Jump to content


Fade flirt inquiry


  • Please log in to reply
1 reply to this topic

#1 --Sam--

--Sam--
  • Guest

Posted 09 June 2009 - 07:18 PM

Hey, I was just wondering what variables control the flirt for Fade. I accidentally sided with Viconia during the conflict and I don't have any saves from before that happened. I used to Shadowkeeper to restore the Romance with E3FADEROMANCEACTIVE variable, but the flirts still won't come back on. Is there anything I can do?

#2 Naxylldritt

Naxylldritt
  • Member
  • 18 posts

Posted 30 June 2009 - 09:47 PM

The conditions for the "innocent" flirts with Fade option are as follows:

Global("E3DISABLEFLIRTS","GLOBAL",0)
IsGabber(Player1)
CombatCounter(0)
GlobalGT("E3LOVETALK","GLOBAL",6)
Global("E3FADEROMANCEACTIVE","GLOBAL",1)
!Global("E3LOVETALK","GLOBAL",19)
Global("E3TREATMENTNOFLIRT","GLOBAL",0)
!AreaCheck("AR2100")
!AreaCheck("AR2101")
!AreaCheck("AR2102")
!AreaCheck("AR2200")
!AreaCheck("AR2201")
!AreaCheck("AR2202")
!AreaCheck("AR2203")
!AreaCheck("AR2204")
!AreaCheck("AR2205")
!AreaCheck("AR2206")
!AreaCheck("AR2207")
!AreaCheck("AR2208")
!AreaCheck("AR2209")
!AreaCheck("AR2210")
!AreaCheck("AR2400")
!AreaCheck("AR2401")
!AreaCheck("AR2402")

Which essentially means that Player 1 has to be the one who is initiating dialogue with Fade, you can't be in combat, Fade's romance needs to actually be active, but not complete (global variable "E3FADEROMANCEACTIVE" should be 1), flirting should not be disabled (global variable "E3TREATMENTNOFLIRT" and "E3DISABLEFLIRTS" should be 0), the LoveTalk variable should be greater than 6 and should not be 19, and finally, you can't be in any part of the Underdark. For the "completed romance" flirting options, there's a slightly different set of conditions, which are:

Global("E3DISABLEFLIRTS","GLOBAL",0)
IsGabber(Player1)
CombatCounter(0)
Global("E3FADEROMANCEACTIVE","GLOBAL",2)
!Global("E3LOVETALK","GLOBAL",19)
Global("E3TREATMENTNOFLIRT","GLOBAL",0)
!AreaCheck("AR2100")
!AreaCheck("AR2101")
!AreaCheck("AR2102")
!AreaCheck("AR2200")
!AreaCheck("AR2201")
!AreaCheck("AR2202")
!AreaCheck("AR2203")
!AreaCheck("AR2204")
!AreaCheck("AR2205")
!AreaCheck("AR2206")
!AreaCheck("AR2207")
!AreaCheck("AR2208")
!AreaCheck("AR2209")
!AreaCheck("AR2210")
!AreaCheck("AR2400")
!AreaCheck("AR2401")
!AreaCheck("AR2402")

Roughly the same thing; Player 1 needs to be the one to initiate dialogue, you can't be in combat, flirting can't be disabled, and you can't be in the Underdark. However, the global variable conditions are slightly different--you need to have finished the romance to a certain point (I believe after you've slept with Fade, so the global variable "E3FADEROMANCEACTIVE" should be 2), and, as before, E3LOVETALK should be anything but 19. Hope that helps you out.

banner.png

RNHome is now a subsidary of Finlandcycles. Check it out!