

Edited by leahnkain, 27 December 2008 - 02:38 AM.
Posted 26 December 2008 - 01:46 AM
Edited by leahnkain, 27 December 2008 - 02:38 AM.
Posted 26 December 2008 - 04:50 AM
The Slithering Menace | Rupert the dye merchant | Lion Warrior kit | Werewarrior kit | The Portable Hole | Sarevok's True Power | High Level ABILITIES
Posted 26 December 2008 - 11:11 AM
Elminster this, Elminster that. Give me 2000 years and a pointy hat and I will kick his arse.
My personal blog - in Czech. You've been warned.
My DA account, although it isn't tended too much.
Posted 26 December 2008 - 02:54 PM
Posted 26 December 2008 - 06:01 PM
Deactivated account. The user today is known as The Imp.
Posted 27 December 2008 - 12:35 AM
Posted 27 December 2008 - 02:54 AM
Posted 30 December 2008 - 02:14 AM
Posted 30 December 2008 - 04:30 PM
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 30 December 2008 - 04:56 PM
Posted 30 December 2008 - 05:43 PM
Retired from modding.
Posted 30 December 2008 - 06:18 PM
Posted 30 December 2008 - 06:42 PM
Longing for the old pen and paper modules of the 70's and 80's. Experience AD&D's greatest adventures using the infinity engine: Visit our homepage at http://classicadventuresmod.com/
Posted 30 December 2008 - 08:46 PM
No. Most definitely not. It's about building relationships and--as leahnkain said--a reputation. When you make friends and prove yourself to be reliable and (for an extended period of time) an active member of the community, you're going to have a much easier time getting other modders interested in your idea(s). (All of this, of course, was much easier when we had an IRC channel.I think they are saying "Scratch a Modders back and s/he'll scratch yours."
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
Posted 30 December 2008 - 10:20 PM
(On a side note, maybe I should write a pinned topic in this forum expanding on what I've said in this post.)
Longing for the old pen and paper modules of the 70's and 80's. Experience AD&D's greatest adventures using the infinity engine: Visit our homepage at http://classicadventuresmod.com/
Posted 30 December 2008 - 11:13 PM
DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~
Posted 31 December 2008 - 04:15 AM
I disagree with the previous poster--I think ambition is good, as long as you don't go completely overboard with your ideas.
Posted 31 December 2008 - 04:34 AM
theacefes: You have to be realistic as well, you can't just be Swedish!
Posted 31 December 2008 - 04:58 AM
Death Folder, I don't think they're saying it's not even remotely possible - it just gets easier that way!
Edited by Death Folder, 31 December 2008 - 05:03 AM.