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defeat sir billybob


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#1 Discordia

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Posted 06 December 2008 - 01:38 PM

my main problem is his immunity:divination combined with the usage of his staff of the magi...(compared to that even the fact that he can kill my entire group in a timestop sequence or his 90% resistance against everything seems fairly negligeble)

so...can it be done?
i mean...robe of vecna, staff of the magi, amulet of power, ring of gaxx, those are all nice things to have in bg1

Edited by Discordia, 06 December 2008 - 01:49 PM.


#2 Jarno Mikkola

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Posted 06 December 2008 - 02:20 PM

So you want to kill Sir BillyBob... I would advice against it, as after all you would be a murdered, for real.
Don't you think that the items are a bit out of your league for in BGI? After all, you can always cheat them to you if you want to.

Edited by Jarno Mikkola, 06 December 2008 - 02:21 PM.

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#3 Discordia

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Posted 06 December 2008 - 02:35 PM

yes...i know its one of the members here and no its nothing personal...i just want his equipment...and i love a good challenge...just that i feel this one is a bit too extreme...
i wonder though if this is due to scsii, because it seems to take a while till the scripts kick in...but then he kicks my ass

#4 erebusant

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Posted 06 December 2008 - 02:49 PM

yes...i know its one of the members here and no its nothing personal...i just want his equipment...and i love a good challenge...just that i feel this one is a bit too extreme...
i wonder though if this is due to scsii, because it seems to take a while till the scripts kick in...but then he kicks my ass


You won't be killing SBB at this level without cheating.

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#5 Discordia

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Posted 06 December 2008 - 03:14 PM

well...i could be lucky and have a wild surge that causes something that kills him...or then again, i removed the trap limit per one of the tweaks...i bet if i d set up enough of them that would kill him...
although that wouldnt be challenge
especially the special traps could prove interesting, since him running around all the time is rather annoying

Edited by Discordia, 06 December 2008 - 03:14 PM.


#6 Icendoan

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Posted 06 December 2008 - 03:17 PM

Summon Cow!

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#7 Discordia

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Posted 07 December 2008 - 03:40 AM

does magic resistance not protect against it...and i m not sure if i have installed it either...

#8 Icendoan

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Posted 07 December 2008 - 04:20 AM

No, it is wild magic outcome.

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#9 Discordia

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Posted 07 December 2008 - 06:09 AM

ah...i thought you meant the lvl2 spell...as per shards of ice

#10 Discordia

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Posted 08 December 2008 - 08:20 AM

i did it!

although with a cheat...i created one spellstrike scroll for dynaheir (whom i turned wild mage per lvl1npc) to learn...(although perhaps the warding whip would have sufficed)
also i had the immensly overpowered robe of dharlome (i think it grants aura cleansing), and a chain contingency scroll i found with it (from darkside of the sword coast...it hink)...other stuff i found in the meantime include khelbens warding whip...oh and that nice book of double experience for mages...

but it sure costed me a lot of trials till i got him...

either way, heres what i did

set up 6 traps around him, had all my npcs except dynaheir set up around him, and cast buff spells (and minsc cast true sight with the helmet found in bonehill), then dynaheir put a breach into action and just a moment before it hit i ordered all characters to slash away, then followed up by lower magic resistance, waited for his contingencies to kick in and for him to attack again (his projected image was dispelled fast), so as he would at least become partially visible, set up my characters around him again, and slash away (to no effect) but at least keep him occupied while dynaheir puts a spellstrike into action...wild surge failed...but almost better, he becomes dizzy instead (spellcasting failure), so up to prepare the next, failed again, i think held was cast...to no effect though. the third try was the charm, got most of his protection spells gone, except for combat protections, at least his illusions could now be dispelled, so i followed up with breach as soon as that happened (i wont mention all the many potions i used up in this fight...might have been about 40 or so, including superior ones) either way, he still had a spell sequencer, a nasty lot of invisibility potions (why not just use the staff?) but the rest of the fight was comparably easy...

Edited by Discordia, 08 December 2008 - 08:23 AM.


