i've just discovered something weird when using the TimeOfDay check. I assumed checking both for (DAY) and (NIGHT) would cover the whole game-day but it doesn't seem to be the case. I think there are 2 "limbo" hours which are not "covered" by those checks.
Example: in my mod i check TimeOfDay (DAY) and later (NIGHT) to have different spawns in an area. It happens that at "21.00 Hour" in the game, NOTHING is triggered by those conditions ... so 20.00 is still DAY and 22.00 is just NIGHT, but 21.00 is a "Limbo" time ...
Have someone else noticed that? Do u know how can i handle that so that i can cover 21.00 as well? Maybe an engine bug?
Thanks in advance,
mm75
Edited by melkor_morgoth75, 18 January 2009 - 11:58 PM.