Jump to content


Weather Tower

  • Please log in to reply
3 replies to this topic

#1 Invader13

  • Member
  • 52 posts

Posted 12 July 2007 - 09:50 AM

Desription from ORE website.

High above the sea, off the shores of Anvil hovers a very special home.

This large home features a weather changing panel for the perfect weather all the time, working lights, oven, and kitchen sink. Enjoy stunning views of the Abecian Sea and coastal region, relax in the indoor pool or just sit back in the large lounge. With a teleport room for fast travel around Cyrodiil, a beautiful alchemy garden and much more, this very unique house is well worth exploring!

Download: http://www.oblivions...e.com/index.htm Scroll down the page for download link. ;)

Name: Weather Tower
Version: 1.0
Date: 6/27/2007
Category: Dungeons and Locations
Requirements: Oblivion Patch 1.1.511, Shivering Isles Patch (Requires SI)
Author: Invader13
Source: http://oblivionsrealestate.com

An Ayleid home for wizard/magic like characters. The house/tower is located just NW of Anvil
hovering over the ocean.

A map marker will apear once you start the game. ;)

Controllable weather over the area.
A fancy lounge.
A pool.
A Kitchen.
An Alchemical Tower and Garden.
A lighthouse beam which rotates.
Beautiful views over looking Anvil and the ocean.
All lights can be switched on and off.
A fully working clock.
And some surprises for you to find.

1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

None known yet.

1.0, 2007/6/29 - Initial release.
1.1, 2007/6/30 -
Made the alchemical tower more magical, I guess.
Updated the dock area.
Added a ladder going right up to the top of the weather' tower.
It can be accessed to your right just outside the lounge entrance.
1.2, 2007/7/03 -
Added a teleportation room. It can be accessed by a teleportation pad located in the tower.

Oblivion Real Estate Forum: Invader13
Spell Hold Studios: Invader13
Elder Scrolls Forums: Invader13
Tes Source Forums: Invader13

Thanks to Bethesda for creating Oblivion.
Thanks to lhammonds for the Readme Generator this file was based on.
Thanks to Feek for the lighthouse beam script.
Thanks to Phoenixamon for the fireplace resource.
Thanks to Bond for the fireplace texture.
Thanks to Texian for the Water Statics resource.
Thanks to Xiamara for the Sofa and Chair set resource.
Thanks to Phitt for his "Bravil Sea Domes" as I used some of the meshes and textures from it.
Thanks to WillieSea for the textures and scripts for the clock.
Thanks to Always Z for the clock meshes.
Thanks to Me (Invader) for creating the mod. :D

If I missed anybody please inform me. :)

Tools Used
TES Construction Set - http://www.theelders...s_utilities.htm
Readme Generator - http://lhammonds.gam..._generator1.asp

You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.


On entering this challenge, the authors of these mods agreed that their work will be hosted exclusively on ORE for a set period of time.

Do not upload to any other sites or distribute these mods publically in any manner. Once these mods are moved to their permanent pages, their use and distribution is entirely at the discretion of each author.

Screenshots, by Phaedra

Full exterior

Enjoy! :D

#2 Hector the Hooded

Hector the Hooded

    Lord of the Nazgūl

  • Modder
  • 1164 posts

Posted 12 July 2007 - 11:31 AM

Great mod as always, Inavder!

Oh, and I deleted your duplicate topic as you requested :).

#3 Invader13

  • Member
  • 52 posts

Posted 12 July 2007 - 01:45 PM

Thanks, Hector. Your comments are always appreciated. :)

#4 Moogjuice

  • Member
  • 5 posts

Posted 07 May 2008 - 11:14 AM

Hooo-whee! A bit like the 'Castle in the Sky' mod only better.