The three types of healing charms Murk is selling appear to be bugged. They all have a 1 copper price tag and won't stack on the same charms- they actually get "absorbed" to them.
I hope this is the right place to post- I'm using all three Qwinn's mods and none other.
All in all, these mods are great, if I may say so myself.
*thumbs up*
Merchant in Curst
Started by Gumby, Aug 16 2008 01:10 AM
2 replies to this topic
#1
Posted 16 August 2008 - 01:10 AM
#2
Posted 16 August 2008 - 02:29 AM
Thankfully I was familiar with this problem. It's actually more of an issue with the "Stacking" tweak in the Tweak Pack... those charms aren't stackable in the original game, and a few stores have to have a field adjusted to deal with it. For example, if you use the G3 version of the stacking tweak (which doesn't fix any of the stores), you'll get the exact effect you describe with the rings sold by Giltspur in the Lower Ward. I hadn't noticed it with Murk's charms though.
Thanks for reporting it The fix for it will be in the Stacking tweak in the version that should be getting released this weekend
And thanks for the kind words
Qwinn
Thanks for reporting it The fix for it will be in the Stacking tweak in the version that should be getting released this weekend
And thanks for the kind words
Qwinn
Edited by Qwinn, 16 August 2008 - 02:48 AM.
#3
Posted 18 August 2008 - 01:51 AM
Fantastic, Qwinn! Thanks.