i wanted to add a new animated BAM for a new monster i created for BG:TotSC. i picked an animated BAM from IWD:HoW and used it to replace the VOLO BAMs of BG:TotSC, carefully noting and replacing the frames and sequences appropriately using the BAMworkshop of TeamBG.

well, it worked.

i CLUAconsole the new monster into the game to give it a dry run. wow. the creature has a new look. it moves around, attacks... then i try hitting it. i TOTALLY miss the d*** thing! even when i effectively "backstab" it for double damage and even when i register a "critical hit", the monster still receives no damage! i've created a monster! LITERALLY!
help! what the heck am i doing wrong? i know someone from The Darkest Day MOD team did something like this... i could really use your advice. thanks in advance