#11 Icendoan

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Posted 08 December 2008 - 09:04 AM

Woah. Good job. I wonder if you could do it without cheating...

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#12 Discordia

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Posted 08 December 2008 - 11:04 AM

it should be possible with the warding whip, after all that should remove 3 spell protections as well...just that it takes longer while your party is being killed...
maybe next time, then i ll use a wild mage pc or solo sorcerer
another possibility how it might work is by using the sphere of dissipation and wait till he runs out of spells...but i guess that would be for soloing...and with smarter mages he's probably smarter than that...
i m gonna try it in the next run

Edited by Discordia, 08 December 2008 - 11:04 AM.


#13 erebusant

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Posted 08 December 2008 - 02:49 PM

Mental note..... Fixed!

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#14 tomkaz

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Posted 09 December 2008 - 05:45 PM

my main problem is his immunity:divination combined with the usage of his staff of the magi...(compared to that even the fact that he can kill my entire group in a timestop sequence or his 90% resistance against everything seems fairly negligeble)

so...can it be done?
i mean...robe of vecna, staff of the magi, amulet of power, ring of gaxx, those are all nice things to have in bg1

I am playing BGT with Bone Hill added in. I can kill Sir Billy Bob without any effort. You just keep hitting him with your best weapon. He never fights back. I did this because I was curious as to what he had. But what he had was way too much.

Another strange thing is the Drizzt. You can pick pocket him for a nice weapon, but I cannot pick pocket Sir Billy Bob.

I figured it just had to be another bug in the game.

Tom

#15 erebusant

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Posted 09 December 2008 - 08:47 PM

my main problem is his immunity:divination combined with the usage of his staff of the magi...(compared to that even the fact that he can kill my entire group in a timestop sequence or his 90% resistance against everything seems fairly negligeble)

so...can it be done?
i mean...robe of vecna, staff of the magi, amulet of power, ring of gaxx, those are all nice things to have in bg1

I am playing BGT with Bone Hill added in. I can kill Sir Billy Bob without any effort. You just keep hitting him with your best weapon. He never fights back. I did this because I was curious as to what he had. But what he had was way too much.

Another strange thing is the Drizzt. You can pick pocket him for a nice weapon, but I cannot pick pocket Sir Billy Bob.

I figured it just had to be another bug in the game.

Tom

Sir BillyBob will be fixed in the next release.

It takes a village...


#16 Discordia

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Posted 10 December 2008 - 09:08 AM

so...if you dont have scs he's just a sitting duck?

#17 maximus2001

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Posted 06 January 2009 - 05:24 PM

This one I just had to try. The battle could actually be done by my 5th level party- heh, heh. It did take 4 hours of reloading though to find the right combo.

1)First summoned elementals, efreet, hakeashar, and a couple of ogres (all spells from bonehill orcs). About 5 or 6 total creatures.
2)His magic resistance makes most spells worthless, but the wand of spell strike something or other (can be bought in restenford magic shop-that's what its there for right?)will knock out his defenses.
3)Potions and buffs are useless with his dispel on hit. Just keep running away and shooting missile weapons.
4)Each round he wipes out a summons or two, and starts to chase everyone around the map.
5)He's like an adamantine golem and only takes 1 damage from anything you hit him with so stick with missiles.
6)He will catch some characters anyway and kill them with one or two hits, so if you lose more than half the party run up to Almax for healing/raising.
7)Keep pelting away and moving around in a circle.
8)After casting a few spells he mostly stick to whaling on you with the staff and going invisible, keep running.
9)After a long time and about 50 potions of extra and superior healing he finally keeled over.
10)Check out his loot!

In the end it was running around with bows, about 10 raise dead at temple, and lots of potions for the party to wear him down.

Thanks again SBB for such a fun mod!



P.S. Didn't really want to kill him but pickpocket was impossible, so....

#18 danemanuelk

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Posted 10 April 2011 - 05:06 AM

Is any way to kill Sir Billi Bob in version 275a?

I ask because in my install BWP 9.4 seems to be invincible ... even CTRL+y doesn't work.