Jump to content


Photo

Issue with soundsets


  • Please log in to reply
3 replies to this topic

#1 Lysan Lurraxol

Lysan Lurraxol
  • Modder
  • 899 posts

Posted 29 July 2009 - 01:50 AM

I've had a nightmare of a time installing 0.5, due to funny issues with my computer, and reinstalled BG2 on several different computers, and redownloaded CA a couple of times. Seems to be working now, however I've noticed the same issue recurring across several installs: some soundsets don't appear to have been imported properly- I've noticed many of the NPCs from Narcissa to Vildamyr don't have a soundset in game, whilst others like Dirbert do. I'm thinking there migth be an issue with one of the wav files, given that alphabetically earlier NPCs have voices, whilst those lower down, do not.


Longing for the old pen and paper modules of the 70?s and 80?s. Experience AD&D?s greatest adventures using the infinity engine: Classic Adventures Visit our homepage at Classic Adventures Homepage


#2 Sir BillyBob

Sir BillyBob
  • Modder
  • 5315 posts

Posted 29 July 2009 - 01:41 PM

It does look like a problem. My install is showing that no WAV files after TCE* are included. It is related to the Biff process at the end of the install. Here is the code:

REM The WAV files need to be broken into multiple biffs
copy override\TCA*.WAV CA-WAV1
copy override\TCB*.WAV CA-WAV1
copy override\TCC*.WAV CA-WAV1
copy override\TCD*.WAV CA-WAV1
copy override\TCE*.WAV CA-WAV1
copy override\TCF*.WAV CA-WAV1
cd override
del TCA*.WAV
del TCB*.WAV
del TCC*.WAV
del TCD*.WAV
del TCE*.WAV
del TCF*.WAV
cd..
copy override\TC*.WAV CA-WAV2
cd override
del TC*.WAV
cd..
copy override\*.WAV CA-WAV3


I manually copied Fala'stra's soundset over (TCFALA*.WAV) from the \Classics050\WAVC folder to the override. Her sounds are now working. So there is a typo somewhere above that is causing the problem.


For now, just copy everything you want out of the WAVC folder and put it in your override.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#3 Sir BillyBob

Sir BillyBob
  • Modder
  • 5315 posts

Posted 29 July 2009 - 02:19 PM

I just ran through a few tests and I think I found the problem. At the least minute, I added in a romance music file for Fala'sta. It is file TCFALA.WAV and in the \Classics050\WAVC folder. The file is too large for TP2 installer to copy into the override folder. So it chokes and stops copying anything else from that folder. Luckily they are just soundsets and not ambients otherwise, areas would crash during the game when it couldn't find the files needed.

To fix this, before installing 0.50, manually cut TCFALA.WAV from the WAVC folder and paste into your override folder. Do not COPY. Leaving the file in that folder will continue to cause this problem. The file is in the RAR also so you can always re-extract it if you delete your game and want to start all over.

Sorry for this mixup. I didn't realize how big the file was. Weidu is very good at copying files but not very big ones with a COPY_LARGE command. Since I tell it to just copy the folder, I can't use that command for an individual file within the folder. Instead, I will move this file to the \BIN folder in the future and have the Biff process copy it instead. For now, just use the above trick to make it work.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#4 Lysan Lurraxol

Lysan Lurraxol
  • Modder
  • 899 posts

Posted 30 July 2009 - 12:49 AM

I'm glad it was simple to find and fix - I was worried it might be yet another issue with my own computer.

Thanks :)


Longing for the old pen and paper modules of the 70?s and 80?s. Experience AD&D?s greatest adventures using the infinity engine: Classic Adventures Visit our homepage at Classic Adventures Homepage