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Three way dialogue problem


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#1 -Moonfruit-

-Moonfruit-
  • Guest

Posted 17 May 2003 - 12:40 PM

I'm having a bit of trouble with a three way dialogue situation. I have tried using CHAIN3, but I'm still very unfamiliar with it.

Basically it goes something like this: I have two custom creatures (potential enemies), called A and B, and then there is the PC. My dialogue goes something like this:

A
B
A
PC
A
B
A
PC
B
PC
A
B
A
B
A
B

(Note that each time the PC replies, you only have one option to choose from)

Could someone please help me with a basic layout?

Thanx

#2 -jcompton-

-jcompton-
  • Guest

Posted 17 May 2003 - 04:26 PM

I'm having a bit of trouble with a three way dialogue situation. I have tried using CHAIN3, but I'm still very unfamiliar with it.

Read my brilliant CHAIN tutorial:

http://www.cs.berkel...eiDU.html#htoc9

Anyway it's like this. I am using the new shorthand for PC replies.

CHAIN IF ~trigger for start of dialogue~ THEN A chainlabel
~A's line~
== B ~B's line~
END
+ + ~PC Reply~ EXTERN A chainlabel2

CHAIN A chainlabel2
~A's line~
== B ~B's line~
== A ~A's line~
END
+ + ~PC Reply~ EXTERN B chainlabel3


...etc.

Note that the "only one reply for PC" route is a good way to make players crazy. :)

#3 -Moonfruit-

-Moonfruit-
  • Guest

Posted 18 May 2003 - 08:45 AM

Thanx for the help. I'll test it out soon.