Here's what happens. While I have installed the original SMM of BigMoshi's, I have NOT been following his walkthrough (what would be the fun in that!) so I've been visiting and doing things in different order from him. Now, I had already cleared out the Wilderness Lake area and the northeast quadrant of the Red Canyons map BEFORE doing up the Nashkel mines stuff. From there I did the mines, killed Mulahey, and tied up loose ends with Berran Ghastkill in Nashkel before heading up to Beregost and taking out Tranzig, talking to Elminster, and handing in some tainted ore at the Thunder Hammer Smithy. It was around this time that I had a bad rash of assassination attempts on me (see my post about the Wand of Monster Summoning) and when i finally made it through that, I headed back to Wilderness Lake, just to make sure that I had completed the area. While running through there, I helped out Drizzt with the gnolls no problem, and then he headed off.
Now, I knew that I had NOT completed Red Canyons yet, as I was not strong enough at the time to take out Bassilus and his undead horde. I headed up there, and lo and behold, Drizzt pops up again with a page from Dynaheir's journal! I go through the dialogue with him, bla bla bla, I'm supposed to meet up with him a day later. He leaves, and I set my party moving, and they haven't gone an inch onscreen (literally) before two gnolls pop up out of nowhere, but they're not hostile. Not sure what they're about, i try talking to them... no can do; they have no dialogue. So then, out of curiosity, I save the game and kill them, and it turns out one of them has another page of Dyna's journal. I reload, clear up the whole map thinking maybe something else will happen somewhere, but nothing does. I go back to where the two gnolls are, sleep a few times so that at least a day has passed to see if Drizzt comes back like he's supposed to, but he doesn't.
So, to make a long story short, I looked up the area in BigMoshi's walkthrough and find out there's supposed to be some kind of quest involved, with FOUR gnolls turning good or some such, and warning about a mad sorceror that's sending gnoll packs after Dynaheir. I've reloaded the game to a point before coming back to Red Canyon and entered the map from a different side, but the same thing happens: after talking to Drizzt, 2 friendly gnolls pop up with no dialogue so I can't speak to them (i.e. "Gnoll - has nothing to say to you").
Is there any way to fix this? Sounds like an interesting quest arc I'd rather not miss. I'm thinking the simplest way would be to CLUA in the gnoll that is supposed to do the talking, but I have no idea how I'd go about finding out what CRE that is myself. Any help would, as always, be very much appreciated!
EDIT:
I actually did manage to find the gnoll CRE that is supposed to have the dialogue in question using near infinity: X#DGNLG1.CRE
By looking at him and his three companions (X#DGNLG2 to 4) I found that it is actually the first, with the dialogue, that holds the journal page... so, even though only 2 have been popping up for me, one of them IS the one that's supposed to talk to me. Something fishy's going on here! As the limit to my knowledge has been reached (there's no way I'm going to start messing with state triggers and such) I just have to hope that one of you folks can help me out
Edited by Daelric, 30 December 2007 - 02:13 PM.