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TotDG: Bug thread


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#21 Shaitan

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Posted 29 August 2009 - 10:10 AM

Well there's inside the debugged file infomation on what mods I installed. Trouble is that I had to relete the whole thing and currently I'm at installing Ascension... Still if you want a weidu.log I'll post it when I reach your mod :)

#22 Lava Del'Vortel

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Posted 29 August 2009 - 10:15 AM

Did you reinstall everything? I think you should try to install the TotDG againafter reinstalling and use G3 Fixpack before that. I am currious if this will help. I talked with Miloch and now he doesn't know what can be the reason.

#23 Shaitan

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Posted 29 August 2009 - 12:53 PM

Hi!

Here's what I normally install, as in my ongoing list of installaion

Ascension
Tactics (The Ritual; Lich in the Docks; Improved Crypt King; Tactics Random city encounters; Mike Barnes' Improved North Forest; Mike Barnes' Marching Mountains; Kensai Ryu's Improved Copper Coronet)
BG2 Fixpack
Item Revision part 0 + hotfix
Spell Revision
(Slightly Imp. Illyich)
D0Quest Pack (Without Rahul Kanakia's Potion Quest, Revised Hell Trials, Edwin/raryic (sp??) 
edit setup-d0questpack.tp2 and change line 120 from:
	REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_GENERALIST\b~  ~0x0000 WILDMAGE~
to:
	REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_GENERALIST\b~  ~0x4000 MAGESCHOOL_GENERALIST~)
Area1900
UB
Priest Rings
Item Pack
Enhanced BG2
Dark Ritual
Adalons Blood
Wheels of Prophecy
ToBRbeta
Lucy the Wyvern
G3Anniversary
Tower of Deception
Tales of the Deep Garden
Slandor
Dungeon Crawl
iiItemsmod
iiProjektiles
Xan
Kivan
Auren
Sarah
The Undying
BanterPacks
IEPBanters
Romantic Encounters
Crossmod
Rogue Rebalancing
B!Tweaks
BG2 Tweaks
aTweaks
Uniqe containers
Item Revision pt2
SCSII
Lvl1NPC
Item Randomiser


#24 Shaitan

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Posted 29 August 2009 - 01:23 PM

...and behold - my weidu.log (so far) :
[codebox]// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires ToB)
~SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB)
~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
~SETUP-TACTICS.TP2~ #0 #11 // Gebhard Blucher's Lich in the Docks
~SETUP-TACTICS.TP2~ #0 #15 // Kensai Ryu's Improved Crypt King
~SETUP-TACTICS.TP2~ #0 #17 // Gebhard Blucher's Random City Encounters
~SETUP-TACTICS.TP2~ #0 #32 // Mike Barnes' Improved North Forest
~SETUP-TACTICS.TP2~ #0 #33 // Mike Barnes' Marching Mountains
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v8
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: v2
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #1 // Glitterdust and Faerie Fire Improvements: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Cure Sleep Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #40 // Dispel Magic Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Mirror Image Fix: v3
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v18
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v18
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v18
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v18
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v18
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v18
~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v18
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v18
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v18
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v18
~SETUP-UB.TP2~ #0 #12 // Item Restorations: v18
~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait: v18
~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait: v18
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v18
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v18
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v18
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v18
~SETUP-PRRINGS.TP2~ #0 #0 // Priest Rings for Kenshiro
~SETUP-ITEM_PACK.TP2~ #0 #0 // Item Pack v1: v1
~SETUP-ITEM_PACK.TP2~ #0 #1 // Extra Items: v1
~SETUP-ITEM_PACK.TP2~ #0 #4 // More Distinguishable Items: v1
~SETUP-ITEM_PACK.TP2~ #0 #5 // Familiar Faces: v1
~SETUP-EBG2.TP2~ #0 #0 // Additional merchant with new items
~SETUP-EBG2.TP2~ #0 #1 // Interjections
~SETUP-EBG2.TP2~ #0 #2 // Tomes and manuals
~SETUP-EBG2.TP2~ #0 #7 // New racial enemies
~SETUP-DARKRITUAL.TP2~ #0 #0 // Dark Ritual
~SETUP-DARKRITUAL.TP2~ #0 #2 // Improved Harper Fight
~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 8
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v2
~LUCY/SETUP-LUCY.TP2~ #0 #0 // Lucy the Wyvern: 1
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain
[/codebox]

and sorry, but my problem still stands: after ToD I install TotDG but alas.

#25 Lava Del'Vortel

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Posted 29 August 2009 - 02:04 PM

If there is worldmap.wmp in your override folder open its properities. If the "read only" switch the option off and try to install TotDG again. Tell me if it helped.

#26 Shaitan

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Posted 29 August 2009 - 10:19 PM

The worldmap.vmp is not marked as read only unfortunately. Only as archiv (or what that translates into). Any ideas?

