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Old aTweaks releases [ARCHIVED]


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#21 Wisp

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Posted 20 September 2010 - 11:30 AM

aTweaks has been updated to version 3.20. In summary, this minor release makes numerous adjustments to the Scribe Scrolls component, adds another subcomponent to the IWD Dimension Door component, offers the "Simple Thief Script" and "Simple Bard Script" for Icewind Dale and Icewind Dale II and adds a new component which lets the protagonist regain his or her Bhaalpowers upon defeating Irenicus and entering the Throne of Bhaal portion of the game. Here's the full list of changes:

New in in v3.20:
  • Added compatibility between Scribe Scrolls and SCSII's Spell Immunity scrolls.
  • Added compatibility between Scribe Scrolls and D0Tweaks' Dimension Door.
  • Complemented the list of creatures altered by the "Distinctive Creature Coloring" component based on the list contained within Infinity Animations.
  • Added additional subcomponent to the IWD Dimension Door component.
  • Added compatibility between Scribe Scrolls and Spell Revisions.
  • Gold spent on scribing scrolls can now not be recouped by removing the mage from the party.
  • Enabled Scribe Scrolls for all mage kits present when the component is installed.
  • Enabled compatibility between Scribe Scrolls and mods that mess with spell.ids.
  • You should now not gain multiple concurrent uses of the Scribe Scrolls ability.
  • Added subcomponent to Scribe Scrolls: Scrolls can only be scribed at inns and strongholds.
  • Added the "Regain Bhaalpowers in ToB" component to the "Gameplay Tweaks" group.
  • Enabled "Simple Thief Script" and "Simple Bard Script" for Icewind Dale and Icewind Dale II.
  • Updated to WeiDU 220.
  • Updated Italian, Russian and French translations.

Edit: Sneak-update to include the French translation.

Edited by Wisp, 20 September 2010 - 11:43 AM.


#22 Wisp

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Posted 30 September 2010 - 09:01 AM

aTweaks has been updated to version 3.21. This maintenance release adds a compatibility check for Classic Adventures and corrects a typographical error in the Italian description of the IWD Bard script.

#23 Wisp

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Posted 30 October 2010 - 11:20 AM

aTweaks has been updated to version 3.22. This maintenance release updates the Russian translation.

#24 Wisp

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Posted 12 November 2010 - 03:13 AM

aTweaks has been updated to version 3.30. This minor release adds a new, small gameplay-tweak component and resolves a recently introduced compatibility issue between the "Spell Revisions" mod and aTweaks' Revised Fiend Summoning.

New in 3.30:
  • Added the component "Altered XP rewards from locks, traps and scrolls" to the "Gameplay Tweaks" group.
  • Resolved a compatibility issue between the "Spell Revisions" mod and Revised Fiend Summoning.
  • Updated French, Italian and Russian translations.
  • Updated to WeiDU 224.


#25 Wisp

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Posted 17 January 2011 - 05:07 PM

aTweaks has been updated to version 3.40 [1]. This minor release makes some major changes to the "PnP Fiends" and "Revised Fiend Summoning" components. The sum total is that aTweaks' fiends should now better integrate with SCSII, and, in the future, possibly with other mods as well. You can read more about the particulars here.

Complete change log for 3.40:
  • Reworked the "PnP Fiends" component for better integration with SCSII and to allow the player more freedom of choice.
  • The component "Revised Fiend Summoning" has been deprecated as a stand-alone component and is now included in "PnP Fiends".
  • Updated to WeiDU 226.


1. The astute observer will notice aTweaks is now also available as a plain .zip file, primarily intended for those not blessed with the ability to extract WinRAR's self-extracting archives. Note that this package does not come bundled with any copy of WeiDU. The astute observer will go on to note that installation instructions for Mac-users are conspicuously absent. I'll be more than happy to add installation instructions, provided someone can verify that aTweaks installs on a Mac (I don't see why it shouldn't). This someone would preferably also recommend a favoured format for mod packages intended for Macs (copy of Mac-WeiDU and a .command file?).

