I'm having a bit of trouble with a three way dialogue situation. I have tried using CHAIN3, but I'm still very unfamiliar with it.
Basically it goes something like this: I have two custom creatures (potential enemies), called A and B, and then there is the PC. My dialogue goes something like this:
A
B
A
PC
A
B
A
PC
B
PC
A
B
A
B
A
B
(Note that each time the PC replies, you only have one option to choose from)
Could someone please help me with a basic layout?
Thanx
Three way dialogue problem
Started by
-Moonfruit-
, May 17 2003 12:40 PM
2 replies to this topic
#1 -Moonfruit-
Posted 17 May 2003 - 12:40 PM
#2 -jcompton-
Posted 17 May 2003 - 04:26 PM
Read my brilliant CHAIN tutorial:I'm having a bit of trouble with a three way dialogue situation. I have tried using CHAIN3, but I'm still very unfamiliar with it.
http://www.cs.berkel...eiDU.html#htoc9
Anyway it's like this. I am using the new shorthand for PC replies.
CHAIN IF ~trigger for start of dialogue~ THEN A chainlabel
~A's line~
== B ~B's line~
END
+ + ~PC Reply~ EXTERN A chainlabel2
CHAIN A chainlabel2
~A's line~
== B ~B's line~
== A ~A's line~
END
+ + ~PC Reply~ EXTERN B chainlabel3
...etc.
Note that the "only one reply for PC" route is a good way to make players crazy.
#3 -Moonfruit-
Posted 18 May 2003 - 08:45 AM
Thanx for the help. I'll test it out soon.