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DM: Longer Arrows For SI


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#1 nicoroshi

nicoroshi
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Posted 30 August 2008 - 03:32 PM

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File Name: Longer Arrows For SI
File Submitter: nicoroshi
File Submitted: 30 Aug 2008
File Category: Weapons/Armour
Forum: No Information
Readme: No Information

Longer Arrows for SI v1.0
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Author:
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Nicoroshi


Requirements:
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This mod requires that you have DLC Shivering Isles installed for it to work.


What this mod does:
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This mod makes the arrows, and respective quivers found in SI longer (just like my 'Longer arrows mod' for Oblivion does).


Installation:
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Unpack to a known location.

Open the folder, and locate the folder labeled "Data".

Copy to folder that "Data" Folder to your Oblivion folder normally located at C:\Program Files\Bethesda Softworks\Oblivion.

Answer "Yes To All" to over writing files with the same name.

You may need to run an archive invalidation using OBMM or similar tool (although it worked perfectly on my system without).

Play.


Un-Installation:
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Remove the folders under Data\Meshes\Weapons labeled:

amber
Bone
Darkseducer
Goldensaint
Gromite
Madness
and se32ghostlydagger

Remove archive invalidation entries for the same file names.

This should make Oblivion use the resources from the .bsa for SI once more shortening the arrows.


Version information:
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1.0 Initial release


Known Issues:
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None that I know of.



Credits:
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lyobovnik for playtesting this mod for me before release :)

Bethesda Softworks for creating the original meshes I modified for this mod.


Permissions:
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It is alright to do whatever you wish with this mod. Just something I did with Bethesda's meshes as arrowheads sitting on my hand really bother me (and many others).




Click here to download this file