TOB thief encounters.
#1
Posted 19 July 2003 - 03:31 PM
I feel TOB needs a few more assassins lurking in the shadows. The thieves you do fight are in the 20th level range and armed with plus 2 weapons. Obviously a few more thieves armed with plus 3 short swords and daggers wouldn't go amiss. Perhaps a group inside or outside Watcher's Keep.
The deadliest rogue I encountered was a single skeletal assassin. Why just one?
~ Edge, Panzer Dragoon Saga
#2
Posted 16 September 2003 - 11:28 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#3
Posted 17 September 2003 - 01:44 AM
#4
Posted 17 September 2003 - 04:15 AM
Heh, then nothing stops You from putting this small improvement into v3.00I'll probably be retiring from the BG2 modding scene once I'm done with v3.00.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#5
Posted 17 September 2003 - 06:27 AM
As I've already said, I don't have the time for all that, but I'll probably throw in a small reference into Cyric's dialogue which will depend on the way the player dealt with my Chosen party. BTW, that reminds me, non-violent solutions to that encounter are now in as well - Diplomacy, Insight and Intimidation are the three possibilities the player can choose from (preceding his character fulfills the necessary requirements of course) or he can simply kill the whole bunch as before. Rewards will vary though.
#6
Posted 17 September 2003 - 07:26 AM
No need for that. Simply change the script (and maybe the .cre files) of the summoned assassins of Cyric. Refernces to the Chosen party are well enough.that would require a new set of combat scripts as I wouldn't want to simply rehash my CoC battle
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#7
Posted 17 September 2003 - 08:39 AM
#8
Posted 17 September 2003 - 12:24 PM
I just tried to suggest that a half-solution is still far more than nothing. And since you intended this mod to be a complete revision of BG2 thieves (both in SoA and ToB) it would come naturally to do something with that lame group of assassins.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#9
Posted 17 September 2003 - 12:39 PM
Right now I just want to v3 because I own that much to the players. After that, (and the few obligatory bugfix revisions) I'm going into a well deserved retirement. B)
#10
Posted 17 September 2003 - 01:54 PM
You did a great job already, and your work is appreciated in every means.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.