Jump to content


Photo

Jetlaya at FAI?


  • Please log in to reply
17 replies to this topic

#1 Lemernis

Lemernis
  • Member
  • 164 posts

Posted 24 August 2008 - 04:40 PM

I completed the Nashkel mines and I'm not finding Jetlaya at the FAI. The readme says she'll seek you out if you go to the southern part of the map. Where is she supposed to be?

#2 Chevalier

Chevalier

    Knight of the Realms

  • Modder
  • 2405 posts

Posted 24 August 2008 - 04:55 PM

She will be outside the main gate.

I Ride for the King!


a.k.a. Chev


#3 Lemernis

Lemernis
  • Member
  • 164 posts

Posted 24 August 2008 - 06:10 PM

She ain't there. Suggestions?

CLUA her? If so, what's the code for her?

Reinstall the mod?

Edited by Lemernis, 24 August 2008 - 06:11 PM.


#4 erebusant

erebusant

    It takes a village...

  • Modder
  • 2109 posts

Posted 24 August 2008 - 06:16 PM

She ain't there. Suggestions?

CLUA her? If so, what's the code for her?

Reinstall the mod?

Wait until Chapter 6 to look for her?

IF
 Global("BP_BG1NPC6800","GLOBAL",0)
 GlobalGT("Chapter","GLOBAL",5)
 Global("JetlayaSpawn","AR6800",0)
 LevelLT(Player1,8)
THEN
 RESPONSE #100
  SetGlobal("JetlayaSpawn","AR6800",1)
  SetGlobal("BP_BG1NPC6800","GLOBAL",1)
  CreateCreature("DSJetlay",[1204.3341],0) // Jet'laya
  SetGlobal("JetlayaSpawn","AR6800",1)
END

It takes a village...


#5 Lemernis

Lemernis
  • Member
  • 164 posts

Posted 24 August 2008 - 06:22 PM

Lol, I'm sorry. The readme says the mod begins after completion of the Cloakwood mines. I had thought it said Nashkel mines. :blush: Thanks guys! (Okay with me if you delete this thread.)

Edited by Lemernis, 24 August 2008 - 06:24 PM.


#6 melkor_morgoth75

melkor_morgoth75

    Lord

  • Modder
  • 1509 posts

Posted 25 August 2008 - 05:22 AM

Wait until Chapter 6 to look for her?

IF
 Global("BP_BG1NPC6800","GLOBAL",0)
 GlobalGT("Chapter","GLOBAL",5)
 Global("JetlayaSpawn","AR6800",0)
 LevelLT(Player1,8)
THEN
 RESPONSE #100
  SetGlobal("JetlayaSpawn","AR6800",1)
  SetGlobal("BP_BG1NPC6800","GLOBAL",1)
  CreateCreature("DSJetlay",[1204.3341],0) // Jet'laya
  SetGlobal("JetlayaSpawn","AR6800",1)
END


I didn't know that she won't spawn if u're at certain level .... was it in the original mod?

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#7 erebusant

erebusant

    It takes a village...

  • Modder
  • 2109 posts

Posted 25 August 2008 - 05:40 AM

Wait until Chapter 6 to look for her?

IF
Global("BP_BG1NPC6800","GLOBAL",0)
GlobalGT("Chapter","GLOBAL",5)
Global("JetlayaSpawn","AR6800",0)
LevelLT(Player1,8)
THEN
RESPONSE #100
  SetGlobal("JetlayaSpawn","AR6800",1)
  SetGlobal("BP_BG1NPC6800","GLOBAL",1)
  CreateCreature("DSJetlay",[1204.3341],0) // Jet'laya
  SetGlobal("JetlayaSpawn","AR6800",1)
END


I didn't know that she won't spawn if u're at certain level .... was it in the original mod?

mm75

As far as I know.

It takes a village...


