Floaty text display height / time
#1
Posted 04 December 2008 - 11:39 AM
Those interested in the classic TBS game Sid Meier's Alpha Centauri / Alien Crossover should check out the unofficial patch I work on here.
#2
Posted 04 December 2008 - 12:21 PM
#3
Posted 04 December 2008 - 12:33 PM
I'll put the list together when I get back in acouple hours after my last class for the day.
Those interested in the classic TBS game Sid Meier's Alpha Centauri / Alien Crossover should check out the unofficial patch I work on here.
#4
Posted 04 December 2008 - 12:40 PM
#5
Posted 04 December 2008 - 05:14 PM
0004DA9A 00052BF7 0005D21C 000B118C 000B1E46 000B42C0 000B43DF 000B7E8F 000B87F8 000B915E 000BD95F 000BE2C7 000BF8A3 000C98E1 000D2DAC 000D2ECD 000D30B5 000D31D4 000D3344 001C8EE9 001C95EE 001F3DCB 001F3F83 0037E28B 003DCC0C
The opcode you would be changing is "PUSH 0x34". If you're using something like olly or ida then it's just a matter of changing value there. If you're using a hex editor, the push is two bytes "0x6A 0x34" so you would want to change second byte to whatever value in hex you want for height (0x34 -> 52). In the screenshot I had doubled it by setting it to 0x68. If you find any that don't follow the 6A 34 sequence let me know and I'll get correct address.
For reference, the one I was using that outputs any kind of hp healing is at the following address: 2cd 0x000B87F8, 4cd 0x000B8838. I'm not sure what the rest do. If you're having trouble identifying a particular one I can have a look.
edit:
I forgot the 4cd offsets:
0004DADA 00052C37 0005D25C 000B11CC 000B1E86 000B4300 000B441F 000B7ECF 000B8838 000B919E 000BD99F 000BE307 000BF8E3 000C9921 000D2DEC 000D2F0D 000D30F5 000D3214 000D3384 001C90AE 001C97B3 001F3F8B 001F4143 0037E44B 003DCDCC
Edited by scient, 04 December 2008 - 05:26 PM.
Those interested in the classic TBS game Sid Meier's Alpha Centauri / Alien Crossover should check out the unofficial patch I work on here.
#6
Posted 04 December 2008 - 05:45 PM