#26 Wisp

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Posted 18 January 2011 - 10:17 AM

Hot on the heels of v3.40 comes v3.41. This release fixes a potentially serious problem where plot-critical characters could die from the Nabassu Death Gaze. I just hope no one has had Irenicus turn into a ghast during the Spellhold battle, or something similarly hilarious frustrating, during the year this problem has existed.

Full change log for v3.41:
  • The Nabassu Death Gaze should no longer be able to kill plot-critical characters and similar.
  • Revised Italian translation.

Edited by Wisp, 18 January 2011 - 10:18 AM.


#27 Wisp

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Posted 23 January 2011 - 07:45 AM

aTweaks v3.42 has been released. This maintanence release fixes the "Regain Bhaalpowers in ToB" component. You can now keep your Bhaalpowers past a reload.

#28 Wisp

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Posted 05 March 2011 - 04:03 AM

aTweaks has been updated to version 3.50. This release introduces the Neutral Evil Yogoloth. Casters who are neither Lawful nor Chaotic now summon these fiends, instead of randomly summoning baatezu and tanar'ri. It also introduces two two new components, both complements to the PnP Fiends component. The first, Further Revised Fiend Summoning, allows the caster to choose which kind of fiend they summon. The second, Fiendish Gating, gives non-summoned fiends the ability to gate in other fiends. There are also some general fiddling with the PnP Fiends component and the Scribe Scrolls component.

Full change log for v3.50:
  • Say Hello to the Yugoloth: the Neutral Evil mercenaries of the Blood War. Casters who are neither Lawful nor Chaotic will now summon these guys instead.
  • Revised Fiend Summoning is back! Except it is completely different.
  • Added the "Fiendish gating" component to the "PnP Tweaks" group.
  • The corpse of the non-summoned Gelugon in Watcher's Keep should now not disappear.
  • The Fear spell used by Maurezhi and Quasits now affects a cone-shaped area, as advertised.
  • Cut Balor's vorpal hit chance by half and rounded down to the nearest simulated die roll (i.e., 5%) to reflect that only one of their two APR is made with their sword.
  • Added the effects of the Gelugon tail slap and increased the duration of the slow effect to 5 rounds (the expected value of 2d8).
  • Earth Elementals are now not affected by the "Constrict" abilities of Pit Fiends and Mariliths.
  • The Glabrezu's "Grab" ability now only affects some (most) humanoids and some undead (they can only grab ~70 kg at most).
  • Pit Fiends now have a base THAC0 of 7, like they should have.
  • The Scribe Scrolls ability is now separate from and independent of the Scribe Scrolls ability in RR.
  • "Scribe Scrolls->Scrolls can only be scribed at inns and strongholds" now uses a revised area-definition list.
  • Updated Russian and Italian translations.
  • Updated to WeiDU 228.


#29 Wisp

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Posted 24 March 2011 - 06:56 AM

aTweaks has been updated to version 3.51. This release includes the latest in French translations and fixes a few bugs that had crept into 3.50.

Full list of changes:
  • Updated French translation.
  • Fiends added in v3.50 are now properly accounted for by "Revised Creature Coloring" and "Give Mariliths their Icewind Dale soundset".
  • Nerfed Arcanaloths slightly.
  • "Scribe Scrolls->Scrolls can only be scribed at inns and strongholds" now installs on Tutu again.
  • Updated to WeiDU 229.

Edited by Wisp, 24 March 2011 - 06:57 AM.


#30 Wisp

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Posted 26 March 2011 - 09:26 AM

aTweaks has been updated to version 3.52. This release fixes a couple of bugs in the PnP Fiends component. aTweaks can be safely reinstalled to fix these bugs, but bugged (inactive) fiends you have already encountered will remain bugged.

Complete list of changes:
  • Planar Sphere Nabassus no longer summon Imps.
  • Fixed a regression that broke certain unique or special fiends.


#31 Wisp

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Posted 15 May 2011 - 04:55 AM

aTweaks has been updated to version 3.53. This release makes some minor updates to the mod and adds some compatibility with the SCSII, Quest Pack and Spell Pack mods.

Complete list of changes:
  • Synchronised DS with SCSII v19.
  • Glabrezus and Succubi will not attempt to open gates while ethereal.
  • PnP Fiends now accounts for Quest Pack's Marilith and some overlooked fiends from SCSII.
  • Scribe Scrolls now accounts for Galactycon's Spell Pack mod.


