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The Minotaur and Lilacor


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#21 agb1

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Posted 01 December 2016 - 08:13 PM

I've added the Polish translation by Cahir to this mod via the BiG World Fixpack; I also added a HANDLE_CHARSETS block to convert the dialogues to UTF-8 on the fly, which makes this mod EE + EET compatible (untested beyond confirming successful installation on BG2EE, but I'm fairly confident...) while preserving BG2-classic compatibility.

Edited by agb1, 01 December 2016 - 08:16 PM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#22 Cahir

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Posted 31 March 2020 - 06:03 AM

@Gwendolyne of you happen to transfer this mod to SHS github, could you please add Polish translation directly to the mod? Thanks in advance.

#23 Gwendolyne

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Posted 31 March 2020 - 06:58 AM

Same answer as for Lucy. ;)


CARPE DIEM ....
 

In progress : Menace sur le Royaume de Diamant Éternel there.

#24 Cahir

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Posted 31 March 2020 - 07:49 AM

The same as with Lucy, I have only v1.6 on my drive :crying:



#25 Gwendolyne

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Posted 04 April 2020 - 08:19 AM

Updated to v2.0 with Polish translation, EE compatibility and...

 

change-log :

 

- Added slandor.ini metadata file to support AL|EN's "Project Infinity".
- Renamed setup-slandor.tp2 -> slandor.tp2 and moved it into mod top folder to support AL|EN's "Project Infinity".
- Replaced `AUTHOR` keyword with `SUPPORT`.
- Added `VERSION` flag.
- Definitively removed `MODDER` statement from the .tp2 file.
- Added `README` command.
- Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
- Added component `DESIGNATED` number and "the_minotaur_and_lilacor" `LABEL`.
- Added missing `HANDLE_CHARSETS` function to convert string entries for EE games.
- Added native BG2:EE and EET compatibilities.
- slandor.cre and ar0418.bcs files no longer overwritten, but patched now.
- Added Polish translation by Cahir (BWP FixPack).
- Added German, Italian, Polish and Spanish WeiDU prompts.
- Fixed typos in German and French tra files.
- Split %language%.tra files into setup.tra and slandor.tra. Added `AUTO_TRA` command.
- Wrote a new slandor-readme-english.html readme file and moved it into new readme folder.
- Reorganized mod architecture tree: created "lang" folder to sort files according to their types.
- Lower cased files.
- Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Updated WeiDU installer to v246.
- Uploaded mod to official Spellhold Studios GitHub mirror account.


CARPE DIEM ....
 

In progress : Menace sur le Royaume de Diamant Éternel there.

#26 Arthas

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Posted 06 April 2020 - 12:05 AM

Gwendolyne, thanks a lot for all the releases you're doing. Any chance you could take a look at the Longer road? 

By the way, there are some BWP Fixes for it available.



#27 The Imp

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Posted 06 April 2020 - 01:13 AM

By the way, there are some BWP Fixes for the Longer Road available.


Fixed that for uoy.


Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#28 Arthas

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Posted 06 April 2020 - 02:24 AM

Thanks for that. A note: there is a chance dorotea is back at it.

http://www.shsforums...08081<br><br> I would try to get in touch with her just to ask if she already started reworking it