#8 f0rt

f0rt
  • Member
  • 6 posts

Posted 21 February 2010 - 04:17 AM

Hello,

I could not find Jet'Laya at FAI gates, tried to spawn using
CreateCreature("DSJETLAY") but it says that DSJetlay does not exist.
Tried to spawn DSOTHO and got the same.

I have no idea to solve this problem. Plz help.

Playng BGT with big list of compatible mods, i'm not sure to reinstall something cause of bugs that may appear and kill all progress.

Edited by f0rt, 21 February 2010 - 04:32 AM.


#9 Jarno Mikkola

Jarno Mikkola

    The Imp in his pink raincoat.

  • Member
  • 10911 posts

Posted 21 February 2010 - 04:30 AM

Hello,

I could not find Jet'Laya at FAI gates, tried to spawn using
CrateCreature("DSJETLAY") but it says that Jetlay does not exist.
Tried to spawn DSOTHO and got the same.

Try to insert this to the console:
CLUAConsole:CreateCreature("DSJetlay")

Edited by Jarno Mikkola, 21 February 2010 - 06:16 AM.

Deactivated account. The user today is known as The Imp.


#10 f0rt

f0rt
  • Member
  • 6 posts

Posted 21 February 2010 - 04:34 AM

Yeah, right I tried exactly that string.
Got "Error File DSJetlay does not exist"

Think that DSoTSC is just not installed. There is nothing about it in my WeiDu log.


Upd: Re-installed DSotSC, but Jet'Laya still doesn't appear near FAI gates, neither I could spawn her through CLUA.

Edited by f0rt, 21 February 2010 - 05:19 AM.


#11 erebusant

erebusant

    It takes a village...

  • Modder
  • 2109 posts

Posted 21 February 2010 - 09:20 AM

Yeah, right I tried exactly that string.
Got "Error File DSJetlay does not exist"

Think that DSoTSC is just not installed. There is nothing about it in my WeiDu log.


Upd: Re-installed DSotSC, but Jet'Laya still doesn't appear near FAI gates, neither I could spawn her through CLUA.

Could you post your Weidu log anyway, please?

It takes a village...


#12 f0rt

f0rt
  • Member
  • 6 posts

Posted 21 February 2010 - 10:25 AM

Here it is

Posted it via link cause of some ru txt encoding incompability.

Also if i can post the problem here (maybe my 2 problems are linked), get a strange thing when trying to install NTotSC over DSotSC.

cmd scrn

Edited by f0rt, 21 February 2010 - 10:46 AM.


#13 erebusant

erebusant

    It takes a village...

  • Modder
  • 2109 posts

Posted 21 February 2010 - 10:47 AM

Here it is

Posted it via link cause of some ru txt encoding incompability.


You appear to have some serious installation order issues. I doubt your game will be recoverable at this point. You should try installing in an order similar to the attached log. I just finished my run through BG1 portion of the game, through the transition to Chateau Irenicus, and completed CTB Chores with no game breaking issues or lag.

Attached Files


It takes a village...


#14 f0rt

f0rt
  • Member
  • 6 posts

Posted 21 February 2010 - 02:16 PM

Hm, it's rather sad to me, cause don't want to run trough all BG1 one more time now. I've completed 7 chaperts in 5 days including bonehill and with detailed examination of each location. Yeah, got bugs and stuff, fox example, didn't get artifacts and weapons that are in the original game, in my compilation they just do not appear in places. Then had a break for 2 or 3 weeks, and now continued. I want to finish 1st part of the original saga and import my char into BG2 to play it soon.
Another time when I will play from the beginning (of course I will :) ) I will reinstall BGT with mods in order that you propose to me.

Now you made me doubt that mods installed on the second part of the game will work properly :)) cause I already have point that for some strange (for me) reasons cannot install NEJ 2, but the first part went okay.

Edited by f0rt, 21 February 2010 - 03:03 PM.


#15 Jarno Mikkola

Jarno Mikkola

    The Imp in his pink raincoat.