#32 Wisp

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Posted 13 June 2011 - 05:15 AM

aTweaks has been updated to version 3.54. This version mostly contains fixes of different sorts, but aVENGER has also given the Empathic Manifestation a make-over.

Full change-log:
  • Circumvented an engine bug that could crash the game when "Regain Bhaalpowers in ToB" was used.
  • Added special treatment, written by aVENGER, for the Empathic Manifestion to Distinctive Creature Coloring.
  • The Empathic Manifestion is no longer unaffected by the Healing Touch Bhaalpower.
  • The integrate_sectypes function is slightly more resistant to corrupted input files.


#33 aVENGER

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Posted 20 June 2011 - 07:51 AM

aTweaks has been updated to v3.60 This minor release introduces a small component which brings all mephits in BG2 closer to their PnP counterparts. Furthermore, two new components were added which allow players to use the PnP version of the Color Spray spell and expand the saving throw bonus tables for Dwarves, Gnomes and Halflings.

Here's the full list of changes:

  • Added the PnP Mephits and PnP Color Spray components to the "PnP Tweaks" group
  • Added the Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings component to the "Gameplay Tweaks" group
  • Ice and Desert Trolls are now handled by the "Distinctive Creature Coloring" component


#34 aVENGER

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Posted 25 June 2011 - 02:14 AM

aTweaks has been updated to v3.61 This maintenance release updates the Russian and French translations and makes some minor adjustments to the recently added content.

Here's the full list of changes:

  • Mephit gating can now be disabled with a console command: CLUAConsole:SetGlobal("RR#MNOGT","GLOBAL",1)
  • Blinded creatures are now properly protected from the PnP version of Color Spray that is used by players
  • Gated mephits are now taken into account by the "Distinctive Creature Coloring" component
  • Amelia, the succubus in Coran's quest from the BG1 NPCs mod is now taken into account by the "PnP Fiends" component
  • The Smoke Mephits in Dynaheir's quest from the BG1 NPCs mod are now taken into account by the "PnP Mephits" component
  • Updated the Russian and French translations
  • Updated the aTweaks logo


#35 aVENGER

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Posted 08 July 2011 - 07:12 PM

aTweaks has been updated to v3.62 This maintenance release fixes a few leftover issues and makes some minor adjustments to the existing content.

Here's the full list of changes:

  • Maurezhi were erroneously assigned the wrong ability scores. They were also wielding a non-enchanted weapon and missing some of their advertised PnP traits
  • The Cause Fear ability was erroneously using an incorrect saving throw penalty
  • Balors now properly dual-wield a Vorpal Sword (right hand) and a Flaming Whip (left hand)
  • Made some changes to the Fiendish Gating component. Most notably, Fiends no longer stand idle while opening gates and now also give slightly higher priority to gating. Furthermore, Fiendish gating can now be disabled at any time with a console command: CLUAConsole:SetGlobal("RR#FNOGT","GLOBAL",1)
  • Hostile Nabassus (except Aec'Letec) will now gate-in other Tanar'ri if the Fiendish Gating component is installed
  • Made some adjustments to the fiend scripts. Most notably, fiends of the same type can now call on their allies for help during battle if they are off-screen but still within shouting range. Also, whenever the party rests, the fiends now rest as well
  • Added another Wish option to the Pit Fiend's repertoire. It is analogous to the player's "Wish: Improved Haste on all party members" choice
  • The PnP Fiends component now handles the demons inside the Planar Sphere a bit differently. Lea'liyl is now treated as a Marilith, one of the two generic Tanar'ri becomes a Glabrezu while the other remains a Nabassu. Some previously unused dialogue lines for Lea'liyl and the Nabassu have also been restored
  • Added a few load screen hints which explain some of the new fiend/mephit abilities in-game


#36 aVENGER

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Posted 22 July 2011 - 10:33 AM

aTweaks has been updated to v3.63 This maintenance release makes some minor adjustments to the existing content.

