilmatar</div><br />
<div class="t1">Testing:</div><div class="t2">Celestine, Jojo, Tassadar88, Riviera, Azkyroth, Ilmatar</div><br />
<div class="t1">Music:</div><div class="t2">Kat 'theacefes' Bella</div><br />
<div class="t1">Voicing:</div><div class="t2">Bob 'TheWizard' Dupois, level-adjusting done by pro5 and K'aeloree</div><br />
</div>
<br />
<p class="faq-q" style="clear: both; padding-top: 10px;">
Special credits:
</p>

<ul class="version-list">
<li>Thanks to all of the above! Couldn't have done it without you, you all rock! Especially: Miss Sakaki, who spent many hours teaching me how to code; SConrad, who spent days making everything work after I mixed it all up, and Ilmatar, who playtested for several days and gave me a kick in the ass to finish Iylos off! I would also like to thank Cuv who laboriously recreated Iylos' .cre file.</li>
<li>Thanks to, in no particular order: Abby, Domi, berelinde, malkin, Isilven, Ilmatar, Riviera, Celestine, all the coders who spent the time to write tutorials, and finally theacefes for her suggestions, coding help and wonderful songs.</li>
<li>Most importantly, thanks to Bioware for creating such a fantastic game.</li>

</ul>


<ul class="version-list">
<li><a href="http://weidu.org" target="_blank">WeiDU</a></li>
<li><a href="http://www.idi.ntnu.no/~joh/ni/ " target="_blank">Near Infinity</a></li>
<li><a href="http://www.context.cx " target="_blank">ConTEXT</a></li>
<li><a href="http://infexp.sourceforge.net " target="_blank">Infinity Explorer</a></li>
<li><a href="http://www.dragonlan...y;threadid=857" target="_blank">DLTCEP</a></li>
<li><a href="http://iesdp.gibberlings3.net/" target="_blank">IESDP</a></li>
<li>Photoshop</li>
</ul>
<address>
<span class="address-footer-1">Iylos &gt; Credits</span> <a href="#top">BACK TO TOP</a>

</address>
</div>
<a name="version" id="version"></a>
<div class="xdiv">
<h4>
Version History
</h4>
<ul class="version-list">
<li>v1.1 - removed MODDER flag, moved gtime appendage (thanks Leonardo Watson, aVENGER!)</li>
<li>v1.0 - TP2 recoded, Imoen dialogues weighted, further voicing added, .cre recreated, many bugs fixed</li>
<li>v0.9 - All written dialogue included, all known bugs fixed, publically released</li>
</ul>
<address>
<span class="address-footer-1">Iylos &gt; Version History</span> <a href="#top">BACK TO TOP</a>
</address>
</div>
<a name="copyright" id="copyright"></a>

<div class="xdiv">
<h4>
Copyright/Redistribution
</h4>
<p>
This mod may not be sold, published, compiled or redistributed in any form without the express consent of its authors.
</p>
<p>
Copyright © Liam 'K'aeloree' Esler 2006. Iylos' themes (Desert's Remorse and At'hana) are copyright © Kat 'theacefes' Bella 2006.
</p>

<p>
Iylos is not developed, supported, or endorsed by BioWare or Interplay/Black Isle.
</p>
<address>
<span class="address-footer-1">Iylos &gt; Copyright/Redistribution</span> <a href="#top">BACK TO TOP</a>

</address>
</div>
</div>

</body></html>

#2 Kaeloree

Kaeloree

    Head Molder

  • Administrator
  • 9195 posts

Posted 30 December 2007 - 03:50 AM

Updated. :)