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Text bug in Bone Hill Dungeon


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#1 Daelric

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Posted 18 January 2008 - 09:56 AM

Hey guys... I have a DEFINITE bug here now, not just something that might or might not be. While fighting the Beholder-ish creatures on the second level of the Bone Hill dungeon, text pops up, something to do with a ninja-to, and then the full description of the ninja-to item comes up. One of the creatures is obviously calling up an incorrect strref.

Daelric

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#2 erebusant

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Posted 18 January 2008 - 12:27 PM

That is definately NOT a Bonehill bug.

It takes a village...


#3 Daelric

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Posted 18 January 2008 - 03:03 PM

Hehe nope, I would hope not. However, it definitely IS an SMM bug ;)

That is definately NOT a Bonehill bug.



#4 bigmoshi

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Posted 19 January 2008 - 06:22 PM

Wow, what was that. How did you manage to kill both beholders. My beholders just died, cos the green one farted and the orange one died on the spot.

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#5 Daelric

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Posted 20 January 2008 - 10:08 AM

Wow, what was that. How did you manage to kill both beholders. My beholders just died, cos the green one farted and the orange one died on the spot.


I ended up killing them off with a wand of fireballs :P

#6 Hoppy

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Posted 25 January 2008 - 04:26 PM

Hehe nope, I would hope not. However, it definitely IS an SMM bug ;)

That is definately NOT a Bonehill bug.



You will see those weird dialog text boxes or misplaced strings heads in just about every mega mod combo you try. They are usually nothing critical, I play most of the time hiding the GUI so I may not see a lot of them. It's when that Ninja To description ends up being an NPC romance dialog or something really screwy like that.
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#7 superbai

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Posted 25 February 2008 - 12:58 AM

Wow, what was that. How did you manage to kill both beholders. My beholders just died, cos the green one farted and the orange one died on the spot.


I ended up killing them off with a wand of fireballs :P


A Fireball Kills the smaller beholders, which cast cloudkill upon death and in turn kill the bigger one. The only problem is you don't get the experience.

Also, there is a similar text error in the castle with the hobgoblins that have swords instead of bows and arrows. Minor annoyance.