Here's the full list of changes:

  • The trapped Cambion in Irenicus' dungeon can no longer be harmed before he is released from the magical sphere. Furthermore, he should now use his Teleport Without Error ability a bit more efficiently
  • The strength score of all regular (non-unique) Cambions has been lowered to 18/76 (was 19). Furthermore, all Cambions can now cast Charm Person at will
  • One Ice Troll in the de'Arnise Keep was erroneously unaffected by the "Distinctive Creature Coloring" component
  • The Shield spell and amulet were not protecting the user from the fiend/mephit innate version of Magic Missile
  • Made some cosmetic adjustments to the way the Scribe Scrolls ability is acquired


#37 Wisp

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Posted 01 August 2011 - 12:46 PM

aTweaks has been updated to version 3.64. This version fixes a faulty platform check that prevented the mod from being installed on Classic Adventures. There are no other changes.

#38 aVENGER

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Posted 07 August 2011 - 11:19 AM

aTweaks has been updated to v3.65. This maintenance release fixes a few leftover issues, makes some adjustments to the fiend AI and improves compatibility with Spell Revisions and SCSII.

Here's the full list of changes:

  • The Balor's whip attack was erroneously dealing piercing instead of crushing damage
  • The Nabassu's Vampiric Touch was causing too little damage and didn't properly heal the demon
  • Gated fiends can no longer be targeted before the gate animation finishes
  • Air and Mineral Mephits are now properly immune to the effects of the Wand of Cloudkill
  • Fiend spell immunities are now applied in a more robust manner. Among other things, this rectifies some issues with Cambions and Alu-Fiends who previously weren't receiving all of their immunities
  • Unique fiends (i.e. Tahazzar, Ka'rashur, Aesgareth...) will once again yield more XP than their generic counterparts i.e. their XP values from the unmodded game have been restored
  • Pit Fiends can now use their Wish spell to cure themselves of blindness and level drain
  • Mariliths will now use their Cloudkill ability a bit more aggressively. Furthermore, the volume of the IWD Marilith soundset was slightly lowered in order to fit in with the rest of the BG2 creature sounds
  • The durations of all fiend summoning spells have been slightly increased
  • The Summon Cacofiend scroll was unusable by Illusionists if the Spell Revisions mod was installed
  • Spell Revisions' version of the Detect Alignment spell was not working for non-evil alignments if aTweaks' "Make alignment detection spells more accurate" component was installed
  • Fiends summoned by opponents now properly grant XP when killed if both aTweaks and SCSII are installed
  • For compatibility reasons, Glabrezu and Balors summoned by opponents now use Remove Magic instead of Dispel Magic if both aTweaks and SCSII are installed. Furthermore, both demons will now try to dispel the party's defenses a bit more aggressively
  • If SCSII is installed Aesgareth, the Cambion in Watcher's Keep, will now retain his original spellbook rather than receiving the same spell selection as regular Cambions

Edited by aVENGER, 07 August 2011 - 11:44 AM.


#39 aVENGER

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Posted 17 September 2011 - 12:31 AM

aTweaks has been updated to v3.66. This maintenance release fixes a few leftover issues. Here's the full list of changes:

  • Mariliths will no longer target Shambling Mounds with their Cause Serious Wounds ability
  • Air Mephits were randomly using their Gust of Wind ability due to an engine bug with the SpellCastInnateRES() trigger
  • Removed a small script delay in the mephit gating animation
  • Updated the sound effect of the Succubus' Kiss ability
  • Relocated the Die() trigger block to the top in all Yugoloth scripts


#40 Wisp

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Posted 02 October 2011 - 01:48 AM

aTweaks has been updated to version 3.67. This maintenance release fixes a couple of issues with the Yugoloth and takes care of a few other (potential) problems.

Full list of what's new:
  • Replaced G triggers in "Regain Bhaalpowers in ToB" to avoid possible unreliability.
  • Resolved a cosmetic incompatibility between the fiend components of SCSII and aTweaks (provided aTweaks is installed second) which produced a green-tinted Glabrezu and Marilith inside the Planar Sphere.
  • Ultroloths now correctly make two attacks per round.
  • Yugoloth are now created in a more robust manner (they are no longer copied from other fiend files). Notably this means they no longer have the Balor off-hand weapon.
  • Updated to WeiDU 230.