  • Member
  • 10911 posts

Posted 21 February 2010 - 03:09 PM

I want to finish 1st part of the original saga and import my char into BG2 to play it soon.

Well, your BG2 part won't work very well either, see your DSOTSC should have been installed before the (BP-BGT)Worldmap mod, cause the DSOTSC overwrites the worldmap files, and the BP-BGT-Worldmap mod patches itself up according to what's already installed before it. This all means that you'll have to use the CLUAConsole:MoveToArea("xxxxxx") a lot of times to reach any of the SoS, TDD, NEJ2, TS-BP etc. new areas... and by the way, you already have the NEJ2 installed:

~SETUP-NEJ2V691.TP2~ #0 #1 // Continuous and Custom Kit Imoen
~SETUP-NEJ2V691.TP2~ #0 #2 // New Imoen Portrait
~SETUP-NEJ2V691.TP2~ #0 #3 // Priest of Sylvanus (Druid) Kit and Improved Character Jaheira.
~SETUP-NEJ2V691.TP2~ #0 #4 // New Jaheira Portrait
~SETUP-NEJ2V691.TP2~ #0 #5 // Boo - Familiar of Minsc (This component is not available in BG1!)
~SETUP-NEJ2V691.TP2~ #0 #6 // "Firewalker" Shar-Teel (custom kit and continuous character)
~SETUP-NEJ2V691.TP2~ #0 #7 // Additional content for Part II (beta)
~SETUP-NEJ2V691.TP2~ #0 #8 // Frostbite Animation (Turns a big wyvern into the frost wyvern. You may install and uninstall this component at any moment in the game.)


To avoid all the hassle of re-researching a proper install order use the BWS to setup and install the mods the right way, and use the Tactics version, not the broken eXpert one.

Deactivated account. The user today is known as The Imp.


#16 f0rt

f0rt
  • Member
  • 6 posts

Posted 21 February 2010 - 03:33 PM

There were some errors during NEJ 2 installation , it's marked in my txt mods list. I think it installed only a part of it, not the whole.
Erhm, could you explain me some more about BWS? I installed mods manually without a direct order, only according to readmes attached to each of them.
Yeah, I got experience using MoveToArea in Bonehill early in past year when i tried to make a BGT compilation manually. This time it was better before i understood that missed a lot of content and finally got this bug.

But the point to walk through the whole BG1 again to reach proper BG2 with all stuff bores me.

I think i will take some beer and get drunk ;)

"What shall we do with a drunken sailor,
What shall we do with a drunken sailor,
What shall we do with a drunken sailor early in the morning..?"

UPD: Making a right BGT mods compilation is like patching KDE xD

Edited by f0rt, 21 February 2010 - 03:49 PM.


#17 Jarno Mikkola

Jarno Mikkola

    The Imp in his pink raincoat.

  • Member
  • 10911 posts

Posted 21 February 2010 - 03:53 PM

Erhm, could you explain me some more about BWS?

Well, the whole name should tell a bit: It's BiG World Setup, that should tell you that it's a tool that helps you make a BiG World Install almost automatically, you just run it, it will ask you a few questions that will determine what kind of install you'll be doing, then it begins to download the missing files, extract them to the game folder and it will then start the installing tool that's called BiG World Install.bat, which will also ask you a few less question, and it will then check what mods you have in your install folder and it will install all the once it can in a preset order that is determined by it's makers, well trusted and testing team. Yes, that's the one sentence pref.

Deactivated account. The user today is known as The Imp.


#18 f0rt

f0rt
  • Member
  • 6 posts

Posted 21 February 2010 - 04:22 PM

*Looked trough the BWP manual*

Oh yeah, it's more like FreeBSD :)

Thanks a lot. I will export my current char somewhere and look into this way next time. Think this brain hardcore will start soon :)
It'll be the 4th time I try to reach BG2 after 1st part without bugs and glitches that lead to epic fail :)