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Update: IE v0.84


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#1 bigmoshi

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Posted 24 January 2008 - 05:31 AM

Thanks to SConrad's reminder, here's a quick fix to v0.83 to show X,Y coordinates in area maps.

See v0.84 - http://www.shsforums...showtopic=31285

"[You are] the foe of my foe, friend of my friend, by the first sapling that rose where Shilmista now stands, and by the shadow it will cast before all things will end, I swear to give my blood for you." - Kivan when we meet Imanel Silversword.

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#2 SConrad

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Posted 25 January 2008 - 02:20 PM

Cool! :D

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#3 Kaeloree

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Posted 25 January 2008 - 02:43 PM

Very cool - thank you! :D

#4 berelinde

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Posted 25 January 2008 - 03:58 PM

:wub:

This makes my wishlist nearly complete.

Up to this point, I've always used NI or DLTCEP in preference to IE because, quite frankly, IE just didn't have the functionality I needed. I'll still have to use both other tools once in a while for specific tasks, but I've been loving the user-friendly GUI of IE, and now, with XY coordinate capabilities, well, I will foresee much joy. NI won't give you XY coordinates at all, and those produced by DLTCEP are not always as precise as those I could get on a bigger map.

One of the things I like best about IE is the ease with which the user can change installation directories. I can go from Tutu to BG2 and back without restarting the tool, and it accesses mod-added files with equal facility. When one mods both Tutu and BG2, those are important features. Also, it seems to load a lot faster than NI.

Now, if you could just figure out a way to convert WAVC to WAV in IE, that would be one more thing I wouldn't have to use NI for.

Thanks!

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#5 aVENGER

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Posted 25 January 2008 - 07:10 PM

Thanks to SConrad's reminder, here's a quick fix to v0.83 to show X,Y coordinates in area maps.


This rocks!

Thanks a bunch bigmoshi! :new_thumbs:

#6 bigmoshi

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Posted 26 January 2008 - 02:34 AM

:wub:

This makes my wishlist nearly complete.

Up to this point, I've always used NI or DLTCEP in preference to IE because, quite frankly, IE just didn't have the functionality I needed. I'll still have to use both other tools once in a while for specific tasks, but I've been loving the user-friendly GUI of IE, and now, with XY coordinate capabilities, well, I will foresee much joy. NI won't give you XY coordinates at all, and those produced by DLTCEP are not always as precise as those I could get on a bigger map.

One of the things I like best about IE is the ease with which the user can change installation directories. I can go from Tutu to BG2 and back without restarting the tool, and it accesses mod-added files with equal facility. When one mods both Tutu and BG2, those are important features. Also, it seems to load a lot faster than NI.

Now, if you could just figure out a way to convert WAVC to WAV in IE, that would be one more thing I wouldn't have to use NI for.

Thanks!


Thanks Berelinde, I'll check out how those wav/wavc files work and see how to incorporate them along the way. Also, I'll keep that directory switching feature.

"[You are] the foe of my foe, friend of my friend, by the first sapling that rose where Shilmista now stands, and by the shadow it will cast before all things will end, I swear to give my blood for you." - Kivan when we meet Imanel Silversword.

bigmoshiteam2.jpg

@ SMM Auto DL / Auto-Installer / Manual Install / Walkthru - based on Erebusant's installation @
@ Infinity Explorer v0.85 (Some fixes for v0.75/v0.80) @
@ Future of MegaMods? - Working with Mega-Modification Installations - by Ascension64 @