Animations and dools
#1
Posted 04 May 2003 - 06:52 PM
1) With the animations .2DA and the *very limited* space left for new avatars, would it be possible to either (i) expand the bottom of the document in Wordpad or whatever and add the avaar name there, or (ii) add to the bottom with Weidu with the Append command
2) What are the dimensions for the paperdoll graphics? Also, is adding another one of them for a new NPC a hard coded issue?
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#2 -Ghreyfain-
Posted 04 May 2003 - 09:24 PM
It's not a question of space in the IDS, it's question of spcae in the bgmain.exe. The designers only put in so many spots for animations. Apparently all the IWD animations work though (at least the ones I've tested)--assuming you're talking about ToB, that is.
#3
Posted 05 May 2003 - 02:30 AM
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#4 -Ghreyfain-
Posted 05 May 2003 - 09:24 AM
Wait a while before trying this, because there's a tool that will help. I'll bug the guy who made it to upload it.
#5
Posted 05 May 2003 - 10:20 AM
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#6
Posted 05 May 2003 - 05:23 PM
http://www.3ddownloa...mportv1.0.0.exe
You need ToB and IWD installed for it to work. Just extract it to your BGII directory.
#7 -jcompton-
Posted 05 May 2003 - 07:25 PM