#27 Lava Del'Vortel

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Posted 30 August 2009 - 12:05 AM

Try making the whole override folder not 'read only'... still... I have no idea... I think there is only one option for that... Please, wait for a new version. It should be here today.

#28 Shaitan

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Posted 30 August 2009 - 12:09 AM

Thanks

#29 Lava Del'Vortel

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Posted 30 August 2009 - 12:17 AM

While I am preparing a new version, can you try making the whole override not 'read only'? Try this also with whole TotDG directory. If that won't help today and any other modder won't find any my mistake/something that may cause that bug, in v3 I will have to include a special component which I would preffer to avoid... I would like to know any other way of fixing it...

#30 Lava Del'Vortel

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Posted 30 August 2009 - 03:09 AM

It is what Yovaneth said:

If it's *only* happening to Shaitan then get him to right-click on the main game folder (usually Shadows Of Amn), uncheck Read-Only, allow changes to all sub-folders and then try installing again.

Windows does a really good trick here: if you go back and check the SOA folder again, it still says partially read-only.

1. If you check every file and folder inside the main game folder, they are all read-write.
2. If you then move all internal files and folders out of the main folder, the main folder stops saying Read-Only. Check all of the moved files and folders and none of them are read-only.
3. Copy them back into the main folder and the main folder switches to partially read-only again.

Clever, huh?

-Y-


However I will still probably add something extra in the v3 today.

#31 Cal Jones

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Posted 01 September 2009 - 12:08 PM

I decided to have another go at this in a new game, and got the v3.
I had a problem with the priest - he left to get the heart and said he would be back in 8 hours, but he never returned. I was able to create him with the console so I have the heart now, but I don't know why he didn't come back (he did in the last version I tried).

My log:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal undead from being affected by Illithids' Devour Brain attack: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Consistently spell-like Bhaalpowers: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #204 // Prevent Mislead clones from singing Bard songs: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #217 // Bard songs break invisibility -> All Bard songs break invisibility: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #303 // Give Shambling Mounds their proper soundset: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v2.61
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #600 // Expanded temple services: v2.61
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher: v18
~SETUP-UB.TP2~ #0 #12 // Item Restorations: v18
~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait: v18
~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait: v18
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v18
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens
~TOTDG/SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn)
~MAZZY/SETUP-MAZZY.TP2~ #0 #0 // Mazzy Friendship: 1
~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v4
~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #0 // Nathaniel NPC Mod for BGII
~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #1 // Choose a portrait for Nathaniel -> Default portrait by Feuille

#32 Lava Del'Vortel

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Posted 01 September 2009 - 12:25 PM

A bit strange since I didn't do any changes to his scripts, but I will take a look on it.

EDIT:

Because you know that I like to make 100 versions per day, I decided to make some changes in the scripts. Hope this bug won't appear thanks to those changes.
V.3.1

Edited by Lava Del'Vortel, 01 September 2009 - 01:08 PM.


#33 Shaitan

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Posted 05 September 2009 - 07:29 AM

Hi!

I had no troubles installing component 1+2 this time, but error in component 3. Weidu and debug sent. I just saw v3.10 so I'll try that, and let you know if component works then - not if it still gives error message :)

Cheers

#34 Lava Del'Vortel

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Posted 05 September 2009 - 08:57 AM

Post a debug in a code box later if that's not a problem.

EDIT:

Sorry, I realized that you sent me the debug via mail :) I deleted the post because debug was really long and codebox didn't work as it should. Will think what to do with the problem.

Edited by Lava Del'Vortel, 05 September 2009 - 09:35 AM.


#35 Shaitan

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Posted 05 September 2009 - 09:39 AM

Very cool :hug:

#36 Lava Del'Vortel

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Posted 05 September 2009 - 09:43 AM

However, I made this as a separated component to make the mod playable for you even if there wa still this bug. Maybe it is a problem with your installation. To check that, please could someone using version 3.0 and 3.1 tell me if there was any kind of problem with this component? However for now just play! Mod will probably work fine without this component :)

#37 Shaitan

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Posted 05 September 2009 - 02:06 PM

That was what I concluded also :) I'm looking foreward to try it, it seems very promising.

Cheers

#38 Lava Del'Vortel

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Posted 05 September 2009 - 02:14 PM

Happy playing then! Looking forward to hear any your opinion after you finish the mod! :)

#39 GeN1e

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Posted 05 September 2009 - 02:51 PM

As far as I can tell, the problem is with savegame subfolders, as Weidu can't seem to open them. I, however, have no idea what exactly is causing the trouble.

Retired from modding.


#40 Lava Del'Vortel

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Posted 05 September 2009 - 03:12 PM

Maybe savegames are read only? Well, I also have no idea, and that's why I made this as separated component... However thx, GeN1e! ;)